Time Nick Message 11:47 red-001 hi ThomasMonroe 11:52 ThomasMonroe hi red 13:17 red-001 https://www.youtube.com/watch?v=AqzUjPchl6Y 13:34 paramat so you were right about saplings https://github.com/minetest/minetest_game/issues/1815#issuecomment-313094113 13:38 * twoelk just sees a steampunky picture in his head of paramat timing tree growth with a nice old stopwatch in his hand 13:42 Krock $ git gud 13:42 Krock git: 'gud' is no Git-command. See ' git --help'. 13:42 Krock gamers gonna be sad 13:48 paramat hehe used my 9 year old not-smart-phone 13:50 Krock your 9 year old dumb-phone?!? 14:41 celeron55 "Once sales start dying and a minimum time has passed, I will release the game source code as some kind of open source. I'm not very happy with the draconian nature of (L)GPL, nor do I believe the other licenses have much merit other than to boost the egos of the original authors, so I might just possibly release it all as public domain." 14:41 celeron55 who still remembers this? 14:41 celeron55 i didn't, lol 14:42 celeron55 in 2012 that text was still written on http://www.minecraft.net/about.jsp 14:46 KaadmY Why is there filtering of sorts on the sun/moon textures in Minetest? 14:46 KaadmY Krock: a friend actually added a `git gud` command locally for laughs 14:46 KaadmY As well as `git rekt` 14:47 Krock xD 14:50 Sokomine celeron55: regardless of that - there is mt and it is very enjoyable. granted, it'd be nice to visit some mc servers once, but that doesn't warrant installing a graphics card 14:51 KaadmY Any idea what this is from? 2017-07-05 07:51:17: WARNING[Main]: /!\ You are using old player file backend. This backend is deprecated and will be removed in next release /!\ 14:51 KaadmY 2017-07-05 07:51:17: WARNING[Main]: Switching to SQLite3 or PostgreSQL is advised, please read http://wiki.minetest.net/Database_backends. 14:52 KaadmY I get that only on new worlds 14:53 paramat yes i get that too, apparently harmless afaik 14:54 paramat c55 i remember 14:56 paramat filtering on custom sun/moon textures or default sun/moon? what sort of 'filtering'? 15:00 red-001 KaadmY, someone forgot to set new defaults for release 15:00 red-001 thats all 15:01 red-001 it has been fixed since 15:05 Fixer i'm currently enjoying mc beta 1.7.3 online, still has more content than MTG 15:06 KaadmY paramat: the sun and moon textures are blurry 15:06 KaadmY Even though I have all filtering off 15:06 paramat latest MT dev? 15:07 KaadmY https://cdn.discordapp.com/attachments/292077879057973248/332175680315981826/screenshot_20170705_080644.png 15:07 KaadmY Always been there 15:07 KaadmY Since like 0.4.13 15:07 paramat oh custom textures 15:08 KaadmY Are they scaled up? 15:08 paramat maybe RBA thought blurry was better 15:08 paramat i think these were his addition 15:09 KaadmY As far as I remember they've always been blurry, in Pixture at least 15:09 KaadmY MTG might work correctly 15:09 paramat well MTG has no custom texture so they're drawn differently 15:09 KaadmY Oh right 15:11 paramat maybe RBA thought all custom textures would be hires and chose blurring, oops, best without 15:11 paramat could you open an issue to remind us? that should be changed 15:14 paramat commit was https://github.com/minetest/minetest/commit/f20267862f075cf9cb7a05df3d173499088dca90 15:17 Fixer celeron55: btw you once said mc had worse algorithm of sky darkening when below, seems it is better than in mt now 15:18 Fixer but i may be wrong 15:18 Fixer will try testing it more 15:19 celeron55 Sokomine: yeah; it's just funny how back then one reason against MT was "oh but MC will eventually be open source!" 15:20 paramat 'wicked time of day'! 15:20 paramat i still wonder why we haven't got more devs coming over from MC 15:22 Sokomine maybe they rather gave up on blocky worlds than learn a new language 15:22 Fixer nah 15:22 Fixer it lost its hype 15:29 Krock maybe they can be motivated to switch to us using cookies from the dark side 15:33 Krock Fixer, and MTG will stay lightweight/boring/basic if there are so many different opinions about the future of it 15:37 paramat if someone wants a blurry sun/moon texture they can put the blurriness in the texture itself, then non-blurry becomes possible 15:47 sfan5 red-001: nobody forgot, it's supposed to be this way 15:47 sfan5 the default backend will be set on the next release probably 15:50 lisac Hey paramat, other core devs: https://youtu.be/U_Tn1yaxFu8 15:50 lisac it's a bug in arm inertia 15:50 lisac latest MT 15:52 twoelk I wonder wether some standards would have been possible across blocky games, like we have/had with mc-skins. It would be really nice if textures, models, plants, schematics or whatever could easily be shared between the voxely engines. with an emphesize on >easily< 15:53 Fixer lisac: in very latest? there were two fixes already .___. 15:53 lisac Fixer, very latest 15:53 lisac compiled 20 minutes ago 15:54 Fixer lisac: search for that arm inertia issue and post your bug here I guess %) or open new one 15:54 Fixer twoelk: minecraft is standard 15:55 twoelk a de facto standard that most are carefull to use because nobody knows the plans of ms 15:57 Fixer mc skin support will be nice to have 15:57 Fixer and there are converters for textures/worlds too 15:58 twoelk notch did mention here and there that he didn't mind other programs using his ideas or the standards he used for their own media but this was never formalized so that ms needs not be as relaxed as notch was 15:59 twoelk I don't mean converters but using the same format for stuff 16:03 bigfoot547 Hi tumeninodes and Jordach 16:03 tumeninodes Hi all. Does anyone know if you can edit after "compare & PR"? and if yes, then how?:P 16:03 tumeninodes Hi bigfoot 16:04 bigfoot547 tumeninodes, just make changes to your branch 16:07 Calinou hi 16:07 Calinou sorry to say that, but https://github.com/minetest/minetest/issues/6099 = https://www.xkcd.com/619/ :P 16:07 tumeninodes bigfoot, I know but..., problem is I have 2 lines which need to be tabbed, but they look perfectly aligned in text editor as well as in zerobrane 16:08 tumeninodes hi Calinou 16:09 tumeninodes and, I could not see that the indents were wrong until I hit "compare & PR" 16:09 tumeninodes Damn You Linus! :P 16:12 bigfoot547 Maybe you have those tabs as 4 spaces 16:13 bigfoot547 I don't understand your situation... 16:14 tumeninodes when I typed in these two lines, using text editor, I typed them in as I normally do. But then, once they are viewed on github, they are back-spaced by almost a full tab. 16:15 tumeninodes I am complete novice regarding indenting :P 16:16 tumeninodes and when I add the file I get to "compare & PR". If I do not select this, I am unable to see my changes to edit before opening a PR. And I am completely CLI impaired 16:17 tumeninodes so I use github for all this (please throw rotten tomatoes) 16:19 bigfoot547 I don't know 16:19 bigfoot547 Maybe github does some stuff to it 16:19 tumeninodes Even though I committed my changes to my own branch, if I then go back to this file, it shows as the original from master branch 16:24 tumeninodes well, thanks for trying bigfoot :D it is appreciated... Sometimes I feel people working on this sort of stuff, make it complicated intentionally (meaning Git and GitHub) 16:24 ThomasMonroe tumeninodes is there a way to override the default mapgen, or create your own? 16:24 tumeninodes one should be able to make edits from the compare/view stage before opening the PR. If the ability is there, I am completely missing it 16:26 tumeninodes override it? Some have created their own, Duane for one. 16:27 ThomasMonroe like i want something similar to Mapgen v7 but i need custom blocks instead 16:29 ThomasMonroe im making a subgame from scratch, without default, so what would the mapgen do without default there? 16:29 tumeninodes mmm, you could go into V7 and change the default nodes out with the nodes you are looking to use, if that is what you mean? 16:30 tumeninodes you would need to replace all calls to default from mapgen and redirect to your base or what ever you will call it 16:30 ThomasMonroe yes, thats what i need, how do i do that? 16:31 tumeninodes But, this might create issues elsewhere... paramat would definitely be a better source for info. 16:31 ThomasMonroe ok thanks 16:32 tumeninodes look at mapgen.lua in the default folder 16:33 tumeninodes Wuzzy may be a good person to ask as well, as I think changes such as this were made for MinClone2 16:44 tumeninodes bigfoot, I figured out my edit problem :P 16:45 bigfoot547 Sorry, I was afk 16:46 tumeninodes It's ok, I was actually mostly talking to myself, outloud 16:47 tumeninodes actually, I need to go afk for a few min 17:11 ThomasMonroe when i add a node to group and i want it to be really hard, is higher numbers mean harder? 17:12 Hijiri higher is softer 17:12 Hijiri I think? 17:12 Hijiri yes, I think that's right 17:12 ThomasMonroe hmm, then why is normal stone this:{cracky=3, stone=1}? 17:14 DS-minetest stone is not about digging 17:14 DS-minetest it's for crafting 17:14 DS-minetest (the stone group i mean) 17:51 * twoelk pokes Shara secretly from his office pc 17:51 Shara :D 17:51 Shara Thank you 17:52 twoelk if I freeze it's because I hide the screen 17:52 Shara No problem. Just so many impersonators around that I like to check people are who they say :) 18:01 Krock twoelk, say your chief a friendly hello from the worker, builder and programmer community of Minetest 18:02 twoelk erm 18:02 Krock jk ;) 18:02 * twoelk hides 18:02 twoelk well actually it's past working hours anyways so ... 18:04 Krock well, depends on the working cycles. some (few) people might work during the night 18:07 * Shara has been mad enough to do that before 18:12 twoelk I've sort of worked project related most of the time - that means working night and day until the job is done and in between projects a few days off. 18:14 twoelk the last two weeks where not normal - because I did indeed had to keep to normal hours as I was tending the office in the first week and was visiting several sites in the second week 18:16 twoelk visiting our projects was nice for a change - wandering high on roofs all day and arguing with the seagulls how close they will let me to their nests and chicks 18:16 ThomasMonroe is it possible to override the sky ? 18:16 twoelk yes 18:16 twoelk depends on what you want to do 18:17 ThomasMonroe make it totally black 18:17 Shara ThomasMonroe: that is easy enough 18:17 twoelk make a black skybox :-D 18:17 ThomasMonroe how would i do that? 18:17 Shara https://github.com/Ezhh/under_sky 18:17 Shara That makes it black below -100 18:18 Shara You can probably pull out the bits needed to make it black everywhere 18:18 Shara Do you simply want it black always, everywhere, for every player, or something more complicated? 18:18 ThomasMonroe for every player everywhere 18:19 Shara Then you need to do an on join check, with something like: player:set_sky(000000, "plain", {}) 18:20 ThomasMonroe ok 18:20 Shara If you get stuck, feel free to ask 18:20 Shara Doing a couple of things at the moment, but could make it for you later if you need 19:17 tenplus1 hi folks 19:19 Shara Hi 11 19:19 tenplus1 hi Shara :P 19:19 tenplus1 what's new? 19:22 Shara Not much. 19:23 Shara Still making tiny changes to server after the update 19:23 tenplus1 tweaking it until perfect :) 19:27 kaeza hi tenplus1 19:28 Krock hi kaeza 19:28 tenplus1 hi ka 19:28 Krock hi tenplus1 19:28 tenplus1 hi kaeza :P 19:28 tenplus1 hi krock 19:28 kaeza heyo Krock 19:28 tenplus1 sorry, kb needs cleaned :PPP 19:28 Krock M$ Knowledge Base? 19:28 kaeza ha 19:28 tenplus1 that too :P 19:29 Krock git clean 19:29 kaeza I know that feel. the whole left side of my keyboard barely works 19:29 Krock and the other doesn't work? 19:29 kaeza yep :< 19:29 Krock h y gd thats awf 19:31 Krock tryg t sate a haf way wrng eybard 19:31 Krock ;) 19:32 * Krock gives kaeza a bunch of Y2k-keyboards with PS/2 connectors 19:32 tenplus1 *want* 19:33 Krock you're sandboxing your conversations. it's only a virtual keyboard for now 19:33 tenplus1 lol 19:33 Krock break the sandbox to get a real keyboard 19:33 kaeza Krock, my keyboard is from that time :P 19:34 kaeza PS/2 19:34 tenplus1 http://i.imgur.com/EOcH2LC.jpg natural structure found on xanadu 19:34 Krock kaeza, what do you think? mine too :P 19:34 kaeza the old one was an IBM one that didn't even have "super" keys 19:34 lisac https://github.com/minetest/minetest/issues/6102 19:35 kaeza nevermind those useful media control keys 19:35 Krock not everybody needs a programmable LED backlight for they text entry hardware 19:35 tenplus1 lisac: that's a nasty bug 19:36 Krock tenplus1, I can see a light artefact 19:36 tenplus1 yeh, those still happen krock... voxelmanip still brings them 19:36 lisac Hi tenplus1 19:36 lisac it seems so 19:36 tenplus1 o/ 19:36 lisac it stops after reconnecting 19:36 Krock lisac, please dump your compiler, OS or PPA source into that issue 19:37 Krock also: commit hash of your build 19:38 kaeza https://upload.wikimedia.org/wikipedia/commons/thumb/4/48/IBM_Model_M.png/1200px-IBM_Model_M.png 19:39 kaeza man, I loved the "clack" sound keys did when pressed 19:39 * Krock checks his real keyboard inventory for a similar one 19:41 Krock IBM? check. Color? black. check. Super key missing? test failed 19:41 tenplus1 ooh, I have one of those I think with a huge din plug 19:42 lisac Krock, I think you can see it in the title 19:42 lisac of the window 19:42 lisac on the video 19:42 Krock me too - for my 90's box 19:42 lisac g++ (GCC) 7.1.1 20170528 19:42 Krock lisac, more handy to have it in text for as an overview in the issue body 19:42 lisac wait I'll place it into issue 19:42 lisac k 19:42 Krock thanks :) 19:44 Krock tenplus1, any idea how these plugs are called? I have no plan. The older mice used RS232/COM connectors 19:44 tenplus1 the old connector was a 5-pin DIN 19:45 tenplus1 then ps/2, then usb 19:45 lisac updated 19:45 tenplus1 you can get a din -> ps.2 adaptor thankfully 19:46 Krock recently bought a PATA (IDE) to SATA adapter for my HDDs. Such things are great for re-using old but working hardware instead of replacing it all 19:46 tenplus1 yeah, I still have an old 120gb WD EIDE hard-drive with usb adaptor to read it :D 19:47 Krock ah yeah, got that too, but it's usable for inserting into a computer 19:47 Krock i.e. into the case for daily use 19:48 Krock *unusable 20:06 tumeninodes thinking I could make a few bucks here selling my old computer stuff 20:06 Sokomine not sure if an ide drive is still of use for today (except for copying it over) 20:07 tumeninodes or for a door stop 20:07 * Sokomine throws an old 386er at tumeninodes 20:07 tenplus1 hi Sokomine 20:07 tenplus1 hi tumeninodes 20:07 tumeninodes OUCH 20:08 tumeninodes hi Sokomine, hi tenplus1 20:08 * Jordach autistically screeches 20:08 Jordach shitposting in this channel 20:08 tenplus1 ? 20:08 tenplus1 hi Jordach 20:09 tumeninodes I got rid of a bunch of old stuff a few years ago but could only get rid of for free 20:09 tumeninodes hi Jordach 20:09 * tenplus1 has thrown away WAN fibre routers 20:09 Sokomine er, yes, i'm afraid they where a bit heavy.... 20:09 * Sokomine apologizes to tumeninodes 20:09 tumeninodes it's ok, I needed another bump anyway 20:10 Sokomine Jordach: just got the coordinate transformation running for mg_villages. that deserves a bit friendly spam here i hope :) 20:11 Sokomine at least mt characters are relatively hardy and can endure a lot :-) 20:12 tumeninodes I keep wondering how MT might run (if at all) on my old HP pavilion a810n, stock with XP 20:13 Jordach i got 4fps on a 2000s Dell 20:13 tumeninodes ?! 20:13 Jordach Intel Celeron Mobile 20:13 Jordach pre Netburst 20:14 tumeninodes this HP tank has a whoppin 512mb pc3200RAM 20:15 tenplus1 lolol 20:15 tumeninodes 3300+ AMD Athlon 64 processor 20:15 tenplus1 nice... I use to have an Athlon 2400XP 20:15 tumeninodes I live for AMD 20:16 Sokomine wow :-) 20:16 tenplus1 hi thomas 20:16 tumeninodes AMD2 should be making a comeback any time 20:16 tumeninodes hi ThomasMonroe 20:17 tumeninodes so if Jordach got 4fps, I should get at least..... 3 20:17 ThomasMonroe hi ten 20:17 tenplus1 I'd lvoe to play with one of the new AMD systems 20:17 ThomasMonroe hi tumen 20:18 Jordach tumeninodes, this was a year 2000 machine 20:18 Jordach 256mb of ram 20:18 Jordach it was struggling to run goddamn XP 20:18 Jordach let alone MT 20:18 tumeninodes oh, so I'd be able to totally out benchmark you 20:19 tenplus1 it's possible to get xp down to 64mb memory usage 20:19 tumeninodes what, the boot screen? :P 20:19 tenplus1 no, the whole desktop :P 20:20 tenplus1 I've done it before 20:20 tumeninodes My XP install on the HP is still as good a new... (never seen the web) 20:20 tenplus1 had a mini 8" toshiba mini laptop with 256mb memory and had it running all sorts :P 20:20 tumeninodes "the web... of lies: 20:21 red-001 tenplus1, micro xp or something? 20:21 tenplus1 nope, just optimized standard XP by disabling certain services 20:21 tenplus1 and a few registry tweaks :D 20:22 Krock MicroXP vs DSL 20:22 tumeninodes I'll make people cringe.. I still have an Apple G4 PowerMac OSX jaguar (rrar), and several G3 iMacs with OS9. All still work flawlessly-ish 20:23 tenplus1 ehehe nice 20:23 Krock already crying near position 'Apple' 20:23 tumeninodes ha 20:23 ThomasMonroe ive got an old Panasonic CF-29 Toughbook 20:23 tenplus1 this was my Xp desktop: http://img13.deviantart.net/1c23/i/2009/158/1/e/bond_girl_desktop_by_tenplus1.jpg 20:23 tenplus1 running bbLean (blackbox0 20:23 tumeninodes those are awesome for calling fire grids in a hostile field thomas 20:23 ThomasMonroe nice 20:24 ThomasMonroe fire grids? 20:24 Krock tenplus1, that looks somewhat 98s 20:24 Krock with the theme hype 20:24 tumeninodes is that the vomit theme? :D 20:24 tenplus1 was Windows XP SP3 running bbLean instead of explorer and 7-zip as file manager :D 20:24 Krock xD 20:25 tenplus1 lower than 80mb memory usage on a fully working desktop 20:25 tumeninodes Thomas, where to drop da bombz 20:25 ThomasMonroe oh yeah thats right 20:26 tumeninodes tenplus1, yeh but, what happens when you want to do more than look at the desktop? 20:26 tenplus1 it worked fine, had firefox for browsing, xmplay for music, photofiltre for bitmap editing and mirc :D 20:26 tumeninodes actually, I think XP was possibly the last decent thing MS has or will ever do 20:27 tenplus1 sadly yeah... it pains me to say but I liked XP 20:27 tenplus1 was the last good Os you could customize and have a little freedom with 20:27 tenplus1 it quickly went down hill from there 20:27 Krock M$ Windows is like git bisect: last good: XP, first bad: Vista 20:27 tumeninodes me too, is why I never exposed this baby to the web 20:28 tumeninodes Vista was a bondo OS... just patch over everything and ship it 20:28 tenplus1 *shudder* 20:29 Krock Vista users have fainted. Ship anyway? [Ok] 20:29 tumeninodes MS has the $ and the means to literally abost everything and start from scratch again, but won't 20:30 ThomasMonroe i have a friend from church whos still has a vista computer 20:30 tumeninodes *r 20:30 Krock oh my gosh, is it the holy jesus? 20:30 tenplus1 would be nice if m$ would join the linux revolution andmake their own port 20:30 tumeninodes ... Satan 20:30 Krock wow. even better. 20:30 ThomasMonroe huh? 20:31 tumeninodes Jesus would never touch Vista 20:31 Krock tenplus1, they're already trying to merge with Linux in some parts. starting with powershell 20:31 ThomasMonroe He'd probly fix it XD 20:31 ThomasMonroe or trash it 20:31 tumeninodes no way, everything MS "joins" they steal or take over 20:31 tenplus1 and quickly removed it in Windows 10 S... 20:31 Krock fixing it is crazy. doing from scratch is more intelligent there 20:31 tenplus1 they want you to pay for the privelage of using another os under winblows 20:32 tumeninodes they don't "want".., the "know" people will pay.... always, and repeatedly 20:32 Krock heh, as long virtualbox is kept free... ;) 20:32 tenplus1 which is why I went to linux/debian/ubuntu after xp... it never got any better 20:32 tenplus1 Qemu is free 20:33 tumeninodes ok, VirtualBox is cool 20:33 tumeninodes I went from Windows to Solaris :P 20:33 tumeninodes ... and then Linux 20:35 tenplus1 ever tried QNX ? 20:35 tumeninodes Solaris10 though, I never had a Sparc 20:35 tumeninodes ? no (duckduckgoing) 20:36 tenplus1 Qnx ran from a single 1.344mb floppy into a full desktop with web browser :) was amazing at the time 20:36 tumeninodes oh nvm... Blackberry killed it 20:37 tumeninodes I played checkers from a floppy disc once 20:37 tumeninodes :D 20:38 tumeninodes I got into computers late... so most I have done and was new to me was already overfilling landfills 20:39 tenplus1 heh... my old Commodore 16/plus 4 has a 5 1/4 floppy which was bloody huge... was fun 20:39 tumeninodes I do remember the kid next door to me, would write little programs on a keyboard, and everything would save to a cassette tape in a tape recorder 20:40 tumeninodes three days of typing to show me a stick figure walk across a screen the size of a piece of bread 20:41 tenplus1 and magazines you would by where you had to type in basic to input a game and play it :P 20:41 tumeninodes haha 20:41 Krock we're 55 forks away of being better than systemd 20:42 Krock in the meanwhile 650 more likes for Minetest 20:42 tumeninodes .... sorry..., I just threw up, watch where you step folks 20:43 tumeninodes mmm hmm, and imagine how many more thousands will come... with stair corners.... ; ) 20:43 tumeninodes sorry, had too 20:44 Krock minetest != minetest_game 20:45 * tenplus1 already uses Stairs Redo (corners, inv corners and slopes) 20:46 tumeninodes :) 20:46 tumeninodes I like the slopes 20:47 tenplus1 so many kewl builds using all of those :D 20:49 tumeninodes Yep, saw the cool screens. Oh, quick question. Could a mob be made to move similar to a hockey puck? and bounce off walls, etc.? 20:50 tenplus1 you can override mob with do_custom function to make it act that way, yes... but to do that you'd be easier just making a hockey puck entity 20:51 tumeninodes that's what I was getting around too :P 20:52 tumeninodes I've been thinking how cool it would be, to be able to have a hockey game in MT 20:52 tenplus1 hi fixer 20:52 tenplus1 we already have soccer mod :) why not hockey :D 20:52 tenplus1 and mesecons or basic_machines can detect entity for score :P 20:52 Fixer football mod* 20:53 tumeninodes why am I unaware of a soccer and football mods? 20:53 tumeninodes the score keeping is a good idea 20:54 tumeninodes would have to be floor hockey though... (no sliding) yet 20:54 tumeninodes but what about using continuous move setting, and speed up acceleration? 20:55 tenplus1 check forum for soccer ball mod and see how that's done :) is pretty good... can be changed to puck 20:56 tumeninodes it's kaeza's :) 20:56 tenplus1 ehe, I changed it slightly to remove get_node 20:57 tumeninodes ok, THAT's cool! 20:58 tumeninodes that kinda stuff really needs to be promoted more 20:58 kaeza I think there's a more recent version by Calinou. not sure what's changed, though 20:58 tumeninodes I didn't even know it existed 20:58 tumeninodes hi kaeza. I'll check 20:58 kaeza it was fun seeing my balls fly away while it was in development 20:58 kaeza <_< 20:59 tumeninodes -_- 20:59 tenplus1 hahaha 20:59 tenplus1 we had a full soccer stadium on Xanadu mk.2 was impressive... many players use to play there 21:00 tumeninodes seriously, promote.... more.... frequently... bump 21:02 Jordach tumeninodes, tell the other shitposters to go here boards.4chan.org/pol/ 21:03 tenplus1 lol 21:03 tenplus1 nite all 21:03 tenplus1 o/ 21:03 tumeninodes nite 21:04 tumeninodes Jordach? other shitposters? 21:07 Jordach you know who i mean 21:08 Krock Jordach, shadilay shadilay oh noo 21:09 Krock used to be /pol/ exclusive (PEPE) 21:09 tumeninodes confused, am I considered a shit poster or something? 21:10 sofar do you want people to answer that question? 21:10 tumeninodes really? Sure, I do now 21:10 sofar well, anyone who frequents a forum is technically a shitposter, including me 21:11 tumeninodes ha 21:11 Jordach just look at the offtopic 21:12 tumeninodes Actually, now you're here sofar, do you have blend file for the fence gates? 21:12 Jordach check github 21:12 Jordach jeeeeza 21:12 sofar that's a good one. If you frequent /offtopic/ you're definitely likely to be a shitposter... 21:13 sofar I've got all the blends for all the work I've done 21:13 sofar didn't I upload it somewhere? 21:13 Jordach https://www.reddit.com/r/FAT32peoplehate/ 21:13 Jordach its not what you think 21:14 tumeninodes not sure, I know the obj is in the file. But, I was interested in giving different materials to the gate and posts, and can't be done with obj 21:15 Krock Jordach, I got what I expected. Fat32. 21:15 sofar you can import obj back into blender though 21:15 sofar and just work from there 21:15 sofar so there's no real need for a .blend file 21:15 Jordach tumeninodes, think of the materials as each singular face 21:15 Jordach top, botton, front, back, left, right 21:16 Jordach IIRC, that was the combination for nodeboxes 21:16 tumeninodes I attempted that Jordach, but I had to have done something wrong. Once you click on the bottom face of the gate, it selects a face on both posts as well 21:17 Jordach https://jordach.net/Images/emoji/thinking.png 21:17 sofar you need to re-UVmap anyway if you're going to add another material 21:17 tumeninodes I thought obj is same as a raster file. 3d version of png jpeg to SVG 21:17 sofar no 21:17 sofar obj is all vectors 21:18 sofar just open one in a text editor 21:18 tumeninodes hmmm, I'll have to give it another shot then. thank you 21:21 tumeninodes I think it might be cool if people can take a fence gate and set textures to post and the gate individually. I have one which is granite posts with wooden gate. So hopefully I will be able to do this with the obj. 21:22 tumeninodes does the model need to be, or can it be ungrouped first? I was trying to find info to do that as well but only found vague info. sorry for all the questions 21:22 sofar obviously this is entirely reasonable and technically trivial to do 21:22 Jordach tumeninodes, git gud 21:23 tumeninodes well not to someone who is not experienced 21:23 sofar you're basically saying "I don't know how to use blender" 21:23 Jordach http://i.imgur.com/gySzgs1.png 21:23 sofar kek 21:23 tumeninodes I can use blender but limited 21:23 Jordach http://i.imgur.com/bHO9rmv.png 21:23 sofar Jordach: "fucking casuals" 21:24 sofar tumeninodes: no worries, blender can be ... incomprehensible 21:24 sofar heck I just know the basics myself 21:24 sofar anyway, you need to know how to assign materials 21:24 sofar so I suggest finding a video tutorial on that 21:24 Jordach GET A LOAD OF THIS 21:24 Jordach https://jordach.net/Images/BlenderStuff/principle_2.png 21:25 Jordach if anyone asks, there's subsurface scattering enabled 21:27 tumeninodes I've done material assigning. When I attempted with the fencegate I ran into that issue though. Selecting the bottom face of the lowest gate arm, then selected two faces (one on each post) 21:27 Fixer Jordach: :thinking_rotating_emoji: 21:27 tumeninodes anyway, I'll have another try and see if I can figure it out, if not I'll rebuild them from scratch 21:28 Jordach Fixer, https://media.tenor.com/images/4b7399689d7c8d618b7ea21bcec6be6d/tenor.gif 21:28 Fixer Jordach: such 3d... 21:28 Fixer you can watch 3 things... 21:29 Fixer flowing water, sunset and animated 3d thinking emoji 21:29 tumeninodes sofar, "incomprehensible" .., yes, it has actually gotten more so over the years. Anyway, thanks 22:06 Jordach Fixer, https://adamneelymusic.bandcamp.com/track/k-m-a-r-t 22:40 Fixer mc beta 1.7.3 online @ sandrawave