Time Nick Message 05:56 srifqi So, how to use Travis CI build? 05:56 srifqi My building progres is still at 9%. 05:57 srifqi nerzhul, 05:58 nerzhul it's not a use case, more a working example 06:00 srifqi :O 06:01 srifqi Well, I just run buildwin32.sh and tweak some value on toolchain_mingw.cmake. 11:57 nerzhul https://scontent-cdg2-1.xx.fbcdn.net/v/t1.0-9/19059927_10203340807558086_266623055909717707_n.jpg?oh=d3e47b98926ab43bb0f6abfad2076710&oe=59D395E8 12:17 * Jordach is BTFI 12:17 Jordach pffff 12:17 * Jordach is BTFO 12:40 nerzhul Jordach, is WTFIO 12:46 Jordach uwotm7 12:57 Fixer VanessaE: your servers are insanely slow right now, network problems or smth 13:12 Calinou just saying, but Minetest at 1920x1080 fullscreen runs much faster than 3840x2160 fullscreen with undersampling = 2 13:12 Calinou :/ 13:12 Calinou and that's on Windows 13:12 Calinou not sure if we can solve this 13:14 Fixer Calinou: not a gaming laptop 13:15 Fixer if you want to play in 3840x2160, you need a gaming laptop or PC 13:15 Calinou Fixer: yeah, but 1920x1080 is fine 13:15 Calinou even at view range 150 (tested in singleplayer) 13:15 benrob0329 Calinou: the GPU has to scale the image up 13:15 benrob0329 For every frame 13:15 Calinou benrob0329: true, but judging of how undersampling was implemented in Minetest... 13:15 Calinou looks inefficient to me 13:15 benrob0329 Probably is 13:15 Calinou also, you will get better rendering with upscaled 1920x1080 because it's blurred instead of pixelated 13:16 Calinou the Minetest undersampling doesn't perform any filtering... 13:16 Calinou Fixer: gaming laptops are bricks anyway, I'm not getting one of these again :P 13:16 benrob0329 Fatops FTW 13:17 benrob0329 You can actually take them apart 13:19 Calinou yeah, but if you spec your ultrabook right from the start, you probably won't ever need to upgrade them 13:19 Calinou taking laptops apart is nice, but it also makes them look ugly from the outside with all these gaps :) 13:19 benrob0329 "Ever" 13:19 Calinou this one has 16 GB of RAM (soldered) and 512 GB SSD (replaceable), probably will be enough for 3-4 years for most use cases 13:19 benrob0329 Hah, haha, hahahahaha 13:20 Calinou eh, I don't see basic programs requiring 32 GB of RAM soon 13:20 Calinou also, you should complain at MacBooks where not even the SSD is replaceable 13:20 benrob0329 Depends, although the old thinkpads still work fine from what I hear 13:20 Calinou using an old laptop is never a fun thing, so I don't care 13:21 benrob0329 What im saying is that they still work, as will newer laptops for about as long, if not longer 13:22 nerzhul if a program require more than 4GB ram and is not a game it's not justified (and for many games it's not too) 13:34 benrob0329 Hi Megaf 13:37 Megaf Hello 14:33 IhrFussel Guys this line just crashed my server..it must be a bug or how can it be nil on_joinplayer() ? protv[joinn] = minetest.get_player_information(joinn).protocol_version 15:52 tenplus1 hi folks 15:52 Bobr2 hey tenplus1 15:52 tenplus1 hi bob 15:52 Sokomine laptops...guess i'll have to buy a new used one soon. the old one's noisy cooler goes on my nerves. and it's too slow and small for..most things by now. any recommendations? how will mt run on a thinkpad x200 or similar? 15:52 tenplus1 hi soko 15:52 Sokomine hi ten, hi bobr2 15:52 Bobr2 hello Sokomine 15:52 Bobr2 how is everyone doing today] 15:52 tenplus1 not bad thx, you ? 15:52 Bobr2 im alright thanks :) 15:53 tenplus1 I had an idea just now... lemmie know if it sounds ok or stupid 15:53 tenplus1 player:set_hp(damage, "reason text") -- reason text shows what caused damage, a simple string for things like fire, lava, mob etc. 15:54 tenplus1 also: minetest.register_on_player_hpchange(function(player, hp_change, reason) 15:54 Bobr2 doesnt sound stupid 15:54 Bobr2 shows the reason why players got damaged correct 15:54 tenplus1 gives modders the opportunity to add special functions based on what caused damage, also awards and death messages that work 15:54 Sokomine Calinou: i see no point in 3840x2160 resolution. granted, finer resolution may make text more reasonable, but...something like 1200x1000 ought to be enough in many cases 15:55 Bobr2 tenplus1 sounds good 15:55 Calinou Sokomine: once you see text in hiDPI, you will think loDPI text looks far worse :P 15:55 Sokomine tenplus1: that would be very fine. i'm not aware of the current state of damage and cause of death. it annoys me to get purely random death messages on some servers 15:55 tenplus1 hi Cal 15:55 Calinou hi 15:55 Bobr2 hi Calinou 15:55 Calinou building Godot for Windows using MinGW, to see if it works and performs well 15:55 Calinou (GCC 7.1.0, latest) 15:56 Calinou both 32-bit and 64-bit seem to be building fine so far 15:56 Bobr2 Sokomine yeah and itll come out usefull with AMHI as well since it will help with players complaints 15:56 Sokomine Calinou: could be. but as long as i don't get accustomed to higher resolution i can live with the "normal" one. that also has the advantage to require less cpu power, less noise, less energy, ... 15:57 Sokomine Bobr2: amhi? what's that? 15:57 * tenplus1 thinks standard HD is large enough for most things :D 15:57 tenplus1 amhi = user and server 15:57 Sokomine ah. the amhi server? 15:57 Bobr2 Sokomine its my server :) 15:57 Bobr2 hosted by DI3hard139 15:57 IhrFussel On my server at least you can see in the chat if a player killed you...but to calculate that message there is some hack required 15:58 Sokomine aah. fine :-) havn't been there for a while. currently making ihrfussels server insecure :) 15:58 Calinou Sokomine: true, but modern games have a lot of small details, and 1080p doesn't pay a lot of respect to them 15:58 tenplus1 hi fussel 15:58 Calinou they look quite better in 1440p already 15:58 Bobr2 yeah i know about u not being there in a while 15:58 IhrFussel Hello there tenplus1 :) I really hope they fix the collision bug soon, it breaks my server quite a bit 15:59 Bobr2 where do i know that name from... 15:59 Sokomine Calinou: mt is by far the most visually demanding game i play. so that's not too much of a problem :-) but i don't want a too..bad...keyboard. newer laptops seem to offer choice between worse, horrible, catastrophic, unbearable...as far as keyboards go 15:59 tenplus1 w00t! it's causing havoc with entities glitching so much 15:59 Calinou Sokomine: I'm fine with this laptop keyboard, it has a small right Shift key (but full-sized arrow keys in exchange), but I never use that key in the first place 15:59 Calinou since it's 14", no numpad, though 16:00 * tenplus1 gives Calinou a usb keypad :P 16:00 * DI3HARD139 pokes his head in 16:00 tenplus1 hi DI3HARD139 16:00 DI3HARD139 Hello 16:00 Bobr2 tenplus1 hows xanadu going? 16:01 tenplus1 Xanadu is running fine, few updates lately but ok... just the entity issues everyone is having with them glitching inside walls 16:01 IhrFussel tenplus1, my players complain about losing their pets all the time...I'm tired of telling them to build 2-node wide walls...and double fences just look stupid! 16:01 DI3HARD139 You running /clearobjects? It removes mobs 16:01 Bobr2 Ihrfussel isnt that due to the /clearobjects quick command 16:01 tenplus1 fussel, yesterday I watched a chicken glitch inside a solid wall and die due to suffocation 16:02 red-001 lol 16:02 DI3HARD139 lol 16:02 tenplus1 the entity issue is a bad one, even soccer balls get kicked into solid nodes... this is a serious issue that must be fixed 16:02 IhrFussel Bobr2, I didn't use /clearobjects for 5 months now 16:02 red-001 huh a werid thing that happens sometimes is the player glichting into a node 16:02 Bobr2 hmm 16:02 red-001 you have to use fast and being in a liquid helps 16:02 tenplus1 hi red, and yes... knockback showed this happening 16:02 IhrFussel I'm talking about animals running THROUGH solid nodes 16:02 DI3HARD139 Thats all I got. Im sure Im pissing the users on AMHI off as '/clearobjects quick' runs every hour 16:03 Bobr2 DI3HARD139 oh well life is life 16:03 DI3HARD139 indeed 16:03 tenplus1 why does '/clearobjects quick' run every hour ???? 16:03 Bobr2 to stop lag 16:03 IhrFussel Is your machine that weak? 16:03 tenplus1 what entities gather that much to cause lag ??? 16:03 Bobr2 i dont know 16:03 DI3HARD139 So I dont have to do it and so the "warning: xxx objects in xxx area. Forcing delete" error stops 16:04 tenplus1 do you have technic installed ? 16:04 DI3HARD139 Not on that server 16:04 Bobr2 no 16:04 tenplus1 do you have sign_lib and itemframes ? 16:04 Bobr2 AMHI doesnt even have a armour in inv gui 16:04 DI3HARD139 sign_lib 16:04 Bobr2 yyes we do have item frames 16:04 tenplus1 all of those contribute tot he xxx items in area as well 16:04 tenplus1 increase the limit to 99 16:05 tenplus1 and make sure item_entity_ttl is set to say 120 for 2 minutes before dropped items are removed 16:05 Sokomine IhrFussel: take a look at my cages on xanadu :-) but first make invisible glass visible to you. and even those cages proof to be not sufficiently secure sometimes :-) 16:05 Sokomine bunnys, chicken and baby mobs are escape specialists 16:05 Bobr2 may i suggest something about animals 16:05 Bobr2 what about maptools:fullclip 16:05 Bobr2 does that keep them in 16:05 tenplus1 that's the think sokomine, they are secure.. it's the entity issue that's causing mobs to move inside solid objects 16:06 IhrFussel I don't see how a fullclip node would be "more solid" than a dirt node 16:06 Bobr2 i just have a feeing 16:06 tenplus1 also tnt has an issue where it shoots dropped items and mobs into solid walls too 16:07 tenplus1 at least with my builtiin_item mod it free;'s the dropped items into a local space... 16:07 Sokomine tnt ought to be illegal on servers 16:07 IhrFussel The issue definitely started between Apr and May since my Apr server version did not have that problem 16:07 Bobr2 their own fault if they have it 16:07 tenplus1 it's disabled on xanadu, only lucky blocks has the tnt_burning node 16:07 * DI3HARD139 removes tnt and fire by default 16:07 Sokomine wonder how i can get burli to extend his pathfinding algorithm to support ladders :-) 16:08 * Sokomine nods to DI3HARD139 16:08 Sokomine in the lucky blocks arena it's ok. that's part of what happens there 16:08 DI3HARD139 Little tip. Don't WE in 500,000+ TNT and set them off. It takes FOREVER to complete destruction. 16:09 tenplus1 heh 16:09 Sokomine another reason not to have tnt 16:09 DI3HARD139 precisely 16:09 tenplus1 thankfuly it's disabled by default on servers now 16:10 Bobr2 thank god 16:12 benrob0329 Sokomine: mine cost me around $500 16:13 tenplus1 https://github.com/minetest/minetest/issues/5971 16:13 benrob0329 i5, fully Intel so works flawlessly with open source drivers 16:13 tenplus1 not exactly an issue, but an idea for later inclusion 16:13 Sokomine benrob0329: er, what did cost you that much? your laptop? ah 16:13 benrob0329 Yes 16:14 Sokomine i don't like the keyboards in most current laptops. the thinkpads are not the same anymore either :( 16:14 Bobr2 agree 16:17 tenplus1 they have kinda squished them together 16:17 benrob0329 Sokomine: https://youtu.be/MgDfpzQya14 16:22 Sokomine benrob0329: yes. that's a very intresting machine. wonder how it'll run mt 16:22 benrob0329 Sokomine: not my laptop, but it shows that the older thinkpads do still work 16:23 Sokomine they do. i have an even older one that still runs. it's just...too slow hardware by now. too low on ram. much older than that x200 16:29 red-001 huh logging version strings is pretty intersting 16:30 red-001 too bad that minetest doesn't send the name just the version 16:30 red-001 "1.1.7--Android" 16:34 sfan5 it does send the name via http 16:34 Bobr2 hi sfan5 16:34 tenplus1 hi sfan 16:41 red-001 it seems that '1.1.*--Android' is a pretty common version string 16:45 Bobr2 oh 16:48 Krock hi tenplus1 16:48 Krock GOTCHA GAIN 16:48 * tenplus1 goes back in time and drinks coffee 16:48 tenplus1 hi Krock 16:48 tenplus1 :P 16:48 Krock ^^ 16:49 Bobr2 well tower broke again :/ 16:49 tenplus1 what happened bob ? 16:49 tenplus1 krock, you experiences the entity issues with them glitching into solid nodes ? 16:49 Bobr2 end kernal panic not syncin vfs unable to mount root fs on unkown block 16:50 Krock tenplus1, from what I've read this sound like they're soaked into the nodes, which can't be possible 16:50 tenplus1 it's possible alright... I watched a chicken glitch into a solid wall and suffoacte to death 16:50 Krock it's rather that the server misses to calculate the collisions properly and reset the positions 16:50 tenplus1 also soccer mod hitting ball ended up inside wall 16:51 tenplus1 tnt explosino blew items inside wall 16:51 tenplus1 it's happening and very annoying 16:51 Krock tnt is already known for a long time, as the items have a quite high speeed 16:52 Krock fixing this issue will most likely cause more frequent collision calls or in exchange, weird movement 16:52 tenplus1 isnt there any other way to stop this ? 16:52 tenplus1 soccer ball and mobs arent even moving that fast for it ti happen 16:52 tenplus1 and no lag 16:52 Krock but I haven't gone into this problem yet but it should definitely be solved in the core 16:53 Bobr2 one sec moving to main 16:55 Bobr2 and back 16:55 tenplus1 wb 16:56 Krock tenplus1, are there also items that are halfway glitched into nodes? 16:56 Bobr2 thank you 16:56 Krock I mean, other than completely inside or outside 16:56 Bobr2 may i post the specs of my tower in hear to see what u all think 16:56 tenplus1 yeah 16:56 Bobr2  HexChat: 2.10.2 ** OS: Linux 4.4.0-78-generic x86_64 ** Distro: Ubuntu "xenial" 16.04 ** CPU: 4 x AMD Phenom(tm) II X4 955 Processor (AuthenticAMD) @ 800MHz ** RAM: Physical: 3.9GiB, 74.0% free ** Disk: Total: 568.2GiB, 92.7% free ** VGA: NVIDIA Corporation DAudio Codec ** Sound: HDA-Intel - HDA ATI SB1: HDA-Intel - HDA NVidia ** Ethernet: Realtek Semiconductor Co., Ltd. CIe Gigabit Ethernet ** Uptime: 5m 16s ** 16:56 tenplus1 it's as if the collisionbox checks are too slow to stop it happening 16:57 Krock f32 pos_max_d = BS*0.25; // Distance per iteration 16:57 red-001 Client: HexChat 2.12.4 • OS: ArchLinux • CPU: Intel(R) Core(TM) i5-4430S CPU @ 2.70GHz (3.04GHz) • Memory: Physical: 7.6 GiB Total (871.7 MiB Free) Swap: 15.6 GiB Total (14.6 GiB Free) • Storage: 964.4 GB / 1.5 TB (520.0 GB Free) • VGA: Advanced Micro Devices, Inc. [AMD/ATI] Caicos [Radeon HD 6450/7450/8450 / R5 230 OEM] @ Intel Corporation 4th Gen Core Processor DRAM Controller • 16:57 red-001 Uptime: 9h 55m 35s 16:57 Krock hmm.. that should be enough actually 16:57 Krock oh. let's post sysinto 16:57 Krock  HexChat: 2.10.2 ** OS: Linux 4.8.0-54-generic x86_64 ** Distro: Ubuntu "xenial" 16.04 ** CPU: 4 x Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz (GenuineIntel) @ 1.60GHz ** RAM: Physical: 3.9GiB, 66.9% free ** Disk: Total: 366.2GiB, 73.2% free ** VGA: NVIDIA Corporation G80GL [Quadro FX 4600] ** Sound: HDA-Intel - HDA Intel ** Ethernet: 645 NetXtreme BCM5754 Gigabit Ethernet PCI Express ** Uptime: 39m 13s ** 16:57 Bobr2 i know about my ram 16:57 tenplus1 o.O 16:57 tenplus1 I'd have to type mine :DDDD 16:58 Krock no hexchat installed there? 16:58 Krock it's likely the first thing I installed after getting linux 16:58 tenplus1 am using Pidgin here 16:58 Krock ah 16:59 Krock Bobr2, nice specs but my kernel is newer :P 16:59 tenplus1 Pidgin: 2.12 ** Os: Linux 4.10.0-20-generic x86_64 ** Distro: Ubuntu 17.04, blah blah! yeah, net-top pc, slow 16:59 tenplus1 :P 17:00 Krock :⁽ 17:00 Bobr2 :) 17:00 Bobr2 how old is my kernal 17:00 tenplus1 Intel Atom 1.8 dual-core HT, 4gb ddr2 memory, 120gb sandisk ssd sata-ii, nvidia ion v2 graphics 17:05 tenplus1 4.11 is available bob 17:05 Bobr2 for? 17:06 tenplus1 linux 17:06 Bobr2 Ah yeah i know only just rebuilt this computer yesterday 17:06 tenplus1 what distro you running ? 17:07 Bobr2 urm lol 17:08 Bobr2 ubuntu 16.04 17:09 Bobr2 lts 17:09 tenplus1 ahh that's kewl :) good distro 17:09 Bobr2 shall i update 17:09 tenplus1 nah, if you want stable and suported for up to 5 years then leave as it :D 17:09 tenplus1 if you NEED latest drivers and versions of everything then yes 17:12 tenplus1 hi DS-minetest 17:12 DS-minetest hi tenplus1 17:12 tenplus1 wb DI3HARD139 17:13 DS-minetest tenplus1: still coffee in your blood? 17:13 tenplus1 ehehe :P had one a few hours ago... was good coffee tho 17:13 DI3HARD139 ty. Really need to fix that router 17:13 DI3HARD139 hm...... 17:13 * DI3HARD139 heads to ebay with a few ideas 17:14 Bobr2 lol 17:14 * tenplus1 orders an Oscar the grouch toy to build new pc inside 17:15 DI3HARD139 clever idea. Mine was to build a router with Intel AC nics and a quad gigabit network card. I think 4GB ram should do nicely 17:15 Bobr2 router is internet correct 17:16 DI3HARD139 Router: A devices that routes traffic to/from multiple devices 17:16 DI3HARD139 Basically it takes a network connection and splits it 17:16 Bobr2 i can suggest something 17:16 DI3HARD139 as well as manages it 17:16 DI3HARD139 ? 17:16 Bobr2 use virgin media XD or someother 17:17 VaultyTowers duuude that new clash royal update is liiiiiiiiittt 17:17 DI3HARD139 eeeeew no 17:17 tenplus1 ? 17:17 DI3HARD139 Comcast is Fiber-Coax 17:17 VaultyTowers 2v2 you get chests, crowns and you dont lose trophies 17:17 DI3HARD139 Fiber back, Coax drop 17:17 VaultyTowers nahnahnah guys 17:17 VaultyTowers Google Fiber 17:17 DI3HARD139 Meh. I could top that. Try 2Gbps/2Gbps 17:18 DI3HARD139 If I wanted to anyways 17:18 VaultyTowers dude id love that 17:18 VaultyTowers oh wait I get 1gigps 17:18 DI3HARD139 :P 17:18 VaultyTowers and im TWC XD 17:18 DI3HARD139 speaking of. I wonder how much it is now 17:18 * tenplus1 gets 75mb/s 17:18 VaultyTowers sorry Spectrum 17:18 Bobr2 DI3 can u help me with some stuff on AMHI later please maybe if u have time 17:18 * DI3HARD139 gets the same as tenplus 1 17:18 VaultyTowers they never changed the IP domain name 17:19 tenplus1 86mb/s when using linux :PPPPPPPPP 17:19 DI3HARD139 I wont be back on till tomorrow 17:19 Bobr2 ok 17:19 * DI3HARD139 gets 93/15 17:19 VaultyTowers for me it depends what ethernet port I have is 17:19 VaultyTowers my tower gets 100 laptop gets a gig 17:19 DI3HARD139 ew 17:19 tenplus1 I always seem to get better networking speeds with linux... 17:19 Krock tenplus1, does the glitching through also happen with 1-node large objects? 17:19 VaultyTowers but thats on ethernet 17:19 Bobr2 alright afk restart of vomputer 17:20 tenplus1 never tried it with things like that krock 17:20 VaultyTowers tenplus1, yes it has to deal with drivers and crap 17:20 tenplus1 most of the world is single node blocks and that's the issue 17:20 Krock tenplus1, so only small items are a problem? 17:20 VaultyTowers we all know windows is a piece of shit (except Win10) when it comes to drivers 17:20 tenplus1 might line a room with refrigerators and check 17:21 tenplus1 (except win10 where w10 itself is a piece of shit) 17:21 Krock VaultyTowers, so far I got all drivers running for my machines on win XP 17:21 VaultyTowers exactly XD 17:21 VaultyTowers Krock good luck getting working ethernet drivers for my inspiron I tried it 17:21 Krock had to get almost all from the internet but they worked 17:21 VaultyTowers failed 17:21 VaultyTowers says needs last disk in set 17:22 VaultyTowers course im downloading straight from Dell website and porting over partitions BUT you get what you pay for 17:22 Krock alternative download or set up a ramdisk in the requested location then throw in again the whole setup program 17:22 tenplus1 I detest how big windows driver files are... I mean c'mon... 218mb for a damn wifi driver ???? 17:22 VaultyTowers XD 17:22 VaultyTowers ikr 17:22 tenplus1 or 600mb for nvidia driver 17:22 VaultyTowers lol I love how people still zip png files XD 17:22 Krock tenplus1, when you strip out all useless fancy additional applications they usually get down to 20MiB 17:22 Krock if not less 17:23 VaultyTowers or even 7z or .rar 17:23 tenplus1 I'd hope so... but damn... a huge download just for that 17:23 VaultyTowers tenplus1, which processor 17:23 Krock LZMA2 is actually able to compress PNGs, if they weren't passed through OptiPNG 17:23 Krock but well, 99% ratio isn't good at all 17:23 VaultyTowers btw I swear to christ if DI3HARD139 gets a Titan X I will kms 17:23 tenplus1 vaulty ? my processor ? 17:23 VaultyTowers tenplus1, yes the nvidia 17:24 tenplus1 x86 17:24 DI3HARD139 I might next year when my taxes come in XD 17:24 Krock I believe he means the graphics processor name 17:24 VaultyTowers lol you know what I found? 17:24 DI3HARD139 ? 17:24 VaultyTowers I found a ATI Radeon Pro x800 17:24 VaultyTowers those things are worth big money 17:24 tenplus1 I personally have an nvidia ion.2 gfx... 17:24 DI3HARD139 meh 17:24 tenplus1 but the driver isnt that huge for linux thankfully 17:24 VaultyTowers ive seen em go for 60-400 17:24 DI3HARD139 lmao 17:25 DI3HARD139 They aren't even worth that 17:25 VaultyTowers and they are from 2002! 17:25 VaultyTowers DI3HARD139, apparently they were the best back then XD 17:25 VaultyTowers or so ive read 17:25 RobbieF Hi Shara 17:25 DI3HARD139 Yeah for about a year or so. Till nvidia caught up and started slaughtering them every year following 17:25 VaultyTowers but rn im running a Radeon Cedar 17:25 VaultyTowers XD 17:26 VaultyTowers I still have a NVidia 2 gpu XD 17:26 VaultyTowers Geforce 2* 17:26 Krock heh, get a Riva TNT 17:26 VaultyTowers Client: HexChat 2.12.0 • OS: Ubuntu "yakkety" 16.10 • CPU: Intel(R) Celeron(R) CPU 420 @ 1.60GHz (1.60GHz) • Memory: Physical: 3.1 GiB Total (2.8 GiB Free) Swap: 3.2 GiB Total (3.1 GiB Free) • Storage: 110.5 GB / 196.9 GB (86.4 GB Free) • VGA: Advanced Micro Devices, Inc. [AMD/ATI] Cedar [Radeon HD 7350/8350 / R5 220] @ Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller • Uptime 17:26 VaultyTowers : 2d 6h 3m 16s 17:26 VaultyTowers mmm I love working with cedar the wood 17:26 VaultyTowers smells so good 17:26 tenplus1 radeon drivers (open source) for latest ubu 17.04 are a lot better :D 17:26 * DI3HARD139 can get free cell phone service with unlimited data from verizon for $45+tax+fees 17:27 VaultyTowers lol 17:27 DI3HARD139 The $45+T/F is for the data 17:27 VaultyTowers lol I still got mifi's in the barn 17:27 VaultyTowers or basement 17:27 VaultyTowers whichever 17:27 DI3HARD139 eeeew 17:27 VaultyTowers XDDD 17:27 VaultyTowers 2009 eat your heart out XDDD 17:27 tenplus1 that's pretty good for unlimited data 17:28 VaultyTowers lol di3s gotta go use alot of Kodi streaming at work XD 17:28 DI3HARD139 The best part is the throttling only goes to 1.5Mbps/768Mbps instead of 64Kbps/64Kbps after 20GB 17:28 DI3HARD139 768Kbps* 17:29 * VaultyTowers needs to purchase an HDMI-> VGA 17:30 DI3HARD139 Brah... Get with the times. What you need is a Scart cable! 17:30 Jordach PogChamp 17:30 Jordach http://i.imgur.com/T2vnMEC.png 17:31 Shara Hi all 17:31 tenplus1 hi shara 17:31 Bobr2 hi 17:31 * Shara pokes RobbieF a few times 17:31 tenplus1 msot tv's have vga 17:31 DI3HARD139 Oh wow lol. Did you notice the pe*** size app before it was removed? (I take the time to scroll through 1by1 when Im bored) 17:33 DI3HARD139 I see that a few IPs are trying to get to my network via telnet and ssh :P 17:33 DI3HARD139 #GoodLuck 17:33 Bobr2 easy 17:33 Bobr2 and im in XS 17:33 Bobr2 XD 17:33 DI3HARD139 doubt it 17:34 DI3HARD139 I'm watching the logs 17:34 Bobr2 im in with ssh] 17:34 Bobr2 im in with ssh 17:34 DI3HARD139 NNnnnnnnope. Just signed in to verify. Not seeing anything 17:34 Raven262 Hello everyone 17:34 Bobr2 u dont see me logged in? 17:34 DI3HARD139 Not on my home network 17:35 DI3HARD139 Hello Raven262 17:35 tenplus1 hi raven 17:35 Bobr2 ah ok also Plebs said to do what he was doing to my server i need sudoers level which i understand if no 17:36 DI3HARD139 Gotta learn a bit more :) 17:36 Bobr2 i can tail the logs XD 17:36 tenplus1 dammit, my chicken just escaped again through solid walls 17:36 tenplus1 Krock: trying fridges dude 17:36 Bobr2 ten plus one where u testing it 17:36 DI3HARD139 lol. Have you tried collision boxes if irrlicht supports them? 17:38 Krock tenplus1, working on a patch 17:39 Bobr2 urgh 17:39 Bobr2 how does a item in a server just go missing out of no where 17:40 tenplus1 hi srifqi 17:40 tenplus1 Krock: soccer ball and dropped items have no stepheight whereas mobs have a default of 1.1 set 17:40 tenplus1 if that helps 17:40 DI3HARD139 Im off to bed. cya l8r 17:40 tenplus1 dya DI3HARD139 17:40 tenplus1 *cya 17:40 Bobr2 cya DI3 17:40 shivajiva o/ 17:43 Krock tenplus1, https://pastebin.com/AREdETG3 compiling rn to test 17:44 srifqi hi tenplus1 ! 17:44 benrob0329 Nooooo the Ben Heck Show is getting renamed :-( 17:45 tenplus1 thanks Krock 17:45 tenplus1 so far single node TALL nodes like fridge dont seem to have glitch... could it be that stepheight glitches them inside nodes even when it's a solid wall ? 17:46 Bobr2 maybe 17:46 Krock ...you have fridge mobs?! 17:48 tenplus1 ehehe, using homedecors 2node high fridge to wall in chickens to see if it can glitch through 17:50 Bobr2 lol 17:50 garywhite the Ben Heck Show? What the heck is that? 17:51 tenplus1 hi nrz 17:51 nerzhul hi 17:51 Bobr2 which chickens we talking about mobs? 17:51 tenplus1 yeah, testing mobs as entities and soccerball for player controlled entity 17:51 tenplus1 different one's to test with 17:52 Bobr2 i have mobs:chicken on AMHI 17:55 Sokomine tenplus1: teach the mobs to play soccer with players :-) 17:55 * Sokomine hides 17:55 tenplus1 heh 17:55 Bobr2 they cant get out of fullclip 17:56 benrob0329 garywhite: sort of a tech/build show based around projects 17:56 benrob0329 Sponsored by element14 17:57 garywhite oh 18:07 Dargod Hi all 18:07 tenplus1 hi Dar 18:07 Shara Hi Dargod 18:07 tenplus1 krock: strangely the fridges seem to work... might have to add specific 2-high nodes for animal pens 18:08 Dargod How I can remove player inventory info with sqlite player backend? 18:12 Dargod I know about /clearinv command, but I can use it only if player loggined 18:13 Dargod Before I can just edit player files, but after migration to sqlite I can't 18:21 Krock tenplus1, #5973 should do it for mobs. TNT is another theme 18:21 Krock s/theme/topic/ 18:22 tenplus1 thanks krock :) hope this gets in and it works a-ok :DDDDDD 18:23 Krock me too.. on both points 18:26 Krock https://i.imgur.com/8Gq6Ih3.jpg 18:27 Bobr2 hmm 18:29 tenplus1 ehehehe, oldie but a goodie 18:31 Bobr2 whats a bind host 18:34 benrob0329 *cough* a real physics engine *cough* 18:34 tenplus1 that'd be handy :D 18:34 Bobr2 hmm 18:36 benrob0329 I don't understand what it is with open source engines and rolling custom physics 18:36 benrob0329 Even Godot does it 18:48 tenplus1 physics is nice but cpu intensive 18:51 benrob0329 tenplus1: you don't always check for change 18:51 benrob0329 Only if an object is "woken up" 18:52 benrob0329 Outside of that, you can skip computations for the asleep objects 18:54 cx384 bye 18:56 tenplus1 true true 18:57 benrob0329 And some calculations could be omitted by the server 18:57 benrob0329 Such as movement smoothing 18:59 tenplus1 does server handle all entity movement and sent to client to draw ? 18:59 benrob0329 Currently I believe so 19:00 tenplus1 and hopefullly only those viewable to player 19:00 garywhite hi 11 19:00 tenplus1 hi gary 19:46 Fixer !tell Krock JPEG 19:46 ShadowBot Fixer: O.K. 19:47 Fixer Make a moooooooooooooooove 19:47 * tenplus1 wiggles 19:50 * Fixer pokes VanessaE 19:52 Fixer time is runnniiiiing ouuut 19:53 tenplus1 ehe... nite folks :D 20:04 * benrob0329 heats up some mac and cheese 20:06 paramat Shara shivajiva and any other server admin please consider https://github.com/minetest/minetest/issues/5974 "Allow a server to disable all (non-essential) client-provided clientmod functions" 20:07 paramat wow tenplus1 left early 20:09 red-001 I'm starting to see your point 20:09 paramat we have some unvoiced users, shall we ban Grandolf? we might unban on minetest channel sometime but until then we should at least be consistent across channels 20:09 red-001 I say we add a single setting that forces clients to use all server provided media 20:10 red-001 so sounds, textures and client mods 20:10 Shara Hi paramat 20:10 paramat sorry i'm being annoying recently 20:10 Shara You are certainly not annoying to me. :) 20:11 Shara Very glad you are looking at these CSM issues 20:11 red-001 I thinking I might have to reimplement mod security for the client 20:11 paramat :] i've been a bit hard on the CSM devs 20:11 Shara As for bans... I'm not sure who banned him on #minetest or for what reason now 20:11 red-001 s/I/I'm 20:12 red-001 Shara, sfan5 20:12 Shara Then maybe we should find out what sfan5 thinks of it. 20:12 red-001 for spamming about ##minetest-project 20:13 red-001 oh btw it seems that sofar might have some time for minetest soon 20:13 Shara I previously told Grandolf I'd defend his right to be here if he showed he was making a contribution but... then I got accused of something. Haven't really followed things after that too closely. 20:13 rubenwardy sweet, red-001 20:14 Fixer weeks 20:14 Fixer or more 20:14 Shara Fixer? 20:14 red-001 eh when I unignored Grandolf I just got accused of trying to get him k-lined 20:14 Fixer sofar is busy atm 20:14 sfan5 i think bans don't need to be done across channels since he only broke the rules in #minetest 20:14 sfan5 however i don't think the ban in #minetest should be lifted yet 20:14 red-001 well a few weeks is soon 20:17 Shara sfan5: I also don't think they should always be across all channels. 20:18 Fixer erm 20:18 paramat when c55 closed down MT-project grandolf was upset and started a new MT-project channel and invited users to it 20:18 Fixer i have RED hand when in creative mode, is this legit? 20:18 paramat hehe 20:18 red-001 countdown till someone makes a joke about communionism 20:18 red-001 60 20:18 Shara Just no. 20:19 red-001 3600 20:19 red-001 well I suppose whenever Raven returns 20:20 red-001 https://www.youtube.com/watch?v=WZskjLq040I 20:22 paramat i'm happy it's just a case of busyness for sofar, was a little concerned 20:22 Fixer github image upload breaked for me 20:22 Fixer Something went really wrong, and we can’t process that file. 20:30 lisac hey anyone got any idea how to set up the inventory hud element? 20:31 lisac this https://pastebin.com/SgAMLZhZ segfaults in InventoryList::getSize() const () 20:32 lisac red-001, RED FIST OF COMMUNISM 20:35 red-001 well that was 818 20:39 lisac red-001, I managed to fix my code 20:39 lisac but now I've got an even worse problem 20:40 lisac some graphical bugs on the HUDs 20:40 lisac and guess what? There's an issue about it 20:40 lisac https://github.com/minetest/minetest/issues/3970 20:40 rubenwardy yup :) 20:41 rubenwardy so many bugs that Indy won't be here anytime soon 20:44 lisac hey rubenwardy, thanks for your modding book! I'm reading the inventories part right now lol 20:44 rubenwardy yw :) 20:45 rubenwardy haven't updated in sooo long though 20:45 lisac yeah, and the HUDs section could use some more examples 21:07 Sokomine hmm. snow is an obstacle for mobs...maybe i ought to change it so that snow on the ground can be walked through 21:19 nerzhul the hud API has some problems, like the representation of the HUD clientside and server side which is based on a vector instead of a map... :( 21:21 Lord_Buckethead huh I'm starting to like this nick 22:07 srifqi After cross-compiling to Windows, when I run the app, I get Entry Point Not Found error. 22:07 srifqi Any idea why? 22:12 srifqi I only get that error after placing libvorbisfile-3.dll to bin/. 22:44 lisac Lord_Buckethead, Your nick is not red enough 22:44 lisac Good night, everyone 22:45 octacian Jordach: Do you have a good cactus model?