Time Nick Message 00:00 Fixer this is needed too https://github.com/minetest/minetest/pull/1118 00:00 Hijiri benrob0329: you could use dithered transparency; it would look bad but at least it wouldn' 00:00 Hijiri wouldn't have sync problems 00:01 Jordach Hijiri, i've got some people think Solar Plains is a Unity game 00:01 Hijiri were they aware of minetest? 00:01 Jordach no idea 00:01 Fixer CYBERINDUSTRIALIZATION 00:01 Jordach it doesn't look like MT at all, Hijiri 00:01 Jordach it looks like something in Unity as a demo 00:01 benrob0329 Hijiri: sync problems arent as much of a problem as just pain-in-the-arseness of it all 00:02 Hijiri Does it use flat 00:02 Hijiri sorry, didn't mean t oenter 00:02 Hijiri Jordach: I haven't seen it, what does it look like? 00:02 Hijiri benrob0329: You could automate that tediousness 00:03 Hijiri writing node defs = not fun, writing APIs = fun 00:03 Jordach Hijiri, https://jordach.net/Images/Screenshots/screenshot_20170507_004457.png 00:03 Jordach be advised the cert expired a few days ago and i havent had root access 00:03 Hijiri this is why I wrote bunch of APIs used by nobody 00:03 benrob0329 Hijiri: Possibly, but i woulndt even know where to start 00:03 Jordach since my security key is on my desktop 00:04 Jordach and not my laptop 00:04 Hijiri I don't know, I think I would guess that it looks like a minetest game, but obviously I already know about minetest 00:04 Hijiri if I didn't, I wouldn't be surprised if it was in unity (or done in minecraft) 00:04 Hijiri since unity is used for a lot of games 00:04 benrob0329 i mean, i need to make everything a variable, and encase everything in a function, etc etc 00:04 Jordach Hijiri, http://i.imgur.com/9Y6aOgN.png 00:05 Hijiri benrob0329: for a small API like node switchy thing it might be easiest to start top-down and write out the API you would want to use 00:05 Jordach Hijiri, i've rapidly improved my textures recently 00:05 Hijiri And since it's single use, you might not even want to write an API 00:06 Hijiri Just have a for loop and a list of textures 00:06 Jordach honk at me later if you want some more recent imagery 00:06 benrob0329 Hijiri: it would be more than single use 00:06 benrob0329 multiple tarid-es 00:06 benrob0329 cant use a for loop 00:06 benrob0329 well i could 00:06 benrob0329 but itd be more complicated than that 00:06 Hijiri benrob0329: I guess you might want to write some functions then, but it doesn't need to be something that generalizes over all possible animations 00:06 benrob0329 id need a table with demat-remat timing 00:07 benrob0329 and to iderate over that too 00:08 benrob0329 and a sound table, because I need to split up the in-animation sounds in case the game had a lag spike 00:08 benrob0329 then things wont become out of sync 00:08 Hijiri benrob0329: it would make the transitions audible though 00:09 benrob0329 Hijiri: possibly, but itd be better than having it come out of sync 00:10 benrob0329 although the animation would just finish once the game came back 00:10 Hijiri I feel like it would sound worse, but I guess I can't really tell without trying to use it 00:10 benrob0329 so i suppose the point it mute (no pun intended) 00:10 Hijiri I mean that it would sound worse and it would be mroe distracting that AV desync 00:11 benrob0329 idk, i need to do a lot on that mod 00:11 benrob0329 hi KaadmY 07:09 Jordach purr 07:10 cheapie Meow? 07:59 Raven262 Hello guys, I have a question, how does one set node's paramtype2 using the itemstack? 08:01 Hijiri itemstack has no concept of param2, there's no way to do it like that 08:01 Hijiri Raven262: and nodes that are in the world don't have any itemstack 08:02 Hijiri Raven262: what are you tryiing t odo? 08:02 Raven262 How do i get node definition from itemstack then? 08:03 Raven262 I'm trying to make mod that colorizes nodes e.g. you wield stone use a chat command and colour it to red 08:03 Raven262 and place a red stone 08:03 Raven262 that is still a default:stone, but red 08:03 Raven262 Since i found that paramtype2 can store colour 08:04 Hijiri Raven262: best way may be to redefine default:stone's on_place 08:04 Hijiri to use its color when it places the node 08:04 Raven262 Yes, i'll do so. 08:04 Hijiri minetest.item_place_node can take param2 as argumetn 08:05 Raven262 Thanks for the help, i'll try to make this. 08:05 Raven262 Wait, how do i redefine default:stone? 08:06 Hijiri there's minetest.item_place too, might be closer to default behavior | use minetest.override_item to redefine on_place 08:06 Raven262 ah, thanks 08:06 Hijiri minetest.override_item("default:stone", { on_place = function() blah end }) 08:07 Hijiri you only need to enter the overridden fields 08:07 Raven262 yes i'm reading it on the wiki 08:27 Raven262 In what format should the param2 color be? 08:48 Hijiri no idea 08:51 Calinou https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L650 09:03 Raven262 Color is hex or rgb? 09:09 Calinou seems to be hexadecimal 09:09 Calinou no idea if it's #AARRGGBB or #RRGGBBAA though... try both 09:09 Calinou the prefix is 0x, not #, though 09:19 Raven262 ok, thanks 10:11 Shara Morning all 10:15 Raven262 Greetings, Shara 10:16 Shara Hi Raven262. How goes? 10:17 Raven262 Trying to get this mod if mine work, only fails here, you? 10:17 Shara Trying to get this brain of mine to work, only fails here too :) 10:17 Raven262 xD 10:18 Raven262 I found that someone on the forums made a mod that could be considerably shortened in code. I helped, and got an idea for a mod of my own. 10:18 Shara Anyone is welcome to volunteer to sit exams for me! :) 10:19 Raven262 xD 10:19 Shara Oh, nice. I've done that before. 10:19 Raven262 The trouble is, I haven't been doing any coding for about 6 months now. 10:19 Raven262 And i kinda have to remember stuff 10:20 Raven262 Not to mention that i used one of my old mods to give examples, copy paste 10:20 Shara I'd barely done any for a lifetime when I started my mods, so don't worry. 10:20 Raven262 I think that I'm actually trying something that is barely possible for me to do. 10:21 Raven262 But well, i have lisac to help me out. 10:21 Raven262 Though he is constantly playing wow 10:21 Shara If you are copy/pasting, it's worth spending the time to make sure you really understand it anyway 10:22 Raven262 Yes, the things that i could write down from my head now i can't even remember them. 10:22 Raven262 6 months seems like a lot now 10:22 Shara there is nothing wrong with needing to look things up. 10:22 Raven262 I imagined i have better memory though. 10:23 Shara I often use my own past mods as templates for certain things in later ones 10:23 Raven262 well, i think i might even make this work 10:23 * Raven262 starts working :P 10:24 Shara Feel free to ask for help. 10:24 Shara Not sure I can give it, but someone usually can :P 10:24 Raven262 Yeah i asked quite a lot of stuff already 10:30 red-002 I guess thats the end of -project logging then 10:31 Shara Nothing was being said anyway. 10:31 * red-002 wonders who is still on there 10:32 red-002 I tried to be last but ddos attacks forced me to drop out 10:35 Shara Anyone know who SG9kb3I is, since they won't seem to tell me :) 10:35 Shara ? 10:36 red-002 dunno 10:36 red-002 apprently they set thier nick to thier password 10:36 Shara Saw 10:37 red-002 well who are you SG9kb3I ? 10:37 Shara Asked me for voice politely enough anyway. 10:56 red-002 Shara, it looks like it's a new account 10:56 red-002 registered 2 hours ago 10:56 Shara I'm getting answers, don't worry. 10:57 * red-002 bets it's the person that joined yesterday and was told to register an account 11:02 Shara Okay, confirmed who it is. Someone safe who just feels like being mysterious. 11:31 Fixer hey-hey 11:33 Wayward_One morning all :) 11:42 VanessaE morning 11:42 ff0002 hi 11:47 VanessaE morning red 11:55 Fixer https://www.youtube.com/watch?v=nRdk6iaiiG0 so much this (in minetest) 11:58 * VanessaE wonders who SG9kb3I is 12:16 red-002 this new settins bug is quite intersting 12:16 red-002 I haven't ben able to confrim it yet but the bug might be in the c++ code for a drop down menu 12:17 red-002 been* 12:20 Shara What's the bug? 12:23 red-002 it displays the correct vaules to the user but it returns the vaules that the first drop down menu used to the formspec handler 12:24 red-002 e.g. dropdown1 = {1="first", 2= "second"} 12:24 red-002 dropdown2 = {1="red",2="blue"} 12:24 red-002 then when the user selects red the formspec handler will be told they selected "first" 12:25 Jordach *autistic screeching* 12:25 * Shara balances a cat on Jordach's head. 12:25 red-002 *non-autistic screeching* 12:26 Shara red-002: That sounds bad, because from your number red is clearly not first at the moment 12:27 blue-002 better? 12:27 Shara How can we select red at all when there is no red? :( 12:27 Stone-Talus DUN DUN DUUUUUUUUUUUUUUUNNNNN 12:28 Jordach Shara, my LED TV doesn't have composite/av 12:29 Jordach it has fucking that bastard YPbPr 12:29 blue-002 I should really use alice and bob in these examples 12:29 Shara Either way, problems with settings are bad :( 12:29 Calinou hi 12:29 Jordach Shara, tl;dr i need a 4 pole 3.5mm male jack that takes RCA inputs 12:29 Jordach *Reeeeeeee* 12:29 Shara Jordach: I'm sorry, but the cat is all I had to offer 12:30 Calinou the settings menu should be redone one day, I feel like 12:30 Shara She likes to sit on people's head. 12:30 Calinou keep the "Advanced" thing but have a few subtabs, I guess 12:30 Calinou one for graphics, one for sound, one for input (keys + mouse settings), one for misc things 12:30 Shara Calinou: It's advanced settings that are an absolute horrible scary mess though 12:30 Shara but yea, subtabs would help with that a lot 12:30 Calinou Shara: yes; my point is to make them unnecessary for most use cases 12:31 Calinou which is not the case right now; to change mouse sensitivity or disable view bobbing (without editing minetest.conf), you need to go into the advanced settings 12:31 Calinou which are a mess indeed 12:31 Shara I can never work out where to find things. Which ven includes things I added to settings myself. 12:31 Shara even* 12:31 Calinou ideally we'd have a first start dialog, asking the user to set a name, change some settings (keys, most importantly) 12:31 Calinou many games have that now 12:32 CWz uh there an isseu with the server list 12:32 CWz http://servers.minetest.net/ 12:32 CWz shows the irc logs 12:32 Jordach *runs letsencrypt* 12:32 blue-002 it doesn't? 12:32 Shara CWz: ? 12:32 Calinou works for me here 12:32 Calinou it might be a DNS issue 12:33 Shara Looks normal here 12:33 blue-002 yeah this seems to be a c++ issue 12:33 Stone-Talus so todays blergs were complete shits 12:33 Shara Calinou: Yea, I think a first start dialog of some kind would be nice, but how would it work in practice? In singleplayer, it should show in came, but if hosting a server, it's possible someone other than the owner is first to connect 12:33 blue-002 it happens when both drop downs used the same field name 12:33 Shara in game* 12:34 Calinou Shara: show it when starting the client for the first time? 12:34 Calinou (usually when no minetest.conf is present) 12:34 Calinou we could even have a server wizard too, writing a basic minetest.conf for you 12:35 Calinou AssaultCube has a shell script for this, but we can have something in minetestserver itself working in a similar manner 12:35 Shara Calinou: Just as a server owner, I'll never start it through the client 12:35 Shara So yes, we'd need both options covered 12:37 Shara Though it would be a nice thing even if just from games started from a client 12:38 Shara Or instead of first start, maybe even more options alongside where Creative mod and Enable Damage checkboxes are? 12:38 Shara mode* 12:38 Calinou I'm talking about the client setup itself here, more than the game setup 12:39 Shara I just like options being more easily available either way 12:41 CWz the freeminer forums are pretty much dead. 12:41 CWz heh 12:41 Calinou gotta like 4G+ connection here, 3-4 MB/s download off GitHub :D 12:52 blue-002 alright I think I found out what was causing the bug 13:23 red-001 and I managed to fix it 13:23 Shara :) 13:24 red-001 the code should be rewritten through it looks like it's leaking memory 13:25 red-001 well it's not much memory 13:26 red-001 just the contents of the drop down list ever time one is included in a formspec 13:26 red-001 every* 13:38 PsychoVision YAY! I remembered the channel name for once :D 13:38 * PsychoVision Pats himself on the head 13:53 DS-minetest is there a reason why the avatar image of sofar on github is white now? btw, i haven't read anything about him for some days now, is something with him? 13:53 NathanS21 I guess somebody made a fake account, with a poorly photoshopped image of him 13:53 Calinou DS-minetest: he likely cleared it because someone made a parody of it 13:54 Calinou (although that person has been banned since then, IIRC) 13:54 DS-minetest yeah, that "sofart" with the hitler like bart :P 14:02 benrob0329 Hello all 14:02 Calinou hi benrob0329 14:03 benrob0329 https://github.com/minetest/minetest/issues/5813#issuecomment-304778911 14:03 benrob0329 Ome 14:03 benrob0329 *w 14:03 benrob0329 People still want the super complex server network approach 14:04 Calinou I don't think we should bother too much about this 14:04 Calinou most other open source games are doing fine without this 14:04 Calinou perhaps we could have support for chat commands sending you to another server 14:04 Calinou but that's about it 14:04 Fixer +1 14:04 benrob0329 you'd still need to have the function then 14:05 benrob0329 and it doesn't solve the main issue 14:05 benrob0329 So -1 14:05 Calinou well then, we can add redirection to the API 14:05 Calinou but inventory sharing is (IMO) too complex, too error-prone (what if servers run different mods?) 14:05 Calinou the redirection could also be abused, so beware... 14:06 Calinou that's why I suggested it should only work if the client types a command, but not sure how 14:06 benrob0329 I don't want inv sharing or special auth 14:06 Calinou (like eg. Firefox's clipboard API works only after an explicit user action, like clicking a buton) 14:06 benrob0329 Just sending to the other server 14:07 benrob0329 Inv can be handled by mods if necessary 14:07 benrob0329 We do have an http api for a reason 14:08 Fixer sync auth.txt across servers? 14:08 DS-minetest why is even anything for sending players to other servers needed? Different "Dimensions" / Other worlds #4428 would be enough imo 14:10 Calinou different dimensions would be very complex, and wouldn't fit all use cases 14:10 benrob0329 DS-minetest: hub worlds 14:10 benrob0329 No auth syncing 14:11 benrob0329 No inv syncing 14:11 DS-minetest yeah, world = dimension 14:11 benrob0329 Just send the client with a temp key/token 14:11 benrob0329 DS-minetest: that doesn't cover all use cases 14:12 DS-minetest benrob0329: is there a very specific case? 14:12 benrob0329 what if a server wants to keep those seperate to avoid say, mod conflicts 14:12 CWz would be cool to have multi-universe/world/pez servers 14:12 benrob0329 Or heavy loads 14:12 Calinou yeah, the Minetest server is not really multithreaded 14:12 Calinou except for map generation, optionally 14:13 DS-minetest and why would a player like to swap directly to that other server? 14:13 Calinou I can see a few use cases for this 14:13 benrob0329 because he'd come from.a hub world 14:13 Calinou eg. you play on a creative server and want to join a PvP server under the same umbrella 14:13 Calinou so, with other players, you agree to type a command to do that 14:13 Calinou ("the same umbrella" = hosted by the same admin) 14:14 Calinou it's easier than going back to the menu, finding the server and connecting 14:14 benrob0329 But it shouldn't always need to type the command 14:14 benrob0329 Punching a block works too 14:14 Calinou could be done too, but IMO it should require explicit user action 14:14 Calinou it can be punching/usinga node or a command 14:14 Calinou although, even then, it could still b eabused :( 14:14 Calinou be abused* 14:14 Calinou for example, if someone makes punching any node cause a redirect 14:15 benrob0329 how could it be abused? 14:15 Fixer here is example: one auth for Vanessas server 14:15 Fixer or why bother, make one auth for all servers (optional) 14:15 DS-minetest the hub server could have signs with ports and addresses 14:15 Calinou infinite redirect loops could be caused, I guess 14:15 benrob0329 Fixer: no 14:15 Calinou Fixer: I don't think we'll have an official auth server 14:15 benrob0329 DS-minetest: also no 14:15 Calinou it's complicated to manage 14:15 DS-minetest benrob0329: why not? 14:16 benrob0329 DS-minetest: do you want to rememer a whole server address an port just to swap minigame categories? 14:16 benrob0329 *remember 14:16 benrob0329 Or change levels in a game? 14:17 DS-minetest normally one umbrella has one address, so the player only has to remember the port 14:17 benrob0329 It's still a pain 14:17 DS-minetest not really :P 14:17 DS-minetest maybe 2 digits 14:17 benrob0329 And its not helpfull if you do want a more complex setup 14:17 DS-minetest or 3 14:17 Calinou remember, in Minetest on AZERTY keyboards, you still can't enter "7" due to an Irrlicht bug :) 14:17 Calinou so I hope none of the port numbers contain a 7 :D 14:18 DS-minetest lol 14:18 DS-minetest does num 7 work? 14:18 benrob0329 So no, that is exactly the problem this tries to fix 14:19 benrob0329 player:send_to_server(address, port) 14:19 benrob0329 Server generates a key 14:19 DS-minetest what if a client mod takes the meta of a node and writes the information into address and port fields? 14:19 DS-minetest only change a setting 14:19 DS-minetest 2* 14:19 Calinou DS-minetest: not sure 14:19 Calinou I don't think so 14:19 DS-minetest why not? 14:20 benrob0329 then it still requires you to pull out of the game 14:20 Calinou because Irrlicht's input handling is quite... funny 14:20 Calinou copypaste is only possible on Linux since 2015 14:20 benrob0329 Something else this could be used for 14:20 benrob0329 In singleplayer would be to swap maps 14:21 DS-minetest add function to csm to join a server from menu after leaving, (i think, there's already a function to leave, so just improve that) 14:21 benrob0329 DS-minetest: your missing the point 14:21 Calinou does CSM have HUD access yet? 14:22 DS-minetest Calinou: sadly no 14:22 Calinou :( 14:22 Calinou maybe I should add the wallclock thing in core, even 14:22 Calinou but not sure if paramat^W the core devs will accept it 14:22 benrob0329 we don't want players to have to pull out of the game to swap worlds/servers/dimentions 14:22 Calinou a lot of games I know support such a thing :P 14:22 Calinou and it's not trivial (or even possible) to do in fullscreen on most operating systems, using a system tool 14:24 benrob0329 nerzhul: I don't think you quite understand what I mean 14:24 DS-minetest benrob0329: yeah, push them out with csm and pull them in somewhere wlese 14:25 DS-minetest -w+e* 14:25 nerzhul benrob0329, you talk about sending player to another server ? 14:25 benrob0329 Yes, and only that 14:25 benrob0329 Nothing else 14:25 nerzhul i think all of you want a simple API and doesn't think about all the underlying implementation problems 14:26 benrob0329 Temp keys, no? 14:26 nerzhul for a player teleporting to another without its inventory can be a problem as it's not natural to play game and being teleported and loosing it's own inventory (in MMO RPG instances for example) 14:26 benrob0329 but mods can sync inv if necessary 14:26 nerzhul who share the secret ? who ensure those secret are not altered or modified to hack the client ? who trust those generated keys ? 14:26 nerzhul NO NO NO and NO. 14:26 benrob0329 *sigh* 14:27 nerzhul a such thing is not for mods it's pure networking discussion between two servers. 14:27 nerzhul with a dedicated protocol 14:27 benrob0329 Then do that afterwords 14:27 nerzhul it's very very very complicated to do properly 14:27 benrob0329 don't make simple setups more complex 14:27 nerzhul with the required security quality for a such transfers 14:28 DS-minetest as i said, imo it would be enough for csm to have a function to make the player leave and join another 14:28 benrob0329 Why does it need to be so secure? I don't see much that could go wrong 14:28 nerzhul a such thing should just be exposed to lua as: core.transfer_player(playerref, "server", "port") but all the underlying problem should be managed and it's weeks of devel 14:28 DS-minetest and it's the player's fault to have such a csm 14:28 nerzhul DS-minetest, then i can hack any client by sending him to non sollicated server ? 14:29 DS-minetest hm 14:29 benrob0329 Its a temp auth key, that needs to match a username, and is never seen by anything else 14:29 nerzhul i think you talked about player sent to a server, not teleported by a server to another server ? 14:29 DS-minetest make a formspec to ask the player if he wants to be transfered 14:29 CWz i think having a multiworld run by one server is far more secure and would achieve mostly the same thing 14:29 nerzhul which temp auth key ? who generate the key ? who ensure it's not a cheat key for retriving your password ? 14:30 nerzhul CWz, i agree it's server responsibility 14:30 benrob0329 nerzhul: the server does 14:30 nerzhul if a player want to change its server, just leave game and reconnect, it's not part of CSM gameplay 14:30 DS-minetest giving the possibility to csm to change specific settings (if player allows in a security setting) would be enough imo 14:30 Calinou http://www.eurogamer.net/articles/2017-05-30-playstation-3-production-finally-shut-down 14:30 Calinou the last console I ever played is no longer manufactured D: 14:31 nerzhul if server have a such feature, it's a little bit more better, because server can talk to another server to generate auth key for this player and send him order to reconnect to another server with this token 14:31 nerzhul CSM will never be unsecure. 14:31 nerzhul NEVER 14:31 benrob0329 The server generates the auth key, the other server sees if it matches when tge username connects 14:31 DS-minetest nerzhul: i suggested that the servers have signs with ports, but the others can't remember 3 digits or can't write the 7 14:31 benrob0329 Uggggg 14:31 nerzhul DS-minetest, what ? 14:32 benrob0329 DS-minetest: that's current behavior 14:32 nerzhul by ports you mean network ports ? 14:32 DS-minetest yeah 14:32 benrob0329 We don't want current behavior, what if you want progression? 14:32 nerzhul oh i have better idea for interserver signalisation, but it will be done after redoing all the current client <-> server stack 14:33 DS-minetest so, i don't really understand the problem 14:33 nerzhul you don't understand security 14:33 nerzhul and network 14:33 nerzhul you think network is simple, easy, no. it's better than in the 1990's but there are many things to understand, and security is mandatory 14:33 DS-minetest and why such a feature is needed i dont understand 14:34 nerzhul if we want server <-> server communication i think websockets can be a good option and permit server owners to use TLS, a such communication doesn't require low latency, it's for reliable data and secure data, it can permit to generate a such token by web socket negociation and have for example a interserver chat 14:35 nerzhul DS-minetest, which feature ? sending a server to another player ? 14:36 benrob0329 Need: the ability to send the player to another server, can be used for anything from hub worlds to multi level games 14:36 DS-minetest nerzhul: sending a player to another server 14:36 benrob0329 don't need: inv sync, auth sync, or any of that 14:37 nerzhul it's not my feature request, but it's interesting for server owners to have a "game network" 14:37 nerzhul or imagine minigames, multiple little MT servers 14:37 nerzhul with one game per server 14:37 nerzhul can be a behaviour 14:37 benrob0329 exactly!! 14:37 benrob0329 Thank you 14:38 CWz hmm. multiple little server vs multiple little world... 14:38 nerzhul for me it's low priority at 0.5.0 cycle, because we have many things to rewrite, and i don't know on which part other core dev will work, but personnaly i will work on MT C++11 support (by removing old code and converting some existing parts to it), network protocol rewrite for handling more players without networking thread problems, a more reliable protocol 14:39 benrob0329 Could use: temp auth tokens made by the server, sent to both client and other server and deleted afterwards 14:39 nerzhul CWz, with the current server/client code it's far more simple to have multiple servers than multiple maps, unfortunately 14:59 DS-minetest and multiple worlds/dimensions would be more helpful for many mods 15:01 benrob0329 >The simplest way to implement this could be with a chatcommand (that needs a special priv or just give). 15:01 benrob0329 What!? 15:01 benrob0329 ( https://github.com/minetest/minetest_game/pull/1592#issuecomment-304888023 ) 15:02 benrob0329 This is about a workbench... 15:03 benrob0329 DS-minetest: did you post in the wrong issue? 15:03 DS-minetest no, but Paramat wrote about a tool 15:15 benrob0329 DS-minetest: I seem to rememberthat 15:15 benrob0329 The workbench is a good idea imo 15:21 DS-minetest yeah, but for one use, meehhh 15:31 benrob0329 DS-minetest: it wouldn't have just one use, more would be added with time 15:32 DS-minetest hm, maybe add tabs to the workbench and an api for that dor mods 15:32 DS-minetest for* 15:34 lisac hey, will it be possible for server mods to send data to client ones, and client ones to send data to server ones? 15:34 red-001 no 15:34 red-001 no * 15:35 red-001 * you can abuse the chat protocol 15:35 lisac probably 15:35 lisac or I could make a dummy node and check its metadata 15:35 red-001 in general no it didn't make it into the release 15:37 lisac well, next release, maybe? :P 15:37 benrob0329 (Off) https://youtu.be/8Ej-WeORjxk 15:39 Raven262 heh that just got logged xD 15:40 benrob0329 (Off) is not [off] 15:40 Raven262 lol 15:42 benrob0329 Anyone know a good keyboard for android? 15:43 Fixer (Off) https://www.youtube.com/watch?v=oHg5SJYRHA0 15:43 red-001 (off) not all [off]'s are the same! 15:50 lisac benrob0329, Default one 15:50 Raven262 Yea the def one is kinda best 15:51 benrob0329 lisac: meh 15:51 benrob0329 Samsung keyboard 15:51 Raven262 Oh you mean hardware? 15:51 benrob0329 Fixer: jokes on you, I don't mind the song XD 15:51 benrob0329 Raven262: nope, software 15:51 Raven262 heh 15:51 benrob0329 AnySoftKeyboard seems neat 15:57 benrob0329 (Off) AnySoftKeyboard (Alternative keyboard) - https://f-droid.org/app/com.menny.android.anysoftkeyboard 15:57 Krock o/ 15:57 benrob0329 Hi Krock 16:07 Calinou AnySoftKeyboard looks worse (and is less usable) than Gboard :( 16:07 Calinou (the "new" Google keyboard) 16:08 VanessaE hacker's keyboard or gtfo ;) 16:10 nore Calinou: unfortunately yes :'( I use AnySoftKeyboard because it's the only keyboard I found on f-droid, but... I might switch back to google keyboard :/ 16:11 benrob0329 VanessaE: I got tierd of having to un-lowercase everytime I typed 😃 16:11 benrob0329 Typed *off 16:11 VanessaE heh 16:11 benrob0329 New keyboard, muscle memory is not there yet 16:11 Calinou nore: yeah, 2017 and we don't have a good open source keyboard 16:11 Calinou Gboard has issues too but we can't fix them… 16:12 benrob0329 AnySoftKeyboard has an SSH layout 16:12 benrob0329 Which basically makes using hackers keyboard pointless 16:12 Calinou heh, SSHing over a phone 16:12 Calinou I did so once, never again 16:13 Fixer stop using phones for this shit 16:14 * Calinou starts playing Quake with a phone 16:14 Calinou (e1m1 is possible this way, but you're a pro if you manage any other level this way) 16:14 Calinou :') 16:15 Fixer it is possible to remove tooth via anal, but why would you? 16:15 Fixer smartphone is communicator at most 16:15 Fixer get real hardware for real work 16:15 benrob0329 Fixer: wtf 16:16 Fixer i played Elite on Windows PPC2003, never again 16:17 Fixer https://cs5-1.4pda.to/64783.png 16:17 Fixer https://cs5-1.4pda.to/64784.png 16:18 Fixer 240x320 16:19 lisac VaultyTowers, do you have a steam account? 16:46 red-001 does someone have a copy of the old logs? 16:46 red-001 for -project 16:46 Shara Hi muhdnurhidayat 16:47 red-001 since they haven't been added to irc.minetest.net yet 16:47 muhdnurhidayat Hi... :) 16:47 red-001 hi muhdnurhidayat 16:53 muhdnurhidayat will translations go in feature freeze? 16:53 red-001 yes 16:56 muhdnurhidayat oh, I'm just wondering because the last commit for Malay translation was 14 days ago (where it's at 65.4%)... but it has completed 100% around two days ago... maybe it will get commit from weblate in few days later?? 16:57 red-001 I assume that it will get merged just before release 16:59 muhdnurhidayat oh, that's nice to know... I'm looking forward for the release... 17:00 benrob0329 Its one hell of a release, that's for sure 17:04 garywhite how is it a hell of a release? 17:04 Calinou I need to look at the French translation again by the way 17:07 benrob0329 garywhite: hardware coloring, csm, tons of bug fixes 17:08 benrob0329 Hi kaeza 17:08 kaeza hi benrob0329 17:27 VanessaE I see sofar has risen from the ether finally 17:27 VanessaE (a post on the forum) 17:51 benrob0329 VanessaE: still needs to get his ass back on irc :D 17:51 VanessaE maybe he's here and is just hiding? :)P 17:51 VanessaE :P 17:52 red-001 * x-files intro start* 17:52 garywhite The truth is still out there... 17:52 * garywhite disappears 17:52 red-001 maybe he is loggingbot_ 17:52 VanessaE heh 18:19 Calinou hi again 18:20 Calinou https://lut.im/bWHF4hnXRS/YeUKhUHesX3QHwu9.jpg - https://lut.im/xEACt3KxX7/QpiihR61QfrZB6gZ.jpg 18:20 Krock hi Calinou 18:20 Calinou if anyone's wondering how my PC looks from the inside :P 18:20 Calinou I just took photos 18:20 Calinou the LED is rainbow-colored 18:20 Krock needs more hard drives 18:20 benrob0329 >looks at flight yokes 18:20 benrob0329 $200+ 18:20 benrob0329 Wtf 18:21 Calinou what's a flight yoke? 18:21 Krock Calinou, nice setup you've got there 18:21 Calinou Krock: yep, only one SSD and that's it 18:21 Calinou I could add an HDD some day, but I don't need it right now 18:21 Krock I wonder how fast it will wear out o.o 18:21 benrob0329 Calinou: like the flight wheel thing, but USB for sims 18:21 Calinou oh god, I have 7.4 GB left on my HDD right now… 18:21 Calinou SSD* 18:22 Calinou I need to reduce that infamous 34 GB swap 18:22 Calinou but I need to boot on live media to do that 18:22 Calinou (I'm not using LVM) 18:22 Krock Calinou, got any PATA connectors there? :trollface: got a terabyte for you 18:22 Calinou there was a deal on a 4 TB HDD but it expired 18:22 Calinou there is one on a 6 TB though… 18:24 Calinou apparently it can be noisy :/ 18:24 Calinou so, not sure 18:24 Calinou but it's 7200rpm, better for games 18:27 sfan5 just buy an ssd 18:39 TommyTreasure does the 'tell' command work here, and if so, can someone tell me the correct syntax? 18:40 RobbieF !tell TommyTreasure Correct Syntax 18:40 ShadowBot RobbieF: O.K. 18:40 TommyTreasure ty RobbieF 18:40 RobbieF :D 18:40 TommyTreasure !tell Tenplus1 please ping me when you're online. thanks! 18:40 ShadowBot TommyTreasure: O.K. 18:41 kaeza ,,(tell RobbieF this also works) 18:41 ShadowBot kaeza: O.K. 18:41 RobbieF !tell kaeza I was going for comic effect more than anything :p 18:41 ShadowBot RobbieF: O.K. 18:42 kaeza RobbieF, you can also ,,(tell RobbieF embed it) in the middle this way :P 18:42 ShadowBot kaeza: O.K. 18:42 RobbieF kaeza's like a boss. 18:42 RobbieF way to confuse people LOL 18:42 benrob0329 A bowass 18:43 RobbieF ^^ missing a hyphen? 18:43 benrob0329 Bowas? Bowse? Bouse? Bow'se? 18:43 benrob0329 Bow'se 18:44 RobbieF I like it. Very Klingon. 18:44 kaeza hyphen, not apostrophe :P 18:44 kaeza --- 18:44 kaeza ~karma - 18:44 ShadowBot kaeza: Karma for "-" has been increased 0 times and decreased 1 time for a total karma of -1. 18:44 RobbieF Damn, once again my attempts at humor just flew way past kaeza 18:44 RobbieF Or my attempts aren't that good. 18:44 kaeza ^ 18:45 * benrob0329 's schedule needs to clear up 18:45 RobbieF :p 18:45 kaeza don't worry, I've seen worse 18:45 benrob0329 I hate being tired at the end of the day 18:46 * RobbieF 's hemorrhoids need to clear up 18:46 kaeza tmi 18:46 benrob0329 ^ lol 18:46 * RobbieF wonders why kaeza no say "don't worry, I've seen worse" to Robbie's version of the comment. 18:49 * benrob0329 thinks that RobbieF should install gentoo for an episode of tech TV :P 18:49 * RobbieF thinks Gentoo would require a 14 hour marathon. 18:50 benrob0329 You could always narrate over a timelapse 18:51 cheapie "And now we wait for this software to install..." *timelapse of 5 hours of GCC output* 18:51 benrob0329 Shouldn't take *that* long for the base system to compile 18:52 benrob0329 Now if your using KDE5... 18:52 benrob0329 Good luck 18:54 benrob0329 But like, FF compiles for me in well under an hour 18:54 benrob0329 Like probably a half hour at most 19:02 Fixer cheapie: add vaporwave and stream it on internet, lets play gentoo...*** 19:03 Fixer compile time! 19:03 Fixer new debian stable release very soon 19:03 cheapie benrob0329: Evidently you've never tried using Gentoo on a 1.2 GHz VIA C3 :P 19:03 RobbieF Stretch has been rock solid for like a year :D 19:04 RobbieF nice that they finally announced a release date... been a long time coming. 19:05 Fixer cheapie: back to 2002 feel 19:05 cheapie This was in 2010 :/ 19:05 Fixer ._. 19:05 cheapie (hey, at least the box had an SSD) 19:05 benrob0329 cheapie: nope, but my laptop should give an interesting result 19:05 Fixer https://en.wikipedia.org/wiki/VIA_C3#/media/File:VIA_C3_sub_notebook.jpg a time when notebook had proper screen, and not this small height shit 19:06 Calinou sfan5: SSD prices went way up in a year, sadly 19:07 sfan5 did they? 19:07 sfan5 hm indeed 19:08 Calinou the SSD I bought last year (Samsung 850 EVO 1 TB) was €280 back then, now it's €320 19:08 Fixer *_* 19:08 Calinou and for €180, I could get a 6 TB HDD 19:09 Calinou less expensive, 6× more storage :P 19:09 Fixer need to buy that 1TB hdd... 19:09 Calinou that was the deal I was talking about 19:10 benrob0329 A 1 TB SSD??? 19:10 benrob0329 dang 19:14 Calinou benrob0329: yep 19:14 Calinou since last year :) 19:15 Calinou my PC celebrated its birthday a few days ago, I think 19:20 Fixer my pc should be 5 years old by now 19:20 tenplus1 hi folks 19:20 Fixer 10 year old lcd monitor 19:20 red-001 hi 19:20 tenplus1 hi red, fixer :P 19:22 Shara Hi 11 19:22 tenplus1 hi Shara :) 19:25 DI3HARD139 VIA still makes CPUs? 19:26 tenplus1 yeah, they still make low powered quad cores and 360 degree cameras n stuff :) busy wee company :D 19:26 Fixer tidyman: 19:27 shivajiva http://www.viatech.com/en/silicon/processors/ 19:27 DI3HARD139 It's been forever since I last heard about them. 19:29 shivajiva Hello everyone, hope you are all having a good day :) 19:29 DI3HARD139 Hello 19:29 tenplus1 hi fixer, hi DI3HARD139 19:29 tenplus1 hishiva 19:30 DI3HARD139 hello tenplus1 19:30 Fixer no need to hi everybody, just do it once %) 19:30 tenplus1 ehehehehe 19:31 DI3HARD139 C'mon.... He's just trying to be friendly :) 19:31 DI3HARD139 Apologies if I just assumed the incorrect gender 19:31 Raven262 Hello tenplus1 19:31 Raven262 Or shall i say 11 19:31 Raven262 Oo 19:32 tenplus1 hi raven :P 19:32 * tenplus1 identifies as an icebox filled with donuts 19:32 Raven262 I've got a terrible idea for a subgame, it might even be fun. 19:32 DI3HARD139 Alright! Ill make not of that 19:32 Raven262 Icebox? 19:32 DI3HARD139 note* 19:33 Raven262 Well then icebox, nice to meet ya 19:34 Raven262 I accidentally wrote a tutorial this morning: https://forum.minetest.net/viewtopic.php?f=9&t=17654&p=273857#p273850 19:34 Raven262 I didn't intend to make it that detailed, but it worked out 19:45 benrob0329 Hi tenplus1 19:45 tenplus1 hi benrob 19:45 benrob0329 🍩🍩🍩🍩🍩🍩🍩🍩🍩 19:45 tenplus1 Mobs Redo API updated with a few glitches fixed for anyone interested :P 19:45 benrob0329 Cool cool 19:49 tenplus1 hi voltz 19:49 VaultyLappy sup 19:50 Shara The Vaulty One uses some interesting names :) 19:50 VaultyLappy :P 19:50 VaultyLappy Eldritchis my Minecraft IGN (EldritchGuardian) and Voltz is a modpack 20:19 tenplus1 http://memes1.fjcdn.com/hdgifs/Little+cuties_5ba8ed_6283371.mp4 20:43 DI3HARD139 quick question. Did the name of tnt change? 20:44 DI3HARD139 Keeps saying "Cannot give unknown item" when using /giveme tnt:tnt 20:44 tenplus1 is it enabled ??? 20:44 tenplus1 remember last minetest change disables tnt on servers by default... 20:45 DI3HARD139 enable_tnt = true is set in the minetest.conf 20:46 tenplus1 can you /give tnt:tnt_burning ok ? 20:46 red-001 ahhh irclicht strings are a pain to work with 20:46 DI3HARD139 unless that setting was moved to the world.mt file just like the pvp and creative settings were 20:47 red-001 sadly it wasn't 20:47 red-001 no per-world settings yet 20:47 red-001 at least not in a non-hacky way 20:49 garywhite We're destroying an old world that's gonna be replaced very soon 20:49 DI3HARD139 I'm still curious if there are any plans to move to Vulkan 20:49 DI3HARD139 I had to add enable_tnt = true to the world.mt file 20:50 DI3HARD139 the /giveme tnt:tnt_burning was returning the same error 20:50 tenplus1 in that case tnt mod isnt active... 20:51 tenplus1 you running default or custom game ? 20:51 DI3HARD139 custom 20:51 DI3HARD139 well sorta 20:51 tenplus1 check dependencies 20:51 DI3HARD139 Just a modified version of the game 20:51 DI3HARD139 minetest_game 20:51 DI3HARD139 fire is present. Its working now that I added it to the world.mt file 20:52 tenplus1 :PP 20:53 DI3HARD139 Just gonna sit here and wait for 50000+ tnt to finish burning 20:54 tenplus1 lol 20:54 DI3HARD139 err. 580032 20:54 DI3HARD139 to be exact 20:54 tenplus1 hi stone 20:58 red-001 does anyone here know how to convert core::string to a normal string encoded with utf-8? 21:01 garywhite someone WE'd in 580,000 TNT nodes 21:05 DI3HARD139 Quick question. Where does one enable tnt damage? 21:06 tenplus1 minetest.conf 21:06 DI3HARD139 tnt_damage = true? 21:07 tenplus1 enable_tnt = true 21:09 DI3HARD139 hmm.... thats already enabled. I wonder why there isn't a massive hole in the map along with the buildings not being destroyed 21:09 tenplus1 no idea.. 21:21 Fixer hmhmmhmh https://i.imgur.com/WHFeqVW.png 21:22 Fixer still bothers me 21:22 tenplus1 nice 21:22 Fixer not good enough 21:22 Fixer will rebuild middle part 21:22 Fixer too linear 21:22 tenplus1 lol 21:26 Calinou benrob0329: see Godot Discord or IRC for a PBR demo I made :P 21:26 Calinou with the latest Git commit 21:26 Calinou it performs quite well now (but there's only 3 TestCubes) 21:27 tenplus1 hi Cal 21:27 Fixer Calc 21:28 kaeza hug? 21:29 tenplus1 hi kaeza :P 21:29 * Fixer hugs kaeza 21:29 tenplus1 nite folks :P sleepy time 21:29 * kaeza hugs tenplus1 and Fixer 21:29 kaeza too late :I 21:29 * kaeza hugs Calinou too, just in case 21:30 Calinou :D 21:30 Calinou I'll go sleep, night 21:31 Fixer kaeza: http://i0.kym-cdn.com/photos/images/newsfeed/000/107/432/i_hug_that_feel.png 21:33 Fixer http://new4.fjcdn.com/comments/Gt+tfw+your+runescape+friends+list+is+nothing+but+red+offlines+_db305a94a8f1dbd8729c0ef7c7cb66c8.jpg 21:38 Fixer core i9 announced, any more overclocking related news? 21:39 Fixer so much expensive cores 21:40 nerzhul i'm waiting for core i11 with 64 cores 128 threads for running vim and tmux 21:40 cheapie nerzhul: I think with one of those you might almost be able to run Emacs. 21:40 nerzhul useless for a gamer, useless for desktop, only massive calculs on massive apps or photo are useful 21:40 nerzhul cheapie, xD 21:40 kaeza and firefox. maybe it can run acceptably well on that 21:40 cheapie Nah, I think you need at least an i15 for Firefox. 21:41 Fixer year 2030, 64 cores, minetest still uses first core at 100% 21:41 kaeza har 21:41 kaeza blame Lua 21:42 Jordach >sees portal 2 and l4d2 has updates 21:42 Jordach ofuk 21:42 cheapie It's kind of a shame there's no real way to split something off into its own thread from within a mod... there are a few use cases I've found for it. 21:42 Calinou nerzhul: http://www.commitstrip.com/en/2016/12/22/terminal-forever/ 21:42 Calinou this ^ 21:43 Jordach Calinou, nothing better than knowing both 21:43 Calinou then we call it a TUI :D 21:43 Calinou text user interface 21:43 Calinou like htop, tig… 21:43 Fixer Calinou: by that time GUI will degenerate so much that CLI will be regarded as magic / save this tweet 21:43 Fixer and PRO guys will still use it 21:44 Jordach *REEEEEEE* 21:44 Fixer while peasants fuck with another 1 button 1000x1000px graphic app 21:44 Jordach >BF1 has updates 21:46 Fixer Jordach: update fast @ live short 21:47 Jordach Fixer, my fiber 21:47 Jordach *reeeeee* 21:47 Fixer Jordach: *adsl* 21:48 Fixer now thats reeeeee 21:48 Jordach Fixer, used to have 8mbit adsl 21:48 Jordach FeelsBadMan 21:48 Fixer Jordach: 2mbit.... 21:52 benrob0329 Calinou: nothing beats the terminal 21:53 benrob0329 Except for web browsing 21:54 Fixer https://i.imgur.com/ljNYf1i.png hmmmm 21:54 Fixer goofy 21:57 benrob0329 octacian: idea for the workbench 21:58 octacian Go for it, may not be able to respond right away though. 21:58 octacian Currently working on an incredibly complex math lesson in hopes of tomorrow being my last day of school :D 21:58 benrob0329 When you repair a tool, it will repair it according to the amount of that material in the craft recipe 21:59 benrob0329 So like, a shovel would be repaired completely 21:59 octacian And a pick would only repair 1/3 of the way... Interesting 21:59 benrob0329 Yes 22:00 octacian As soon as I get some time, I'll do it. Probably within the next few days - got a lot to do on a subgame I've been working on called Eden, and other stuff xD 22:13 Fixer trying to decrease goofiness https://i.imgur.com/o8XkXcF.png 22:41 Fixer still thinking https://i.imgur.com/qKjyv3M.png 22:44 Fixer few more ideas 22:46 Fixer https://i.imgur.com/8KVHjwC.png 22:51 Fixer Thinking face emoji (U+1F914) https://i.imgur.com/qer4nJg.png 22:56 Fixer homedecor by Vanissa 22:57 cheapie inb4 " Come on, at least spell my name right" 22:58 VanessaE Fixer: your spelling sucks rocks :P 22:59 Fixer VanessaE: https://i.imgur.com/aqcCcFL.png 22:59 VanessaE .... 22:59 VanessaE ... 22:59 cheapie .. 22:59 VanessaE ! 22:59 VanessaE nice house though 23:05 red-001 hi stormchaser3000 23:06 paramat ~tell Zeno` since we are considering giving Grandolf another chance on IRC see https://pastebin.com/zZm4xXhW , he needs to behave :] 23:06 ShadowBot paramat: O.K. 23:06 paramat ^ Shara sfan5 23:06 sfan5 why do i care about people being salty 23:06 red-001 is that the same thing I pasted yesterday? 23:07 Fixer https://www.youtube.com/watch?v=_Ao97vrAkF8 23:07 Shara paramat: Considering? He's been in the channels since the initial ban. 23:07 red-001 sfan5, since this sort of behavior means that they are likely to cause trouble in the future 23:08 Shara Or halt was in -dev anyway, and that comes down to the same thing. 23:08 sfan5 zeno has unbanned him already 23:08 Shara I originally told Grandolf he's welcome of joining -hub when he starts producing some kind of contribution, and offered him some advice to get started with mods. 23:09 Shara He then accused me of being the one to ban a certain someone. 23:09 red-001 well he is good friends with the someone 23:09 Shara Grandolf later apologised to me, then the other stuff happened. 23:10 red-001 the someone blogs about him and a certain freenode OPP 23:10 red-001 but lets forget that someone 23:10 red-001 let the someone become a no one 23:11 Shara Well, this was about Grandolf, and the only mention to anyone else is as in relation to that 23:11 Fixer still experimenting https://i.imgur.com/bcqt3mk.png 23:12 Shara Personally I'd rather not have him in -hub, because I don't think he's contributed anything. But can see what other ops think if he does show up. 23:12 Fixer just admit it is because of overclocking 23:14 red-001 watch out when you are overclocking 23:15 Fixer i've increased core frequency just by 20MHz to see invalid pixels 23:19 Fixer invalid = white snow 23:21 Fixer also this https://i.ytimg.com/vi/KaJnl0EnU3Y/maxresdefault.jpg 23:21 Fixer faulty memory (iirc) 23:26 Fixer https://www.overclockers.ua/video/ati-radeon-hd2900xt/13-big.png 23:29 Fixer http://www.playtool.com/pages/artifacts/screen0032fh.jpg 23:30 Fixer exactly my case: https://hwzone.co.il/reviews-files/pc_problems_guide/artifacts.jpg 23:32 red-001 well in that youtube video the issues also occurs with other in-game objects 23:33 Fixer faulty gpu gives weird snowing on screen, faulty mem gives those textures 23:33 Fixer had both *_* 23:33 Fixer ATI, amen 23:34 Fixer thankfully, in 2011 minetest was not affected by this problems 23:34 Fixer before i upgraded it 23:36 Fixer probably it used less VRAM at the time 23:37 Fixer since I had about 256MB of vram 23:37 Fixer carl... 23:37 Fixer faulty part was problem at the end or smth 23:41 red-001 oh btw re grandolf they are still banned on #minetest 23:42 red-001 kinda strange if you ask me if they are allowed on -dev but not there