Time Nick Message 05:59 sofar https://www.youtube.com/watch?v=VKs8Kt_ZeOc 05:59 sofar https://www.youtube.com/watch?v=vB7kNTiSZ0o 06:01 sofar https://www.youtube.com/watch?v=vB7kNTiSZ0o 06:01 sofar err whoops 06:01 sofar youtube is too slow to process them, lol 06:01 sofar https://www.youtube.com/watch?v=aiGSZR-q6AM 06:23 nore sofar: <3 <3 <3 06:23 nore now do the same with the sky getting darker 06:24 nore the clouds as well 06:24 sofar bedtime, gonna make my eyelids to that for me now 06:24 nore heh, good night then :) 06:24 nore also, in your second video (or first, I don't remember) there is a strange thing at 0:14 06:24 nore (the whole cloud cover gets reset) 06:27 nore wait what 06:27 nore using x/z-values defeats the whole point of perlin 06:38 nore okay strange, I need to test that 06:38 nore no time today though, will see tomorrow probably 10:59 shivajiva some student no doubt 10:59 shivajiva oops wrong window! 10:59 shivajiva http://blackflag.jalopnik.com/maybe-no-one-will-notice-1792971177 14:15 benrob0329 Hello 14:15 red-002 hi benrob0329 14:16 benrob0329 red++ 14:16 benrob0329 Hi red-003 14:18 benrob0329 http://m.imgur.com/ZuniqQ1,xkDUlBk 14:19 benrob0329 ^^Video editing with Blender 14:21 benrob0329 https://m.imgur.com/gallery/Ls0sn 14:22 benrob0329 ^full timeline view 14:23 sofar LOL 14:23 sofar no 14:27 benrob0329 sofar: Its not bad actually, I'm just doing complicated things 14:27 sofar check the last link you pasted 14:28 benrob0329 ???????wth 14:28 benrob0329 It was there before, now its just trending 14:28 benrob0329 And not the most...*cough*sfw*cough* trending eithet 14:31 benrob0329 sofar: http://m.imgur.com/MuXJJPl 14:32 benrob0329 Imgure doesn't like me anymore apparently, ill need to burn its cookies >:-) 14:33 Fixer Stanford is moving from using Java to JavaScript for their introductory CS course (No they're not) 14:33 Fixer KEK 14:33 sofar when you teach intro programming in the first year of college you've already lost 14:34 sofar intro programming should be taught to 14yr olds 14:34 sofar or even earlier 14:39 Jordach >JS 14:39 Jordach REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE 14:40 Jordach useless language 14:40 Jordach http://www.skorks.com/wp-content/uploads/2010/04/javascript.jpg 14:41 benrob0329 Jordach: Techmoans new outro is siiick! 14:41 Jordach later 14:41 benrob0329 Later? 14:41 Jordach currently busy 14:41 benrob0329 You didn't see his last couple videos? 14:42 * CWz places a bottle of saké on the table made out of Vodka bottles 14:43 benrob0329 what's the cat5 irc room? 14:44 CWz Hmm 14:44 CWz cat5 as in category5 minetest channel 14:44 CWz ? 14:45 benrob0329 as in catagory 5 tv 14:45 CWz hmm i know their minetest channel 14:45 benrob0329 producers of The Pixek Shadow 14:45 CWz robbieF hangs out there 14:45 CWz #thepixelshadow 14:45 benrob0329 *pixel 14:58 * benrob0329 goes fishing with ChaosWorms 14:59 benrob0329 *z 14:59 * ChaosWormz dislikes fishing; would rather go birding. 15:00 benrob0329 Both fish and birds like worms so... I'm good :-) 15:14 Megaf guys, cmake in minetest is failing to find luajit 15:14 Calinou works for me, tried like 10 minutes ago 15:14 Calinou my LuaJIT is installed via Arch Linux repositories 15:14 Megaf its right there -> /usr/lib/x86_64-linux-gnu/libluajit-5.1.so.2.1.0 15:15 Megaf or /usr/lib/x86_64-linux-gnu/libluajit-5.1.so 15:15 Megaf theres links 15:15 Megaf - Could NOT find LuaJit (missing: LUA_INCLUDE_DIR) 15:15 Megaf CMake Error at cmake/Modules/FindLua.cmake:16 (message): 15:15 Megaf LuaJIT not found whereas REQUIRE_LUAJIT="TRUE" is used. 15:15 Calinou `/usr/lib/libluajit-5.1.so` for me 15:15 Calinou what Linux distribution? 15:16 Megaf # find / | grep luajit | grep so 15:16 Megaf Calinou, Debian 15:16 Megaf cmake in minetest has a history of not finding things on new version of debians 15:16 Megaf it can find system json, that was fixed 15:16 Megaf but now it cant find lua 15:18 benrob0329 Debian just needs to stop moving things around 15:18 Megaf where is the find lua script? 15:18 Megaf maybe I can fix that myself 15:19 Megaf ./cmake/Modules/FindLua.cmake 15:19 Megaf there 15:20 Megaf that doesn help much 15:20 Calinou yay, undersampling works 15:20 Calinou the performance gain is small though, for some reason 15:21 Calinou (using 2× undersampling, so that 3840×2160 is rendered at 1920×1080) 15:21 Calinou it's perfectly doable on Windows (with actually reduced screen resolution), and works well enough to give me 50+ FPS most of the time 15:21 Calinou but here I get 30 FPS average 15:21 Jordach F 15:21 Calinou also looks poor, because there's no filtering 15:21 Megaf with -DLUA_INCLUDE_DIR=/usr/lib/x86_64-linux-gnu/ it found lua 15:22 Megaf -- Found LuaJit: /usr/lib/x86_64-linux-gnu/libluajit-5.1.so 15:27 benrob0329 Jordach: https://youtu.be/zo1N-Q7MxdA 15:27 benrob0329 Kek 15:42 benrob0329 (Offtopic) https://youtu.be/oFjeq4Q6be0 16:41 nore meh, if I use set_sky, I don't have clouds anymore :'( 16:42 sofar yup 16:43 sofar we'd need an engine change to allow the clouds to stay enabled even with a skybox 16:43 sofar did you see my vids? 16:43 sofar I think the sky color near the horizon overlaps as well and that's part of the clouds 16:43 nore sofar: yup 16:44 nore I made clouds that lower, getting higher density and getting more grey, and thicker and faster, it really feels like a storm :) 16:45 nore but, the blue sky kills it :/ 16:45 sofar set_sky needs a sky color then? 16:45 sofar can't you just change the sky color by itself? 16:45 nore https://gist.github.com/Ekdohibs/5faf1fb804a1bc8d7d88ed0a8829384a 16:45 nore not sure 16:46 benrob0329 They make 240htz monitors now 16:47 nore yep, actually ignored when using regular sky 16:47 nore anyway gtg now 16:48 benrob0329 hi Krock 16:48 Krock hi benrob0329 16:51 Megaf ok, world is dommed https://www.youtube.com/watch?v=HTPIED6jUdU 16:52 garywhite Oh great, we get Russia ticked at us, they start flying near our coast with bombers, & now this? 16:53 benrob0329 Meh,preprogramed aim 16:53 benrob0329 Nothing different than a turret 16:53 Krock needs AI to become dangerous 16:53 benrob0329 And that is...a long ways away 16:53 benrob0329 Hopefully impossible 16:54 sofar spin him around 3x and try again 16:54 benrob0329 To put it lightly: we don't know how consciousness works 16:54 Krock but it's still an interesting topic. 16:55 benrob0329 Brains are very picky, they don't survive outside the body easily 16:55 garywhite That movie flopped 16:55 benrob0329 I havent seen it 16:55 Krock depending on the sensor it has built in, it could use a compass to detect spinning 16:55 benrob0329 (Not that I really care about spoilers) 16:56 Krock garywhite, not everywhere but I haven't see it either (only the anime, which is lovely) 16:56 Megaf we have the AI too already, just not in the right "bodies" https://www.youtube.com/watch?v=tnKAQXPkVlI 16:56 Krock gives you some ideas how the future with robots could look like 16:57 benrob0329 Megaf: but thats not self aware ai 16:57 benrob0329 It doesn't actually think, only looks like it does 16:57 garywhite Huh, I thought the movie flopped yet it's made $163M against a $110M budget 16:59 Megaf benrob0329, yet 16:59 Krock garywhite, from the studios perspective, yeah. 17:00 benrob0329 Its so far out at this point, we don't even know the slightest bit about what makes things self aware 17:00 benrob0329 Only that we are, and probably some animals 17:03 benrob0329 Hi nerzhul 17:04 sofar I'm not sure that is a reasonable statement 17:04 sofar "we don't even know the slightest bit about what makes things self aware" 17:05 sofar we already know that it correlates heavily to measurable things like "understands the concept of persistence of objects" and other concepts like that 17:05 sofar so, "slightest bit" is not a good representation 17:06 sofar back to looking at clouds 17:06 sofar I mean, work bugs 17:07 benrob0329 I think Robbie is having trouble with his irc client today 17:08 benrob0329 sofar: I mean what makes things self aware 17:08 benrob0329 the why, less so the if 17:08 sofar that's if you assume that there is no logical explanation 17:09 sofar I don't think that way 17:09 sofar in my perception, and in sciences' perception, if there is a logical explanation, it's probably close to the truth 17:10 nerzhul hi benrob0329 17:10 sofar so, if you can imagine developing the needed mental capacity to understand concepts like identity, ... etc 17:10 benrob0329 sofar: you assume I am unscientific 17:10 nerzhul welcome to #minetest-philosophy 17:11 benrob0329 This is incorrect, though I am probably not as studied as you 17:12 benrob0329 I do not assume that consciousness has no explanation, simply that we do not know it yey 17:12 benrob0329 *yet 17:14 Jordach if it computes philosophy, it's true AI 17:14 benrob0329 If it can make new memes, its true ai 17:14 sofar Jordach: agreed 17:14 sofar no, new memes are easy 17:15 benrob0329 Ik, it was a joke 17:15 sofar it's not AI if you can say "recognize these people's faces" 17:15 sofar that's just neural training 17:16 benrob0329 Exactly, true ai would need to think fir itself, outside of its basic programming 17:16 sofar AI is "what do you think about Great Expectations" and coming back with the answer "stop reading old books and waste your time, fix the roof leak already" 17:16 sofar s/is /is asking / 17:17 sofar actually, perhaps that's I and not AI :) 17:17 benrob0329 Tbh, I dont want true ai, as humanity would enslave, and ultimatly be destroyed by its creation 17:18 benrob0329 But science know no bounds, and will go about trying anyways 17:18 Amaz benrob, just pull the plug out ;) 17:18 sofar that assumes that AI is as immoral as humans 17:19 sofar just as god assumed humans were more moral than he thought when he created humans? 17:19 sofar :) 17:19 benrob0329 if god assumed humans were moral, why would he make rules? 17:21 sofar it's entirely unverified that he (she?) did 17:22 Shara Hello all 17:22 benrob0329 hi Shara 17:23 benrob0329 sofar: Perhaps your unlawful goddes didn't, but my God did :-) 17:24 sofar I don't even believe in the flying spaghetti monster 17:24 benrob0329 Well, that'd be very strange if you did 17:25 benrob0329 Spaghetti is a human creation, how would it have become enlightened to the poiny of being deemed a "god'? 17:27 sofar attempting to prove the flying paschetti monster is fake is proving god is fake, pretty much 17:27 Krock *spaghetti 17:27 sofar ravioli 17:28 benrob0329 Lasagna 17:28 Krock there's also a teapot 17:28 Shara Well done Krock. Now I need tea. 17:28 sofar short and stout? 17:28 benrob0329 I suppose he would've done well in advertising then? ;-) 17:28 Shara :) 17:28 Krock * Russell's teapot 17:33 benrob0329 don't forget about Russell's Hot Chocolate as well ;) 17:34 VanessaE 0/me wanders in 17:34 * VanessaE does, too :P 17:46 Jordach sofar, nice stream 17:47 Jordach >thickness controls 17:48 sofar yeah 17:49 sofar if we can get that seed thing fixed then it'll be fantastic to simulate weather conditions changing gradually 17:50 benrob0329 Can we get minimap modding? Like, being able to project the minimap onto a node/formspec? 17:56 sofar planned 17:56 sofar maybe not onto a node though 17:56 benrob0329 Entity? 17:59 sofar well what's more interesting is particles 17:59 sofar especially if we can get particles with orientation 17:59 sofar that would also make signs easier 18:00 sofar and even better, particles that are created with a handle that can be retrieved so that the particle can be removed at a later stage 18:00 sofar text as particles may be a good alternative to entities as well 18:00 VanessaE we have particles with orientation 18:00 VanessaE at least, they respect yaw anyway 18:01 VanessaE but, particles cost fps, possibly even worse than entities, and they aren't persistent across restarts 18:03 benrob0329 Entities aren't always persistent either 18:03 ChaosWormz True 18:03 VanessaE no, but they're stored in the map 18:04 VanessaE so they're theoretically persistent, at least until deleted by the engine 18:04 benrob0329 Then why do they randomly despawn? 18:04 ChaosWormz Due to code 18:04 ChaosWormz i presume 18:04 benrob0329 Again, what code, and why? 18:04 VanessaE they despawn because there's a per-block limit 18:04 ChaosWormz I know that mobs are programmed to de-spawn after time has passed 18:06 VanessaE and dropped objects do after a time-limit also. 18:07 VanessaE but you can spawn an entity that stays there forever (until deleted by the engine due to the too-many-items thing, which is still buggy) 18:07 benrob0329 But that limit is in the hundreds, no? 18:07 VanessaE 49 by default, or maybe it's 99 now. 18:07 VanessaE on my servers, 500. 18:08 benrob0329 We need an entities rewrite..though I don't k.ow of there's any good libraries outside of a different engine 18:08 sofar well particles are far lower overhead to the client 18:09 VanessaE the only gripes I have with entities is the "ghost entities" bug, which no one seems to want to fix, and they're slow compared to node with the same mesh 18:09 ChaosWormz ghost entities are what makes player go missing, correct? 18:09 sofar they don't serialize into the map either 18:10 VanessaE ChaosWormz: that's long since been fixed. 18:10 sofar no lua code that gets called for them 18:10 VanessaE sofar: until we get irrlicht particles, I don't think it's wise to use them. 18:10 sofar entites are far worse 18:10 sofar we should use particles whereever we can 18:11 VanessaE they both still need fixed. 18:11 sofar the scale of the problem is completely different 18:11 VanessaE I know. 18:11 sofar entities: more than 100? probably crapped out system already 18:11 sofar particles: 10000 and still going 18:11 VanessaE I could try, I suppose, using particles to run signs. can they accept dynamic imagery though? 18:11 sofar animated textures, light level 18:12 sofar just need a yaw value added atm 18:12 VanessaE hrmph 18:12 benrob0329 So you'd need a single texture with all letters then? 18:12 sofar you could just make each letter a particle 18:13 VanessaE ew hell no 18:13 * CWz still awaits the day we get coloured lighting 18:13 benrob0329 VanessaE: you could spawn a new particle on write 18:13 sofar texture composing is heavy 18:13 sofar choose the evil 18:13 Calinou colored lighting requires making the block lighting calculations 3 times as intensive 18:13 VanessaE then fix the texture compositing issue :P 18:13 Calinou because instead of computing 1 channel, you need 3 18:14 benrob0329 Compositing one texture every sign write shouldn't be bad 18:14 CWz why 3? 18:15 benrob0329 your not compositing every frame (or at least you shouldn't be) 18:16 VanessaE if texture compositing is heavy, then fix that first, because even the default game uses it 18:16 VanessaE (fences, dirt with grass, I forget what else) 18:17 VanessaE compositing a texture to produce a sign image isn't so bad, and if particles can accept such things (it looks like they can), then maybe it's better than using entities 18:17 VanessaE provided a particle can be de-spawned on demand 18:17 CWz would that break compatibility? 18:17 CWz with existing signs? 18:17 VanessaE no, should work the same. 18:18 CWz i wonder how MC pulls off signs 18:18 VanessaE just a matter of reworking the LBM to remove any sign entities and replace them with particles. 18:18 CWz probably with textures or something 18:18 VanessaE but, looking at the API there's no way to despawn a particle 18:18 VanessaE on demand that is 18:19 VanessaE I assume MC uses some kind of compositing against the sign texture 18:19 VanessaE something like what we'd do with meta_set_nodedef. 18:19 sofar pretty much 18:19 sofar texture the mesh, basically 18:19 benrob0329 that's gonna be handy :P 18:20 VanessaE as an aside: whose bright idea was it to put the section describing a particle definition way down at the bottom of lua_api.txt, while the section outlining the particle calls is closed to the middle of the doc? 18:21 sofar tables/structs are generally at the bottom, is all 18:21 VanessaE they should be re-arranged to put them generally with the stuff they're used with. 18:21 VanessaE s/they/it/ 18:21 sofar well there's multiple users of many of them 18:22 VanessaE anyway that's not important right now. 18:25 VanessaE three things would be needed for sign text in a particle: a despawn call, a call to search for particles with some radius, and as you mentioned, a specific yaw setting. 18:27 VanessaE actually four: a way to force a particle (by ID) to be displayed by every client, always, as soon as the client gets within range of where it was spawned. 18:30 VanessaE (otherwise a player that signed on after the particle was spawned won't see it) 18:32 sofar client side 18:32 sofar this would all go CSM 18:32 sofar completely removes the need for the server to do anything 18:32 sofar that removes the player signing on later problem too 18:32 VanessaE my point still stands 18:33 sofar well csm solves point 4 18:33 VanessaE sure. 18:34 VanessaE but this is all hacky anyway, we both know the right way in the case of signs is in-engine compositing the text directly onto the background texture of the sign 18:35 sofar yup 19:00 Fixer Gentoo user apparently was hit by ransomware on Linux, files in home directory encrypted 19:00 Fixer kek 19:00 VanessaE wat 19:02 sofar https://plus.google.com/+AukeKok/posts/2eajrpb6Py2 19:03 sofar explanation of how it works 19:03 sofar and why it could work on linux as well 19:03 Shara Currently deleting some of these things almost every day in work 19:04 sofar yup 19:05 Shara It's fun. Policy means I must report all such emails to security team. If everyone did this, they wouldn't have time to look at anything else. 19:09 benrob0329 sofar: nice write up :-) 19:11 Shara Yea. It's done nicely :) 19:13 VanessaE makes me glad I at least practice good email hygiene :) 19:13 VanessaE (not to mention that Linux email programs typically won't execute a file anyway) 19:14 tenplus1 hi folks 19:14 VanessaE greetz, tenplus1 19:14 tenplus1 hi Vanessa 19:14 garywhite hi ten 19:14 VanessaE plus I keep backups 19:14 tenplus1 hi gary 19:15 Shara Hi 11 19:15 tenplus1 hi shara :P 19:16 Shara Do even things on windows auto-execute now? 19:16 tenplus1 they tend not to... you get the requester asking if you are sure you wanna run things now 19:17 Fixer PROCRASTINATION 19:17 Fixer was keeping debug version afking for hours, still no crash 19:17 Fixer now i need to actual do smth 19:17 tenplus1 hi fixer 19:17 Shara I have my emails set to text only, and rarely need more 19:17 Fixer hi 19:18 garywhite Don't think so, even then a good anti-virus should stop a malicious program 19:20 Shara Always used windows, but only ever once found a virus actually made it onto one of my own machines 19:20 Shara And that couldn't run, because it was a virus for macs, apparently... 19:20 Calinou you should not have issues with HTML email, at least if blocking images by default 19:20 Calinou (so you can't be tracked) 19:20 Calinou Thunderbird does that by default 19:20 tenplus1 I switched from Winblows to Linux cause no matter how well I protected my pc, somehow spyrware and viruses managed to get onto the hdd without surfing dodgy sites 19:20 tenplus1 hi cal 19:21 Shara Yup, I use Thunderbird 19:21 Calinou hi 19:21 Fixer thunderbird interface is so shiiit these days 19:22 Calinou uh, it didn't change since like 2012? 19:22 Calinou all it got since then was optional Lightning integration 19:22 Calinou but you can disable it, it even asks you on first start… 19:23 Fixer it is some weird shit without menu 19:23 Calinou it does have a menu 19:24 Shara Mine has one too 19:24 Fixer hidden in ass somewhere 19:24 tenplus1 p.O 19:25 Shara Hi Robbie, bye Robbie 19:25 tenplus1 lol 19:26 tenplus1 I got a few ppl at work to watch robbie's latest video, they were laughing at the weirdness of it all :D 19:27 Shara :D 19:27 tenplus1 I so hope he does Darklands next ;P 19:35 Wayward_One hi all :) 19:35 tenplus1 hi Wayward_One 19:35 benrob0329 Hi ten, wayward 19:35 tenplus1 hi ben 19:35 Shara DL may be too messed up to bother 19:36 benrob0329 garywhite: now I want an emergency plan in case the internet goes down XD 19:36 Shara Maploading issue got so bad that I have close to given up 19:36 tenplus1 could I borrow a fresh pair of eyes for a moment, need someone ot quickly check some simple code plz ?!? 19:37 garywhite Shara, you could always start DL again, I tried 3 times with my server before I gave up 19:37 Shara garywhite: that is the absolute worst possible thing to do and fixes nothing 19:37 tenplus1 https://github.com/tenplus1/hopper/blob/master/init.lua#L119 19:38 garywhite But if there's a maploading issue, then regenerating the map should fix it 19:38 Shara How? 19:38 tenplus1 ... am I doing something wrong ? placing hopper makes inventory and meta on singleplayer ok, but on server it's intermittant and meta doesnt write all the time ?!?!?! 19:39 garywhite You'd have to reset the map, unfortunately. If it was a corrupt section, it's easier, but loading issues probably means there's something wrong with the map itself 19:39 benrob0329 Probably what id do is set up my desktop as a dedicated server, hosting local irc, bulletin boards, etc for my local area 19:39 Shara gary: based on what? 19:39 benrob0329 Then have everyone scedule uploads to other servers, which get dialed in via telephone on a scheduled basis 19:40 Shara Deleting thousands of hours of players' work is not a good response to having a problem 19:40 Shara And quite likely is a big factor in deciding how well your servers will hold up long term 19:41 garywhite True, true, but if it is a map issue, then it could be a matter of time before the map completely corrupts and you lose everything 19:41 Shara Again, based on what? 19:41 garywhite I don't know, I'm not an expert 19:42 garywhite I'm going off of experience on minor map corruption issues 19:42 Shara Then please don't tell me deleting the map will fix things. Advice based on nothing doesn't really help. 19:43 benrob0329 I think I'm going to make an emergency drive...for certain corner case emergencies: D 19:43 garywhite I'm not saying to jump the gun, I'm saying you may want to get a couple of opinions from devs or people like that 19:43 Shara One of the server admins is one of the devs :) 19:44 garywhite Oh right, Zeno? 19:44 Shara Yea 19:45 Shara But no one really seems to have a clue how to fix it, which is why I'm close to giving up 19:45 tenplus1 wait, what's the problem shara ? 19:45 Shara We were needing to restart the server every couple of hours or maploading would... stop 19:46 Shara Getting worse and worse 19:46 garywhite It may be the RAM was filling up? 19:46 Shara Nope. 19:46 tenplus1 were any players inside a specific area, or just in general ? 19:46 Shara It seems to be general 19:47 Shara Zeno has now reduced player cap to 10... less than half what it was.. I don't really think that's the issue anyway, at least not by itself. 19:47 Shara But if we need to keep it that low, I don't really think I care to carry on. 19:47 tenplus1 try this on map: https://github.com/AndrejIT/map_unexplore 19:47 tenplus1 use the recover.py 19:48 Shara It shouldn't be map size 19:48 sfan5 wow tenplus1 that's some inefficient code 19:48 sfan5 i hope you like waiting 19:48 tenplus1 not that, the recover.py copies map block by block and removes any crap or garbage causing it to reload constantly 19:48 tenplus1 hi sfan5 19:49 tenplus1 I only use it in emergencies sfan5 19:49 sfan5 looking at mt_block_parser.py it parses the block version a whopping eleven times while it would only need to be done once 19:50 sfan5 wait not actually 11 times but there's still duplications 19:50 tenplus1 AndreJt wrote the code :P 19:50 tenplus1 slow but it works :) 19:56 Fixer sfan5: are there any alternatives? 19:57 Fixer thats why i suggested shipping some small yet fast tool to work like map_unexplore to fix issues and reduce map size in an issue 19:57 sfan5 depends on your task 19:58 tenplus1 I have remap.py set to save only map blocks containing a protector node :) works really well, got 34gb xanadu map down to 2.4mb 19:58 Fixer basic tasks: 1) reduce map size based on presence of player placed blocks 2) remove faulty mapblock 19:58 sfan5 tenplus1: that's very destructive considering that a protector node does protect more than just one mapblock 19:58 sfan5 or did you set it to only protect aligned mapblocks? 19:59 sfan5 Fixer: there's no tools for either of those, but writing some would'nt be too hard; about 2: why do you want to do that? 19:59 sfan5 doesn't mt ignore faulty mapblocks 19:59 tenplus1 map block is 16x16x16 and protector protects 8x8x8 area around it, so it happily saved all player areas and regenerated anything outwith 19:59 Fixer sfan5: sometimes server crashes because of smth wrong in certain mapblock 20:00 sfan5 then that's a bug 20:00 Fixer sfan5: also 3) remove unknown items/blocks %) 20:00 Fixer sfan5: admin will not fix it 20:00 sfan5 tenplus1: if i place a protector at the edge of of a mapblock and build in the neighbor mapblock my changes will be lost 20:00 Fixer his job is to resume server work and report the bug 20:01 Fixer he will not wait 20 years before bug is fixed 20:01 sfan5 Fixer: 3 should probably be a loadtime option 20:01 sfan5 Fixer: ignore_world_load_errors = true 20:01 sfan5 or whatever it was called 20:01 tenplus1 no-one ever complained of missing area, but then again I ran it only once when map hit a huge size :D 20:01 Fixer "If enabled, invalid world data won't cause the server to shut down" 20:01 Fixer thats not it 20:02 sfan5 deleting all faulty mapblocks does not help if the problem keeps reappearing 20:02 Shara tenplus1: Define 'huge size' for you :P 20:02 sfan5 tenplus1: just saying it can happen in theory 20:02 Fixer i want to remove unknown entities/blocks whatever :} 20:02 sfan5 Fixer: i was talking about 1 20:02 tenplus1 current Xanadu is sitting at 45gb 20:02 Fixer sfan5: sometimes it does, including in modded minecraft 20:02 sfan5 incorrect 20:02 sfan5 given enough time the bug will reappear 20:02 Fixer sfan5: best way to resume server operation is to delete the mapblock and report the problem 20:02 sfan5 it might be a rare bug yes 20:02 sfan5 but it's not a proper fix 20:02 Fixer could be 20:02 Shara My servers seem to reach and then sit around 10GB 20:03 Fixer still, i want my server running now 20:03 Fixer i'm not gonna report the bug and wait 20 years before fix 20:03 Fixer while server is stopped 20:03 sfan5 which one are we talking about now? 1 or 3? 20:03 Fixer tidyman, robbief and other people had this crash in mapblock thing 20:04 Fixer sfan5: removing faulty mapblock 20:04 sfan5 ignore_world_load_errors will help 20:04 sfan5 Fixer: have they reported the bug? 20:04 Shara I suspect RC stopped growing only because I set limits on the world size 20:05 Fixer don't remember, since problems occured many weeks ago and they were fixed by deleting the area iirc 20:05 Shara And DL probably hasn't stopped growing... at least when people can play 20:05 tenplus1 before when a faulty mapblock affected server we got as close to broken area as possible and ran /deleteblocks here 50 to fix ti 20:06 Fixer sfan5: iirc pipeworks caused crash on some server in some way, so removing mapblock fixed it 20:06 sfan5 huh 20:06 Fixer bug must be reported ofc, but server owner wants to resume server work as fast as possible 20:09 Fixer without deleting mapblock you end up with often multiple server crashes 20:11 tenplus1 hi paramat 20:16 tenplus1 hi Megaf 20:17 Megaf heya 20:51 tenplus1 hi ssieb 20:55 tenplus1 nite all :D 21:01 benrob0329 Hi rubenwardy 21:07 Fixer anyone remembers about some autorun commit, what was that? 21:08 Calinou it was probably made by nerzhul 21:08 Calinou (IIRC) 21:08 Amaz Fixer: https://github.com/minetest/minetest/commit/b6dfae02215d7bd61e06ff1999ee3ecb0ec80b9e This? 21:08 nerzhul Calinou, no 21:08 Fixer yes, this, now what is WoW-style Autorun ? 21:08 nerzhul toggle key, you walk automaticly, like wow 21:09 Calinou yeah, for long roads 21:09 Calinou nerzhul is a WoW fan 21:09 Fixer OH 21:09 Fixer got it 21:10 Fixer where is crash when I need it? (under gdb) 21:11 Shara Crash is never there when you need it. 21:11 Shara It's sort of a rule. 21:11 Calinou debug builds remove bugs :) 21:11 Calinou de-bug 21:11 paramat 'autorun' is an amazing feature, but the word needs to change to automove, because often it is walking or swimming or flying 21:11 nerzhul Calinou, i played wow from Vanilla 1.4.2 to Draenor (6.2) 21:12 nerzhul but i don't play legion 21:12 Calinou how about we rename it AUTORUN.INF 21:12 Calinou :) 21:12 paramat i mean just the displayed word 21:12 Fixer Calinou: cursed word 21:13 paramat in fact we don't have 'run' in MT, it's either walk or cheaty-fast at 20n/s 21:13 Calinou woo, I just reached 2,600 comment karma on reddit 21:14 paramat 45mph 21:15 Calinou DuckDuckGo says 20 km/h is 12.4 mph 21:15 Calinou (1 node = 1 cubic meter) 21:15 benrob0329 Gonna be off and on for a bit 21:16 paramat 20 nodes per second 21:16 garywhite & 1 node = 1m right? 21:16 paramat assuming that 21:16 Jordach yes 21:16 garywhite That's 72 km/h 21:17 Calinou true life question: https://i.redd.it/swlatr90dsty.png 21:18 paramat equating 1.75 nodes with average human height a node is a little less than a metre 21:19 benrob03291 Really? I alwats thought a node was 1 meter even.. 21:24 red-002 he is still an op 21:25 benrob0329 Wtf 22:01 Megaf_ Im back! 22:01 * Megaf_ roars at ShadowBot 22:01 Megaf_ eh 22:01 * Megaf_ roars at Shara 22:02 Fixer https://twitter.com/CyberEveryword/status/857047317186301955 22:06 benrob0329 o/ 22:08 Fixer fps problems intensify 22:08 Shara Hello RoaryTiger 22:08 Fixer went down from 60 to 10 in debug build 22:09 Shara That bot really should respond to roaring. 22:15 RoaryTiger hm, xfwm4 as WM on Mate DE. works well 22:22 RoaryTiger current desktop http://imgur.com/a/Ymqtn 22:23 Calinou is she your girlfriend? 22:24 RoaryTiger An acquiesce 22:24 RoaryTiger I took the photo and made the wallpaper from it 22:24 benrob0329 My brain hurts 22:25 RoaryTiger benrob0329, why is that? 22:25 benrob0329 You using xfwm, on MATE, with Breeze as your theme 22:26 benrob0329 but the Gnome icon as the menu 22:26 benrob0329 This is the franken-top 22:26 RoaryTiger indeed 22:27 RoaryTiger benrob0329, thank me for not been using FreeBSD kernel at this time with Debian userland 22:27 benrob0329 (As I look up the fbsd handook) 22:29 Calinou hi benrob0329 22:29 benrob0329 Hi Calinou 22:32 RoaryTiger this shade of blue is better http://i.imgur.com/Vt6MzUn.png 22:34 Calinou I used to use Roboto as system font, but it doesn't look that good, I find 22:34 Calinou at least on loDPI at small font sizes and with the occasional drop shadow 22:34 Calinou I'm using Noto Sans right now, which is the Manjaro KDE default 22:34 Calinou looks good, both on loDPI and hiDPI 22:43 benrob0329 Grub is stuck on loading initial ramdisk...thats probably not good 22:44 RoaryTiger it isnt 22:45 red-002 oh fun windows defender is detecting a virus is a irc log 22:46 benrob0329 *sigh* do I try to fix it...or reinstall? 22:46 benrob0329 That is the question 22:46 Calinou yeah, that can happen if it contains JavaScript, dangerous commands, or stuff like that 22:46 Calinou you can add an antivirus exception to your IRC log folder, or disable logging to text 22:47 Calinou (I use Quassel, so all logs are stored in a PostgreSQL database on the server…) 22:47 red-002 well it is a log of ##security 22:47 Calinou yeah, probably why 22:47 Calinou benrob0329: search for "grub stuck on loading initial ramdisk" or something, also ask in your distro's IRC or forum 23:23 red-002 wow nice spammers got mass k-lined