Time Nick Message 00:06 benrob0329 Back 00:25 * Sokomine waves an advertisement sign for trees_lib in front of paramat and octacian 00:25 octacian Will take a look. 00:26 octacian I'm making a subgame from scratch though, so unsure as to how good it would be 00:26 octacian I already use one library, that being hudlib, so we'll see. Possibly trees_lib and plants_lib though... 00:27 Sokomine it's just because you mentionned trees. i still think that my trees_lib would be fine for mtg 00:28 octacian ..which reminds me, I need to update hudlib's forum post, it's way out of date and missing the features that actually make it good ATM xD 00:28 octacian huh, will take a look though. 00:28 Sokomine it does not handle the initial creation of the schematics or the placement of trees at mapgen times. it's just good for defining all the tree nodes (trunk, planks, leaves, sapling) and letting trees grow from saplings. but it's not up to date for the lba version of trees 00:31 octacian Will take a look. ATM though, will probably write from scratch as my trees use two nodes for trunk, trunk node (larger), and log node (connected nodebox) 00:39 Sokomine sounds intresting 00:48 benrob0329 You know, its really annoying when all of the sudden, things don't work right anymore 00:48 benrob0329 Its like, infuriating 00:48 benrob0329 Like, show me a wall you need taken down 00:49 benrob0329 Because my video editor just dicked me over 00:55 benrob0329 *sigh* 00:55 benrob0329 my recording audio has a good 1 sec delay on it now 00:56 benrob0329 And because I do a lot of cutting at the start of the video, its noticeable 01:14 benrob0329 o/ kaeza 01:14 kaeza o/ benrob0329 01:15 * benrob0329 contemplates making a video editor with ffmpeg/sfml 01:16 benrob0329 *sigh* do I redo this video in Kdenlive? 01:16 benrob0329 Or blender 01:16 benrob0329 Or try to fix the audio 01:17 benrob0329 Possibly unsuccessfully 01:17 NathanS21 ben have you tried out shotcut? 01:17 benrob0329 Yes 01:17 NathanS21 I use that for all my videos, works fair well, for what I do 01:17 benrob0329 Too basic 01:17 NathanS21 Kdenlive never plays smooth for me, which I don't understand 01:18 benrob0329 I've always had problems with shotcut not rendering correctly, or just baling when I want it to do something big 01:18 benrob0329 Openshot wont even play 01:19 benrob0329 And every other editor slows down once you start to layer things 01:20 benrob0329 I can't quite figure out why layering an image is hard 01:20 octacian paramat: So, I've got a problem. When I place a schematic using minetest.place_schematic, it's placed from the left corner rather than in the center where the trunk is. How can I change that? 01:20 benrob0329 every 2d framework layers hundreds of them fine 01:20 octacian I'm guessing it has to do with yslice_prob? 01:20 benrob0329 Video editors, heck no 01:21 benrob0329 octacian: I just use relative coords 01:22 octacian benrob0329: what do you mean? Just add/subtract from x and y a specific amount? 01:22 benrob0329 yes 01:24 octacian I'm pretty sure there's another way to do it... 01:24 octacian IDK though 01:24 benrob0329 spawn_pos = {x = (pos[x] + #), y = (pos[y] + #), z = (pos[z] + #)} 01:25 benrob0329 Its a bit of a pain, but it works 01:31 rubenwardy benrob0329, there is no good foss video editor :( 01:32 rubenwardy there's also no foss music player as good as itunes 01:32 rubenwardy I use rhythymbox, but the UI sucks 01:40 paramat erm .. 01:44 benrob0329 rubenwardy: I hear Clementine is good 01:44 benrob0329 And Kdenlive is getting beyter 01:44 benrob0329 its seen huge performance boosts 01:44 NathanS21 Clementine is great 01:45 benrob0329 *better 01:45 benrob0329 But no video editor that I have found can handle animation or layering well 01:45 kaeza what "good" do you need in a music player? audacious+caja or really anything works fine for me 01:46 benrob0329 I can legit use mplayer if I need to, I'm not picky when it comes to music 01:46 paramat https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L984 there are centering flags but i don't think you can use thse with 'place schematic' 01:46 benrob0329 But Gnome's build in Music app works as well 01:46 paramat just offset the placement point as described 01:46 benrob0329 (And don't you dare tell me that gnome can go die) 01:47 kaeza ew GNOME3 01:47 benrob0329 ew 01:47 kaeza GNOME2 is fine tho 01:47 benrob0329 Heh, if you like yout screen real estate taken up with 2 bars 01:48 benrob0329 3 actually 01:48 paramat https://github.com/minetest/minetest_game/blob/master/mods/default/trees.lua#L377 just as done here 01:49 kaeza better than navigating hamburger menus looking for some option 01:49 kaeza plus G3's "bar" or whatever it's called takes even more space than a traditional title bar + menu bar combo 01:49 benrob0329 Global menus? If done right they do wonders for an app 01:49 benrob0329 Pixel Saver helps with that 01:50 benrob0329 Aka it hides the crap outa that when maximized 01:50 benrob0329 Unless the app needs it to be shown 01:50 paramat nothing to do with y-slice 01:51 benrob0329 so basically, minetest is practically full screened, without having to handcuff myself to a sungle workspace 01:51 benrob0329 (If you touch literally anything minetest freaks the heck out in fullscreen 01:52 paramat schems are placed from their 'minimum point': min x/y/z 01:53 rubenwardy kaeza, itunes has a really nice album art view 01:53 kaeza rubenwardy, uh album art? 01:54 rubenwardy http://core0.staticworld.net/images/article/2012/12/albums-view-2-100017933-orig.png 01:54 kaeza I just need to listen to music; I don't care abotu album art at all :P 01:54 benrob0329 Thats in...literally almost every music app 01:54 rubenwardy none of the ones I've found 01:55 rubenwardy there's album listings, but no album art tiles where you can then click to see art 01:55 rubenwardy s/art/tracks/g 01:55 benrob0329 https://wiki.gnome.org/Apps/Music 01:56 rubenwardy I have a feeling I tried that ages ago and it didn't work, but I'll try again 02:10 rubenwardy gnome music didn't work 02:11 rubenwardy but in researching it I found a better looking one - lollipop 02:11 benrob0329 Heard of it 02:11 benrob0329 Never tried it 02:16 rubenwardy thanks though! 02:16 rubenwardy this is what I'd hope would happen by mentioning that 02:17 benrob0329 rubenwardy: so how is it? 02:18 rubenwardy it's good 02:18 rubenwardy so far 02:22 * benrob0329 watches the new ep of Doctor Who 02:22 rubenwardy it's good :D 02:22 rubenwardy the writing for this series has been good so far, imo 02:22 benrob0329 I mean the second new ep 02:23 rubenwardy no eye dust yet 02:27 benrob0329 "It speeks emoji" of fricken corse 02:30 rubenwardy XD 02:30 rubenwardy night o/ 03:57 benrob0329 Update: 03:57 benrob0329 Audio was not an issue with flowblade 03:58 benrob0329 Files got mixed up and I renamed on thinking it was the original 03:58 benrob0329 Was actually a proxy 03:58 benrob0329 So I am rendering the fixed version now as a losless h264 03:59 benrob0329 Ill probable recompress it for upload using WINFF 03:59 benrob0329 *WinFF 04:15 octacian Night all! 06:00 benrob0329 http://ethanschoonover.com/solarized 06:00 benrob0329 Gnight all 06:29 Zeno` I use solarized dark (with some very small modifications) 08:51 Shara Morning all 08:51 sfan5 morning 09:06 tenplus1 hi folks 09:08 Shara Hi sfan5, hi tenplus1 :) 09:08 tenplus1 hi Shara :) 09:26 CWz Ay 09:27 tenplus1 hi CWz 09:28 tenplus1 I've noticed that sometimes when placing a chest or hopper it doesnt create the formspec 09:28 tenplus1 totally random but happens at times 10:11 tenplus1 hi fixer 10:57 tenplus1 heh, the Pixel Shadow episode on Xanadu was quite funny, shame they got lost for a while: https://www.youtube.com/watch?v=K97uXmMqr3Q 11:03 tenplus1 hi kaeza 11:04 kaeza hi tenplus1 11:35 tenplus1 hi rubenwardy 11:35 rubenwardy hi tenplus1 11:41 tenplus1 heh, we have an influx of new players beacause of video now :PP 11:41 tenplus1 thx robbie 11:47 tenplus1 hrm, irc stalled 11:53 tenplus1 hi behalebabo 11:53 behalebabo hello 12:09 tenplus1 hi Darcidride 12:10 Jordach hi tenplus1 12:10 Jordach :^) 12:10 tenplus1 hi Jordach 12:10 tenplus1 https://www.youtube.com/watch?v=K97uXmMqr3Q 12:10 Jordach lma 12:10 tenplus1 did you see it already :P? 12:11 Jordach >twisting body 12:11 Jordach *automatically suspicious* 12:12 tenplus1 lol... it's pixel shadow episode :P 12:12 sfan5 >nyancat rainbow 12:12 sfan5 rip 12:12 tenplus1 nope... got a replacement pbj_pup mod that has nyan kitty back in action... can find both spawning in world 12:43 tenplus1 the 0,0,0 glitch and the 0,0,0 slide glitch may be linked in some way 12:43 tenplus1 hi nathan 12:43 NathanS21 hi tenplus1 12:45 tenplus1 wb ruben 12:46 rubenwardy hey tenplus1 12:46 tenplus1 :P 13:03 tenplus1 hi lumidify 13:07 lumidify Hi sin-1(0.1908089954) 13:07 tenplus1 :P 13:07 * tenplus1 has sin'ned 13:07 lumidify (this is in degrees, not radians, btw) 13:08 tenplus1 ah, good to know :DD 13:09 tenplus1 btw we have knockback on Xanadu which we are testing, and the slide bug when detatching player is quite noticable... also sometimes sticks player at 0,0,0 location which may give insight to the joining 0,0,0 glitch 13:11 sfan5 the 0,0,0 bug is aleady fixed 13:11 tenplus1 what was causing it ??? 13:11 tenplus1 also hi sfan :P 13:12 sfan5 this https://github.com/minetest/minetest/commit/c38985825f299999135cc01aaf0052ec9138135a ? 13:12 tenplus1 it was weird that hitting player a few hundred times to cause knockback eventually resulted in them moving to 0,0,0 location when they were no where near that 13:12 sfan5 that's a different one for which the PR is not merged 13:56 nerzhul hi sfan5 :) 14:00 nerzhul sfan5, do you think i can re-use your method of windows build to generate a proper user snapshot for windows ? 14:02 benrob0329 I smell a nerzhul 14:03 Fixer hi 14:03 benrob0329 Hello 14:04 nerzhul benrob0329, wtf 14:04 * VanessaE tosses nerzhul some deodorant 14:04 VanessaE here, this ought to help 14:04 VanessaE ;) 14:04 benrob0329 heh 14:05 nerzhul it's not for me :p 14:08 benrob0329 Nah, you need a detox to smell better 14:09 * benrob0329 checks Github 14:10 benrob0329 >no notifications 14:10 benrob0329 :-( 14:15 Fixer nerzhul: what to do you think about autobuilding flatpak/whatever daily builds? 14:21 VanessaE bbl 14:24 benrob0329 Hi rubenwardy 14:26 nerzhul Fixer, i think it can be a good idea to have all build possible but i don't have knowledge about flatpack, i need to document 14:27 nerzhul i really want Gitlab CI to automate a daily build pipeline for various distros DEB/RPM/EXE/FartPack 14:36 sfan5 nerzhul: the buildbot does exactly what you need 14:37 nerzhul perfect, does it generate a distributable binary dir or should i extra data from it and exe ? 14:39 nerzhul i should go, will re-read in 1 h :) 14:41 benrob0329 What about Tar.Gz for Arch? 14:43 sfan5 why would we have a build for arch which has the AUR 14:43 sfan5 that's similarily useless as providing binary packages for gentoo 14:44 benrob0329 https://youtu.be/HVsEBGk5RVI 14:44 benrob0329 True 14:45 Jordach sfan5, rekt 14:45 benrob0329 paramat: that's the moonrealm video 14:46 benrob0329 I wish I could have put a bit more work in but Flowblade was being a bitch. 14:46 benrob0329 !tell paramat https://youtu.be/HVsEBGk5RVI 14:46 ShadowBot benrob0329: O.K. 14:48 tenplus1 hi folks 14:48 Jordach hi tenplus1 14:48 tenplus1 ehe, snap! 14:49 benrob0329 Hi ten 14:49 tenplus1 hi ben 14:49 * tenplus1 got caught in a hail storm 14:49 benrob0329 Remind me not to use flowblade until some bugs get worked out 14:49 tenplus1 flowblade ? whassat 14:50 benrob0329 https://youtu.be/HVsEBGk5RVI < the render freaks out quite a bit :-( 14:50 Jordach video editor 14:50 Jordach (NLE) 14:50 benrob0329 MLT bades 14:50 benrob0329 *based 14:51 tenplus1 video plays okie 14:51 tenplus1 am I missing something 14:51 benrob0329 Also, I don't think that the volume worked :-( 14:51 benrob0329 It plays 14:51 benrob0329 But its a crap render 14:52 benrob0329 And the music is too loud 14:52 tenplus1 ah yes, I see fuzziness in some frames 14:54 tenplus1 lolol, "... and now a very tired Ben tries to farm on the moon"... ahaha nice! 14:56 Fixer commits suicide within 5 minutes since nothing to farm 14:56 benrob0329 Lol 14:56 Jordach inb4 the Moontian 14:56 Jordach coming to theatres near you soon 14:56 tenplus1 if you grow apple tree on moonrealm does it surround it in air ? 14:57 benrob0329 Idk 14:57 tenplus1 or am I thinking of a minecraft mod... o.O 14:57 benrob0329 Yeah volume doesn't work 14:58 benrob0329 Its a known issue, I guess that for once the arch repos don't have the newest version of something 14:58 tenplus1 *cough* debian 14:58 benrob0329 Which never updates 14:58 Jordach tenplus1, galacticraft 14:59 tenplus1 ahh, prolly... if Yogscast used it then yes, that's the one :P 14:59 * Jordach remembers the jaffa factory 14:59 tenplus1 try using Xubuntu 17.04... it's pretty good and latest drivers etc 14:59 tenplus1 ahah yeh.... huge tin o beans as well 15:00 Jordach >drivers 15:00 Jordach nice meme 15:01 tenplus1 lol... youtube has some weird ass dank memes lately 15:02 benrob0329 I like arch > gnome 15:02 tenplus1 what dm are you using on arch ? 15:02 benrob0329 LightDM 15:02 benrob0329 It comes with Antergos, I just haven't felt like changing it 15:02 tenplus1 lxde w/t openbox ? xfce ? 15:03 benrob0329 Gnome3 15:03 tenplus1 ohh... tried it, was too heavy for me 15:03 benrob0329 Funnily enough, gnome only takes up 150 mb of ram, and almost no cpu 15:04 benrob0329 that's less than my web browser at times 15:04 tenplus1 nice... is that in total sitting on desktop after boot ? 15:04 * tenplus1 uses LXDE and sits at 120mb 15:04 benrob0329 that's sitting whilst doing things 15:04 tenplus1 gotta retry it sometime 15:05 benrob0329 gnome + fancy effects turned off = light 15:05 tenplus1 also full wayland support so might be able to do away with xorg 15:06 benrob0329 Also, get the pixel saver extension 15:06 tenplus1 whassat do ? 15:06 benrob0329 it'll hide most title bars on maximize 15:06 tenplus1 does it have global menus ? 15:07 benrob0329 those can't be hidden (aka it doesn't hide those menus) 15:08 benrob0329 but things like Minetest benefit from it a lot 15:08 tenplus1 kewl 15:08 tenplus1 will install later and test it out :) 15:08 benrob0329 Like, that video was recorded in windowed mode 15:08 tenplus1 since ubuntu is switching to gnome3 anyhoo 15:09 benrob0329 But yeah you'll probablu want to turn off most animations and stuff 15:10 benrob0329 That wont play nice with a netbook 15:10 tenplus1 definitely... not that much into eye candy at all, even minetest is running with it all disabled :P 15:11 tenplus1 I prefer speed and low memory usage over visuals :P 15:14 benrob0329 tenplus1: you'll want gconf editor, and probably dconf 15:14 benrob0329 They help with tweaking 15:14 benrob0329 Like, you can set org.gnome.desktop.interface.enable-animations 15:15 benrob0329 In gconf 15:15 benrob0329 (Terminal works too, this is just nicer) 15:16 tenplus1 no settings menu for al that in gnome3 ? 15:16 benrob0329 I would also reccomend removing your system's gnome-shell-extensions package and using the web interface 15:17 benrob0329 Gconf is part of Gnome3 15:17 tenplus1 ahkewl... 15:17 * tenplus1 scribbles this down :D 15:17 benrob0329 its just not a necessary app 15:17 benrob0329 So most distros leave it out by default 15:17 tenplus1 I like how easy it is to tweak things :D 15:18 benrob0329 You can break things horribly if your not careful, as with any advanced tweak tool 15:18 tenplus1 lol 15:18 benrob0329 So only change things that don't look suspicious :P 15:19 * tenplus1 glares at windows... suspiscious indeed 15:19 benrob0329 Lol 15:20 benrob0329 Using a PNG icon theme helps aswell 15:20 benrob0329 As then they aren't rerendered 15:20 tenplus1 lubuntu default has nice square png icons 15:21 benrob0329 numix ftw 15:21 tenplus1 hi nrz 15:21 benrob0329 greetings nerzhul 15:21 tenplus1 numix is ok, prefer light flat themes 15:22 benrob0329 I more mean the icon theme 15:22 benrob0329 (That is light and flat :P ) 15:22 tenplus1 sweet 15:22 benrob0329 Ark is a nice thene 15:22 benrob0329 *mr 15:23 benrob0329 *e 15:24 benrob0329 I wonder if there is ark-solarized :P 15:24 tenplus1 o.O gnome3 desky is 184mb install ???? wut! 15:25 benrob0329 184mb for a desktop environment isn't bad 15:26 benrob0329 (that's Desktop + themes + icons + apps) 15:26 tenplus1 will download ubuntu-gnome and test that instead ;D 15:27 benrob0329 *cough* antergos *cough* 15:27 tenplus1 lolol 15:28 benrob0329 Having on install options is nice 15:30 tenplus1 I like adding .iso files to the 40_custom file and booting into live iso's from ssd 15:39 benrob0329 tenplus1: You really should bood Antergos though, its beautiful 15:40 benrob0329 *boot 15:42 tenplus1 downloading :P 15:47 benrob0329 Also, https://wiki.gnome.org/Apps/Polari is the official gnome irc client (not that I use it) 15:48 tenplus1 looks basic... 15:48 Wayward_One hi all 15:48 benrob0329 Thr auto patsebin upload feature looks nice 15:49 tenplus1 hi Wayward_One 15:49 benrob0329 Hi wayward 15:51 tenplus1 hi sniper 15:56 tenplus1 I kinda wish there was a linux distro that would work on mobiles instead of android 15:56 benrob0329 SailfishOS 15:56 benrob0329 Or some fork of Ubuntu Touch possibly 15:57 benrob0329 Tbh Gnome is the most tough friendly interface I've seen 15:57 benrob0329 *touch 15:57 tenplus1 my lenovo mobile has been stripped back and still uses 426mb just to sit and answer calls... I'd rather have a linux desky with caller app instead :PPP wishful thinking tho 15:57 tenplus1 latest gnome 3.2 does look good 15:59 tenplus1 I've used the Meizu MX-4 when it was out, my bro had one running Ubuntu Touch... great device :PP 16:00 benrob0329 https://www.gnome.org/news/2017/03/gnome-3-24-released/ 16:00 tenplus1 wait... recipes ???? wut 16:00 tenplus1 nightlight is handy tho 16:01 Wayward_One plasma mobile looks good too: https://plasma-mobile.org/ 16:02 tenplus1 plasma, as in kde ??? 16:02 Wayward_One yep 16:02 tenplus1 ooh... I do like me some kde :))) 16:03 tenplus1 if it's native linux then hell yeah... will try that 16:03 benrob0329 https://youtu.be/_Z1PAXiyTB0 16:03 benrob0329 Gnome is going places :D 16:08 benrob0329 That video was made with Blender O_O 16:14 tenplus1 blender is pretty good lately, I ilke the video/game engine included 16:24 benrob0329 BGE is very outdated 16:24 benrob0329 Blender is great for animation 16:24 benrob0329 But the VSE is really slow 16:24 tenplus1 yeah some of the movies done with it are amazing... the dragon one (cant remember name) was kewl 16:25 benrob0329 (And doesn't handle proper image transform) 16:26 tenplus1 if only it had a proper import.export for b3d 16:27 benrob0329 Although, you can use scenes in the vse 16:28 benrob0329 So you could actually use blender internal with a shadeless material to do animation 16:28 benrob0329 I should try that 16:28 tenplus1 one of these days I gotta try it out... 16:29 tenplus1 btw, is anyone good with textures ? 16:29 benrob0329 i used blender for that page scroll 16:29 benrob0329 Worked out pretty nice 16:31 tenplus1 we need better textures for the horse mobs... the current one's are far too basic 16:33 benrob0329 tbh most mobs need new models 16:33 tenplus1 yeh... 16:33 benrob0329 DM especially 16:34 tenplus1 current models are donated by many different ppl... 16:34 benrob0329 And reused over the years 16:34 tenplus1 heh yeah... 16:34 benrob0329 But hey, who needs zombies wheb you have animated dirt? 16:35 tenplus1 I kept the simple mobs cause that's what redo was built from :P 16:35 tenplus1 but on xanadu dirt monsters have a zombie texture :D 16:35 benrob0329 that's totaly not possessed by the soul of previous respawns 16:36 tenplus1 lolol 16:36 tenplus1 it's good to see many new mob api's making an appearance on server tho :) it's a feature ppl want on mt 16:37 benrob0329 I should try my hand at redoing the dm model 16:37 tenplus1 go for it :))) 16:37 benrob0329 Based on that one drawing from a long time ago 16:37 benrob0329 Idk if I could find it at this point 16:37 tenplus1 on xanadu we use a re-textured player model for dungeon master :) and the dungeon lord uses the big model 16:39 tenplus1 mobs that look like players seem to be more scary 16:39 tenplus1 hi Krock 16:39 Krock hi tenplus1 16:39 Krock was I faster this time? *hopes* 16:39 tenplus1 1 second out 16:40 Krock aww shit man 16:40 tenplus1 :P 16:40 Shara Hi Krock 16:40 Krock hi Shara 16:40 tenplus1 wb sh 16:40 tenplus1 *hara 16:40 Shara :P 16:40 tenplus1 ooh, I really gotta clean my kb tonight :D 16:40 Shara I'd say :P 16:40 benrob0329 https://forum.minetest.net/viewtopic.php?f=17&t=7161&hilit=drawing+dungeon+master 16:40 tenplus1 ahaha 16:41 benrob0329 ^^ that is what a DM should look like 16:41 tenplus1 hrm... that'd be scary as hell 16:41 Krock benrob0329, old topic but the art is still great 16:41 benrob0329 tenplus1: exactly! 16:42 benrob0329 A DUNGEON Master shouldn't look like a hiant teddy bear 16:42 benrob0329 *giant 16:42 tenplus1 yeah it is kinda cuddle, even with 3 diff textures 16:43 benrob0329 It should be fearsom and menacing 16:43 benrob0329 Something that if you see it...run 16:43 benrob0329 Because unless your a Dungeon Wisperer, you going to doe 16:43 benrob0329 *die 16:44 tenplus1 especially with knockback on... you get tossed around like a caesar salad 16:44 benrob0329 Granted, if you do tame one that'd be awesome :D 16:44 benrob0329 Its be like an Iron Golem, only more amazing :-) 16:45 benrob0329 Its like, "oh what, you build a littke statue" 16:46 tenplus1 *boom* fireballs 16:46 benrob0329 "I tamed the f*cking master of the underground." 16:46 benrob0329 "Fear me, not some wimpy iron blocks." 16:47 tenplus1 maybe I shoudl add a staff to mobs_monsters that fires dm fireballs... special/very rare items to make it 16:49 Shara Yes you should :P 16:49 Shara But non destructive ones please :P 16:49 tenplus1 and they definitaly need to respect protection :DDD 16:50 Shara They shouldn't destroy the landscape at all if giving them to players 16:50 tenplus1 only mobs :P 16:50 Shara Yup 16:50 Shara (or other players) 16:51 * Shara sometimes rides around on a dragon toasting players with fireballs 16:51 tenplus1 sweet... am still swithering whether to add those to server... 16:51 Shara hehehe 16:51 Shara well, I still don't have dragons spawnning naturally it seems 16:52 Shara I really need to tweak values sometime 16:52 tenplus1 what are the current mob:spawn settings ? 16:52 Shara Don't remember right now 16:52 Shara andI have a cat sitting on my arm, so it's difficult to look at anything outside this window :) 16:52 tenplus1 hehehe 16:53 benrob0329 tenplus1: btw, how does one get into Xandu? 16:53 tenplus1 borders are currently open, anyone can join :P 16:53 benrob0329 sweet 16:53 benrob0329 for how long? 16:53 tenplus1 I still wanna change mob spawning for animals to lbm's... spawn on map generation only so they are rare 16:54 tenplus1 should be open for a good while, until server resets and closes it again :D 16:54 Shara I ran about a bit on there a few nights ago. Players were chatting about how much they like glowworms :P 16:54 tenplus1 heh yeah, and I love the iron fishing rod using glowworms 16:55 Shara I still want to add more things to CRL, but been distracted 16:55 tenplus1 what kinda things you got in mind ? 16:55 Shara And got annoyed by stairs when I wanted to add them 16:55 Shara Too many stairs mods to think about :P 16:56 benrob0329 there, now my name is registered :P 16:56 tenplus1 yeah it gets very annoying 16:56 tenplus1 ehe, visit public tree and crop farms to stock up on a few things before exploring bed :P 16:56 tenplus1 *ben 16:57 garywhite tenplus1: https://www.youtube.com/watch?v=K97uXmMqr3Q 16:57 Shara That's the only reason CRL doesn't have stairs/slabs yet for the bricks 16:57 tenplus1 hi gary 16:57 garywhite hi 16:57 tenplus1 ehe, seen it already dude :P 16:57 benrob0329 hmmm, not much in here..oh there's that sock I kicked off last night 16:58 tenplus1 stairs redo uses same registration as default stairs, but has stairs.register_all _corner _invcorner _slope as extras 17:00 benrob0329 M 17:00 benrob0329 ah crap 17:00 Shara yea, I'd want to include redo 17:01 tenplus1 it's a straight drop in, but... it doesnt use the fine pointing functions... it keeps things very simple 17:01 Shara Maybe you can help me with it sometime? 17:01 tenplus1 yeah no probs 17:01 Shara Been a while since I looked at it, but kept feeling like I was missing something 17:01 benrob0329 tenplus1: would you want a Xanadu cinematic video? (with permission from builder ofc) 17:01 tenplus1 sounds good ben, will run it by Shinji 1st 17:02 tenplus1 Shara: I prefer placing stairs on a specific face and using shift to place in different rotations :) it's a lot easier to remember 17:02 benrob0329 Id do one for VE servers, but even my rig struggles with those :P 17:03 tenplus1 I remember an ethereal flyby which was nice :) although ethereal has been updated since then with some new biomes :D 17:03 benrob0329 Yeah, I kinda want videos like that to be a regular thing :P 17:03 tenplus1 kewl :) would love to see them for different mapgens :D 17:04 benrob0329 Finding tge music is the hardest part tbh 17:04 tenplus1 *cough* goa trance for server 17:04 benrob0329 Link? 17:04 tenplus1 er... lol... 17:04 benrob0329 What..I missed sonething 17:05 tenplus1 I have many songs I like but none you can use by license :PPPPP 17:05 benrob0329 > 17:05 benrob0329 Joke / head 17:06 tenplus1 qwhat's a good cc0 music site 17:06 benrob0329 Cc-by/sa is fine too 17:06 benrob0329 Just no nc 17:07 benrob0329 Funnily enough, both of my cinematic videos were like an hour of footage chopped down to about 3 mins 17:07 tenplus1 http://freemusicarchive.org/curator/video 17:09 tenplus1 http://freemusicarchive.org/search/?adv=1&quicksearch=&search-genre=Electronic%2C+Deselect+All&duration_from=&duration_to=&music-filter-CC-attribution-only=on&music-filter-CC-attribution-sharealike=1&music-filter-CC-attribution-noncommercial=1&music-filter-CC-attribution-noncommercial-sharealike=1&music-filter-public-domain=1&music-filter-remix-allowed=1 17:09 tenplus1 ooh big link... 17:09 tenplus1 free to use electronica :P 17:11 * Shara wants to see more good videos too 17:12 benrob0329 Ah, but finding the best of the music is difficult 17:12 tenplus1 Minetest needs more celebrities on youtube :) I love watching vids on it... 17:12 Shara I wonde rif Robbie will film on DL next like he said 17:12 tenplus1 hope so :)))))) that'd be fun... I like your spawn area 17:12 tenplus1 and pet hedgehogs 17:13 * Shara is playing with grappling hook mod again 17:14 tenplus1 I still like the idea of gloves in armor mod that enables sneak glitch so players can climb faces/buildings 17:14 Shara Yea, that's what I always hoped for 17:14 benrob0329 Oohh, +1 17:14 Shara Make the extra mobility a thing to earn, maybe sacrificing some defence for it 17:15 tenplus1 since we have 6 armor slots anyhoo... always 1 extra for gloves :D 17:15 Shara I'd have liked to see 6 used for some kind of generic accessories 17:16 benrob0329 but whay would Sam's gloves look like? 17:16 Shara I still have the bubble talisman I made for breathing underwater lying around unused 17:16 benrob0329 Boxes made of leather? 17:16 tenplus1 since the new armor api has inventory functions now we can have them add fly, fast and other privs 17:16 tenplus1 a ghost shell that allows noclip etc 17:16 Shara even made the texture for that thing 17:17 Shara but it would use up the slot for chest armour currently, and I can't decide if I like that 17:17 tenplus1 same way you use different boots for speed, jumping, gravity etc... you use what you need at the time 17:17 benrob0329 I might redo that video in blender 17:18 tenplus1 which one ? 17:18 benrob0329 Moonrealm 17:18 tenplus1 the link you pasted earlier ? 17:18 tenplus1 ahh gotcha 17:18 benrob0329 Yes 17:18 Shara but I'm hesitant to look at adding armour for sneak until we know what state sneak will end up in. 17:18 benrob0329 and post that as my main Thursday video 17:18 benrob0329 unlisting the old one 17:18 tenplus1 good point... I want original sneak glitch possibility with the falling/sneak bug fixed 17:18 Shara It's no good building mods around an option that will only last one version 17:19 Shara Sadly I don't think that's going to be an option 17:19 benrob0329 Proper parkour in mt woukd be awesome :D 17:19 benrob0329 Make people want to update, instead of fork 17:19 tenplus1 the one thing minecraft didnt have was sneak glitch that allowed so many player moves :P walking along wall ledges and handholds etc 17:20 tenplus1 in Xanadu Mk2 we had the parkour tower that was amazing, relied on every aspect of player movement to complete 17:20 Shara I really liked the whole needing to hold shift mechanic because it did actually require some attentiona nd focus to do really tricky stuff 17:21 tenplus1 +100 17:22 Shara But unless one of us makes code that does all that without the bad parts, we're likely not getting it all :P 17:22 tenplus1 b uuuuuuu 17:22 tenplus1 wish I kept up with my c++ code learning 17:22 benrob0329 Like I said, proper parkor :P 17:23 Shara Same feeling Ten 17:23 benrob0329 Rather than sneak, add wall jumps, rolls, leaps 17:23 tenplus1 I know sneak currently lets you fall and catch a ledge to stop falling, but you cannot walk along the ledge like before or jump 17:23 Shara I can't see that going down well 17:24 tenplus1 enablking old behaviour gives you that but you can take advantage of sneak glitch to stop fall damage :( 17:24 benrob0329 Allow the player to crawl, and sneal through enamy territory 17:24 tenplus1 we need sneak animation 17:24 Shara I run a fairly serious survival server and honestly don't care about the fall damage. 17:24 tenplus1 also crawl (1x1 block size) 17:24 Shara If you need fall damage to make it difficult, you're doing it wrong :P 17:24 benrob0329 Shift = sneak, ctrl = crawl 17:25 tenplus1 sneak animation we can see... :PPP 17:25 Shara Hmm, not sure if being able to crawl would just be weird in a game like this 17:25 tenplus1 would be fun exploring :D 17:26 Krock testing sneak code and forgot that the sneak glitch was disabled in the meantime 17:26 Shara Can mods change player collison box size? 17:26 * Shara dreams of shrink ray mod 17:26 Krock +5 minutes lost in my life for nothing 17:26 tenplus1 nope, but they can change visual size cause I use that in invisibility mod 17:27 tenplus1 lol, Krock 17:27 Shara yea, visual size I knew 17:27 Shara but it wouldn't work without being able to enable walking through 1 node high tunnels 17:28 tenplus1 wait, how does mitksunie's creature mod handle it... player can become chicken/ghost.sheep etc... 17:28 Shara then you could have something to shrink players to make exploring easier, but at the price of reduced defence and so on 17:29 benrob0329 You cannot currently change the player collision box 17:30 tenplus1 I like that ability in "Alice: Madness Returns"... shrinking lets you explore and see new things 17:31 Amaz Chaning that player's collision box would be soooo good :) 17:32 tenplus1 hi Amaz, and yeah +1 17:36 tenplus1 https://github.com/MirceaKitsune/minetest_mods_creatures/blob/master/creatures/api_players.lua#L101 17:36 tenplus1 players used different models in this version of creatures with their own collisionboxes 17:37 tenplus1 another good reason to get all the player stuff into it's own mod... 17:37 tenplus1 then it can be customized 17:39 tenplus1 kitsune has gone into a lot of detail so that mobs can see you in certain light levels, but not if you hide in the shadows... also footstep sounds etc 18:03 Sokomine in the shadows? how's that possible? or "just" line of sight? 18:03 paramat tenplus1: "I know sneak currently lets you fall and catch a ledge to stop falling, but you cannot walk along the ledge like before or jump" it's confirmed you can walk along a ledge with new sneak code 18:04 tenplus1 hi paramat, hi Sokomine 18:04 tenplus1 it measures light levels 18:04 tenplus1 he has functions for everything it seems :D 18:04 Sokomine oh :-) 18:05 tenplus1 even sound of footsteps which is amazing 18:05 Sokomine real shadows would be nice to have. or maybe not...my graphics card might be too poor for that 18:05 tenplus1 you can sneak up on a mob and if you make too much noise at once it turns around :PPP 18:11 Sokomine :-) sound is really useful when dealing with destructive mobs. they're easy to hear and can then be...disposed of. i just don't know how sneaking up on a mob would work...by pressing sneak? 18:12 tenplus1 a good use of sneak, we need a sneak animation 18:14 Sokomine good idea 18:15 tenplus1 I wonder how difficult it would be to handle node damage_per_second for ALL entities 18:15 benrob0329 Hiding the nametag on sneal would be nice 18:15 benrob0329 Also the minimap 18:16 tenplus1 yup yup 18:16 benrob0329 Being able to sneak around mobs too 18:17 benrob0329 Aka they don't have Omni-presence 18:17 tenplus1 the player should be a standard entity with controls to move it around and what affects player shoudl affect all entities if enabled 18:20 tenplus1 also we need changeable collisionboxes for player 18:20 benrob0329 If mt had a real physics engine, some of this stuff would be a lot easier 18:20 tenplus1 entity physics isnt so bad... a global routine for things like falling, floating, env_damage is possible 18:20 sfan5 can't you change players collisionbox from lua? 18:20 tenplus1 but we need player to act like a normal entity 18:20 tenplus1 no, doesnt let us... 18:21 benrob0329 sfan5: no! Its been requested for years! 18:21 sfan5 huh the C++ code would support is easily though 18:21 tenplus1 in creatures I possessed a rat, can easily go through 1x1 holes but the player collisionbox stops us 18:21 benrob0329 Do it!!! Please!! 18:21 paramat there'a PR for it 18:21 benrob0329 A hacky pr 18:21 tenplus1 link pls :P 18:21 benrob0329 Not a proper one 18:22 cheapie Sokomine: I caught one of your traders "elevator surfing": https://cheapiesystems.com/media/images/screenshot_20170424_131746.png 18:22 benrob0329 and it just shoves the collision box underground 18:22 tenplus1 hrm, no good 18:23 tenplus1 if all entities behave the same, inc. player model then we can add velocity and damage checking etc to everything and not just player 18:23 tenplus1 mobs with suffocation, drowning, fire damage etc 18:24 Shara Changeable collision box would be really, really nice 18:24 Shara I am currently playing as a small rabbit, but things quite far above my head stop me from walking under them 18:24 benrob0329 Having a way to rotate collision box would be nice as well, even if just a rough estimation (eg stairs) 18:28 Hijiri sfan5: you can change player collisionbox but it doesn't affect player movement physics (which is clientside and ignores collisionbox) 18:29 tenplus1 hi Hijiri 18:29 Hijiri But I think it will affect server physics if entities are set to collide with entities 18:29 Hijiri hi 11 18:29 sfan5 well it'd just need a packet to update the box on the client and everything would be good 18:30 Hijiri I think collisionbox might already be sent 18:30 Hijiri if you set collisionbox to 0 extend box on another player, you can't select the player 18:30 Hijiri 0 extent* 18:34 Krock yeah, width 0 has the tendency to be quite hard to select 18:34 benrob0329 Selectionbox or collision box? 18:34 Krock they're the same, no? 18:35 Shara They don't seem to be 18:35 Shara Rabbit player pointed at by another player here shows tiny box like expected for rabbit 18:36 Shara Rabbit still can't walk under something that would fit under 18:36 benrob0329 Imho selection boxes should be hidden by default 18:37 Shara I like that they show 18:37 benrob0329 But it ruins the clean look of it 18:37 Shara not to me 18:37 tenplus1 hidden by default, press F5 to show stats/collisionboxes 18:37 benrob0329 ^ 18:38 benrob0329 Thatd be beautiful 18:38 tenplus1 since F5 scrolls through all kinds of settings/views 18:38 Shara since selection boxes might not always be the same shape as a node, seeing them can be pretty important 18:38 Shara I don't always want to need f5 info on my screen to figure out why I can't pick something up 18:38 tenplus1 especially attacking those damned nssm tatantular... collisinobox is in their asses... cant kill them that easily :D 18:38 benrob0329 Its annoying to be recording and have everything you look at be surrounded by a big ass box is annoying 18:38 Krock I can't fine any selection box for the player 18:38 Krock *find 18:39 Krock there's only m_collisionbox, which is apparently also used as selectionbox 18:39 benrob0329 If yhe collision box doesn't match the node, that's not my fault 18:39 Krock (for players) 18:39 benrob0329 that's the moddera fault 18:39 benrob0329 *modders 18:40 Shara benrob0329: either way it would leave the player in a bad place. I agree an option for it would be nice, but why should that have to be by default? 18:40 benrob0329 because a polished look is best 18:40 Shara Being able to see what you're doing is better 18:40 tenplus1 doesnt F5 have a setting already to show more advanced ? 18:40 benrob0329 pointing AT the dang thing should be enough 18:40 Shara yea, but it's rarely that straightforward 18:41 benrob0329 Especially once we get rotating boxes 18:41 benrob0329 *cough* *cough* 18:42 benrob0329 Its sort of like this, imagine that every time you looked at something, it had a black border around it 18:42 Shara the real world isn't made of cubes either 18:42 benrob0329 Now imagine trying to film like that 18:42 Shara yea, but someone filming is not a normal player 18:43 Shara So your need shouldn't decide the default. I'm not arguing an option wouldn't be nice, just that part 18:43 benrob0329 I leave the collision box on outline because its the most subtle thing we have 18:43 benrob0329 And its still can be very in-your-face at times 18:43 tenplus1 the crosshair shows u what you point at most times anyhoo :P so long as I have that I'm happy enough 18:44 Shara f1 turns it off 18:44 Shara So just use that to film 18:44 benrob0329 F1 turns almost everything off 18:44 benrob0329 Then idk what I'm looking at 18:44 Shara Well it certainly makes it clean 18:44 benrob0329 Yes, but bad for playing 18:44 Shara as is no visible box 18:45 benrob0329 I can see what I'm pointing at with the crosshair 18:45 benrob0329 I dont need a black box to shove it in my face 18:46 Shara the box also lets you know what's actually in range 18:46 benrob0329 If someone is playing mt for the first time 18:47 benrob0329 And they see the crappy collision boxes we have for mobs 18:47 benrob0329 don't you think that'll but a sour taste in thiet mouth? 18:47 benrob0329 *put 18:47 Shara I've never once heard someone complain about it 18:47 benrob0329 Well, now you have 18:47 Shara Then write a PR and let the devs decide? 18:48 benrob0329 After I spend a year learning c++ 18:48 * tenplus1 adds an echo location feature where you can only sense things by sound... and it's default :DD 18:48 benrob0329 And then become familier with mt's source code 18:48 benrob0329 And then wait a year for it to be merged 18:49 Shara It's what I did when I wanted an option added. I didn't ask for it to be default though. 18:49 Shara Didn't take the devs long to add it either. 18:50 benrob0329 Your lucky then 18:51 sofar I wouldn't mind seing a "Node Highlighting - Off" option 18:51 sofar tbh node and entity highlighting style should become the same 18:51 Shara It would be very nice as an option. 18:52 Shara And since it's even directly on the settings tab, not at all difficult for people to change 18:52 benrob0329 True 18:52 Shara I'll even offer to take a look at it myself if no else has by the time I'm done with exams 18:54 tenplus1 tried to possess an anthro fox in creatures but it didnt work... only posessed his left leg... can make him go in circles tho 18:54 Shara lol? 18:54 tenplus1 :P 18:54 Shara ten, that's the most random/weird thing I heard all day :D 18:55 tenplus1 :) I try 18:56 tenplus1 sofar: here's one for the "what happened a million years ago" thread: https://www.youtube.com/watch?v=dOjGD_0SUqw 18:57 benrob0329 I think that thread died 18:57 tenplus1 yep, "lost my muffin" won 18:58 benrob0329 heh 19:02 Jordach lmao 19:02 tenplus1 hi Jordach 19:02 tenplus1 quassel seems a bit flakey of late 19:03 Jordach i misclicked 19:03 tenplus1 heh whoopsie 19:05 benrob0329 Hi Jordach 19:06 tenplus1 hrm... american burger with bacon and peanut butter and pickle.... mmm 19:06 tenplus1 hi Fixer 19:07 benrob0329 tenplus1: *hurl* 19:07 tenplus1 noooooo, that sounds goood 19:08 tenplus1 no hurl 19:08 benrob0329 **hhhuuurrrrrrrlll** 19:08 tenplus1 ehehehehe 19:08 tenplus1 what's your fav. foody ? 19:08 benrob0329 Macaroni and Cheese :P 19:09 tenplus1 ooh, not had that in forever 19:09 tenplus1 five cheese mac n cheese................... with bacon n peanut butter :DDD 19:11 benrob0329 Chicken Bakon :P 19:11 benrob0329 *bacon 19:11 tenplus1 om nom nom 19:12 benrob0329 Man, that's embarrassing..I misspelled Bacon 19:13 * benrob0329 rewatches epicnesd of etheral 19:14 tenplus1 rewatched that the other day :P is well done 19:14 tenplus1 ethereal has improved biomes now... inc. swamp 19:14 Shara It still needs more :P 19:14 tenplus1 agreed 19:14 tenplus1 paramat: how are the cave biomes coming along ??? 19:14 paramat there's an issue for rotating collisionboxes, there are problems with that. also there is an issue about showing boxes around entities 19:15 paramat erm haven't started yet 19:15 paramat underground decorations that is 19:15 tenplus1 hehe... I do like the lighting fixes tho, illumishrooms are actually highlighting surrounding nodes on generation now :D 19:16 Shara paramat: got a link to the boxes issue by any chance? 19:16 paramat release is earlier than i had expected, so am assessing my priorities for work, so maybe underground decorations 19:17 tenplus1 ooh you got a date for release already ? 19:17 paramat sorry no, only 900 to search through though 19:17 paramat 4th June freeze May 21st 19:17 tenplus1 heh... important fixes come 1st ... entity detach shoudl be one cause it's a common feature 19:17 Shara hehehe 19:18 tenplus1 texture changes can wait 19:20 tenplus1 and if possible finally add the find_node_near bool addition, that's gonna be a great feature for many mods 19:22 tenplus1 https://github.com/minetest/minetest/pull/5255 19:24 nerzhul https://www.youtube.com/watch?v=82QYuYgkygA 19:24 paramat for the boxes issue filter by 'feature request' 19:24 tenplus1 https://github.com/minetest/minetest/pull/5293/conflicts <-- what conflicts ?????? 19:25 paramat i think an option was suggested, but i'm not sure anything was agreed 19:27 paramat sometimes changes to nearby code can cause github to say there is a conflict 19:27 tenplus1 looks fine tho ?!?! 19:37 benrob0329 9/ 19:38 benrob0329 Meant / to check if I was still connected 19:38 tenplus1 lol 19:57 tenplus1 hi RobbieF 19:57 RobbieF \o 19:57 RobbieF Hey tenplus1 19:57 RobbieF so... what'd you think?! 19:57 tenplus1 funny video btw :P 19:58 RobbieF any feedback from your players? 19:58 RobbieF thanks buddy 19:58 tenplus1 you guys got lost for a bit :D 19:58 tenplus1 I've posted link in server and on forum for all to see 19:58 RobbieF We sure did! :D 19:58 RobbieF heh cool 19:58 tenplus1 it's good you got some help tho :P we had a few admin on server at the time 19:58 tenplus1 bonny regen'd lucky block arena but you never got to see that 19:58 RobbieF wonderful. 19:59 RobbieF yeah 19:59 RobbieF well, it was fun all the same 19:59 tenplus1 yeah, banana! 19:59 Calinou hi 19:59 tenplus1 hi cal 19:59 Calinou going to sleep soon 19:59 RobbieF :p bananas and corn. 19:59 Calinou thank you, uni project 19:59 RobbieF hi calinou 19:59 tenplus1 ehehe, I gave manglefox70 crystal boots and pick if she ever goes back on 20:00 Calinou RobbieF: I ordered a Bluetooth headset a few days ago, btw 20:00 tenplus1 so she can keep up :D 20:00 Calinou with your code 20:00 Calinou will not arrive immediately (it was out of stock) 20:00 Shara hi RobbieF, was a godo video :) 20:00 Jordach good* 20:00 Shara good* 20:00 tenplus1 :PP 20:00 Calinou was a godot video :P 20:00 Shara Jordach: meow :P 20:00 tenplus1 you saw Skrote's roller coaster at the end, that's a fun ride btw 20:01 Shara Calinou: that would involve too much waiting :P 20:04 benrob0329 RobbieF: saw the video (some of it anyways) 20:04 benrob0329 You: "Hiiiiiii!!!" 20:04 benrob0329 Mangle: "hi" 20:05 benrob0329 Me: heh 20:06 tenplus1 was a fun video :D 20:06 RobbieF Woohoo Calinou! Thanks dude! Which headset you get? 20:06 RobbieF thanks Shara :p 20:07 RobbieF Thanks Calinou also re. video 20:07 RobbieF tenplus1 I just wish I had a minecart! that looked AWESOME 20:07 tenplus1 I gotta refill the chest 20:07 Calinou I'll only have it in 1-2 weeks, but it is https://www.amazon.fr/dp/B00NBR6QMK/ 20:07 RobbieF hahah benrob0329 it picked up from there! LOL 20:07 Calinou I've tested wireless earbuds (using Bluetooth too) and they work on Linux, so the headset should be fine 20:07 RobbieF "Sexy Baby In Thong" scene = priceless. 20:08 tenplus1 ahaha yeah, was giggling at that one... we have a weird selection of skins :D 20:08 tenplus1 we use to have Dr. Frankenfurter from Rocky Horror Show but removed that for the sexy black man 20:09 RobbieF :p 20:12 RobbieF Holy crap Calinou - those look INSANE! 3hz?!!! 20:13 RobbieF gonna loosen your earwax for you! :p 20:13 benrob0329 Lol 20:13 benrob0329 Some people's car speakers 'll do more than that :P 20:14 Calinou RobbieF: specs mean nothing 20:15 Calinou I read a few reviews and audio quality seems to be decent, but bass boost adds too much bass (it's fixable with an equalizer anyway) 20:15 Jordach Calinou, http://www.juno.co.uk/products/technics-rpdj1200-headphones-black-purple/349677-01/ 20:15 Jordach tap the specs tab :^) 20:19 Calinou https://www.reddit.com/r/ProgrammerHumor/comments/679c2n/how_many_members_of_stack_overflow_does_it_take/ 20:19 Calinou hahahaha 20:19 Calinou this is so true, the best/most useful questions always end up closed 20:23 benrob0329 heh, that's a good one 20:28 Jordach /r9k/ has more useful discussions there; but be careful, theres plenty of autism 20:32 tenplus1 wb ben 20:34 tenplus1 niteall 20:44 Fixer Jordach: "plenty of autism" ? How you even detect it... 20:44 Jordach Fixer, /r9k/ is always full of autistic spergs like me 21:04 benrob0329 Hi MegaF 21:07 RobbieF night all. 21:09 benrob0329 ~tell tenplus1 http://freemusicarchive.org/music/Tours/Enthusiast/Tours_-_Enthusiast 21:09 ShadowBot benrob0329: O.K. 21:09 Megaf heya 21:09 benrob0329 Hi 21:10 Megaf benrob0329, so. Yesteday I said I was going for a run 21:10 Megaf and 20 KM was my target 21:10 benrob0329 *nods* 21:11 Megaf it turns out, I was halfway my intended journey and was marking 14 KM already. I just thought to myself, Ok, I guess it will be a little more than 20 KM, and kept going 21:11 Megaf so in total, it was 28.68 KM :D 21:11 Megaf 3 hours and 15 minutes 21:12 Megaf Im quite proud of myself 21:12 Megaf :P 21:12 benrob0329 Wow! Nice 21:16 benrob0329 I'm thinking about making a cinematic of Xanadu 21:17 benrob0329 "The Xenial of Xandu" 21:19 benrob0329 ~tell tenplus1 how does "The Xenial of Xanadu" sound? 21:19 ShadowBot benrob0329: O.K. 21:27 Megaf are you the youtuber? 21:29 paramat in the issue for optional entity selectionboxes there was strong support for 'on' by default, and i agree 21:30 paramat i want to bump the definable player collisonbox PR again, much needed 21:30 Shara I took a quick look, but couldn;t find the issue 21:31 paramat i don't know why the option did not happen, if i see it i'll link it 21:31 Shara was it just a case of no one making it? 21:32 Shara Might try it if so 21:43 benrob0329 MegaF: "the" YouTuber? 21:44 benrob0329 if you mean am I a YouTuber, then yes 21:47 benrob0329 If your wondering if I'm the YouTuber by the same name, then the answer is also yes 21:48 garywhite benrob0329: You want to make a Xanadu movie? 21:48 benrob0329 A Cinematic 21:48 garywhite What's the difference? 21:49 benrob0329 Something akin to the likes of https://youtu.be/t30o-dHo3R0 21:50 benrob0329 (Ill probably do the same for other servers as well, if they don't slow me down to 30 fps) 21:52 Shara Any specific mapgens or anything else you're looking for? 21:53 benrob0329 Not really, just interesting mapgen and builds 21:53 Sokomine if you want to do videos about xanandu - be careful. that server used to have a rule that didn't allow making youtube videos. i don't know if that's still in effect 21:54 Sokomine there's certainly a lot of intresting mapgen and buildings to be found there (and on other servers) 21:54 garywhite Nah, RobbieF made a video for TPS on Xanadu just over the weekend 21:54 Shara ethereal + valleys is still the combo I like best 21:54 Shara garywhite: Robbie had agreement in advance 21:54 benrob0329 Sokomine: you just have to ask first 21:55 garywhite That's my point 21:55 benrob0329 I've already spoken to 11 about it 21:55 benrob0329 He seems thrilled with thr idea 21:55 Sokomine ah, ok. i'm not familiar with making videos myshelf. just know that there's that strange rule there 21:55 Sokomine fine :-) there are very intresting places there 21:56 Sokomine lots of impressive mountains with very nice biomes 21:56 Shara Don't forget to give some other servers some love :P 21:57 benrob0329 Oh don't worry, I will :D 21:57 benrob0329 (Not forget) 21:57 Shara Hah, was just going to say something :P 21:57 * Shara is trying to wake up enough to look at selection box thing 21:58 * benrob0329 hands Shara a cuo of coffie, black 21:58 benrob0329 *coffee 21:58 * Shara shakes head 21:58 Shara Tea instead please 21:59 benrob0329 "Computer: Earl Grey, hot" 22:00 Shara That'll work :) 22:05 garywhite C:\>food.exe 22:05 garywhite C:\food.exe\> Beverage, Hot Chocolate 22:08 Shara gary, not helping :P 22:09 benrob0329 $ beverage -n "Hot Chocolate" -t "150f" 22:09 garywhite What? 22:09 garywhite Oh shoot, now I kinda want a hot chocolate for real 22:09 benrob0329 Heh 22:10 benrob0329 That was a *nix version of food.exe, but specialized for beveragez 22:10 benrob0329 *s 22:10 benrob0329 I swear I can type better on desktop 22:12 paramat Shara https://github.com/minetest/minetest/issues/4224 option exists 22:12 Shara benrob0329: there you do. Option is already there! 22:13 Shara paramat: if it's there, any reason it doesn't show in settings? 22:14 paramat the thread explains where to find it 22:14 Shara The dropdown option to select between node outligning/highlighting should surely also have that? 22:14 paramat it's in advanced settings 22:14 Shara But why wouldn't it be where the other options about that are? 22:15 paramat i guess because it's less used 22:15 paramat a setting has to be very important to be in basic settings 22:16 paramat https://github.com/minetest/minetest/pull/2738 is custom player collisionbox 22:16 Shara I don't care about it myself, but it seems very odd to omit it when there is a dropdown there with other options that it would be an either/or choice for 22:16 Shara There's three options but the settings tab shows only two of the three 22:17 Shara That makes it seem like the option doesn't exist 22:17 benrob0329 ^ 22:17 paramat node highlighting is a very different thing though 22:17 benrob0329 then add a checkbox 22:18 Shara paramat: You pick one - highlighting, outlining, or nothing 22:18 benrob0329 Its important, so ot should be there 22:18 Shara They go together 22:18 paramat there's an option for no node highlighting? 22:19 Shara No, but you don't pick both highlighting and outlining, you pick one or the other I think? 22:19 Shara it's a dropping down, so you can only select one 22:19 Shara drop down* 22:19 benrob0329 Or add a checkbox right above it to completely disable it 22:19 Shara The third option, which benrob0329 wanted, would be "neither" 22:19 paramat yeah one or other, 'highlighting' is the boxlike aura 22:20 Shara neither seeming to be the show_entity_selectionbox = false 22:20 paramat this has nothing to do with entity boxes 22:20 benrob0329 But it does 22:20 benrob0329 Entity boxes are even more ugly 22:20 paramat many want node highlighting but not entity boxes 22:20 Shara hmm, no I see what paramat means I think 22:21 benrob0329 Then add two check boxes/a check box + dropdown 22:21 paramat yeah you can suggest it :] 22:21 benrob0329 Or make it settable per entity 22:21 Shara Need to test this a moment 22:21 benrob0329 which imo would be even better 22:22 benrob0329 Because soemtimes you need it, but sometimes you need it hidden 22:22 paramat since node highlight options are there in basic settings there could be an argument for entity box options too 22:22 paramat someone can open an issue 22:23 paramat it would use up the last bit of space in the menu 22:23 Shara I don't know if this option is what benrob0329 wanted 22:23 Shara because it only removes the boxes for entities, not the boxes for any nodes 22:24 benrob0329 its a start 22:24 Shara benrob0329: Was I right you wanted the node boxes gone too? 22:24 benrob0329 Yes, but those are less annoying 22:25 Shara paramat: that's why I was thinking it belonged in that drop down. 22:25 benrob0329 I would like both hidden tbh, but entities are a good start 22:25 paramat ok a 3rd option for no node selectionboxes is a separate issue 22:25 Shara Just add show_entity_selectionbox = false to minetest.conf to handle entities selection box 22:25 paramat it would fit in the dropdown 22:25 Shara I just tested and it works 22:27 paramat also, many seem to find the location of the setting weird, it could be moved 22:27 Shara Just seeing if I can work out how to add the setting he actually wants :P 22:28 benrob0329 Should be under graphics, no? 22:28 paramat might be best to first find out if devs would accept it in basic settings menu 22:29 paramat yeah network is not intuitive 22:29 Shara sofar already said he liekd the idea 22:29 Shara liked* 22:30 paramat maybe someone can open an issue for moving the setting to client->graphics 22:30 Shara I'm not talking about the existing setting 22:30 paramat i know 22:30 Shara But nevermind, I'll leave it then 22:31 sofar if entity highlighting could use the same settings as node highlighting, then that would be a win 22:31 sofar even if it just used the entity selection box and not the actual mesh 22:33 paramat bumped https://github.com/minetest/minetest/pull/2738 22:33 benrob0329 Brb 22:33 paramat blub 22:36 Fixer O_____o 22:36 paramat unfortunately that PR has major issues 22:37 Fixer paramat: found smth funny on v7 https://i.imgur.com/vNrSWAd.jpg 22:38 paramat wow a rare vertical cliff 22:38 paramat almost looks like a bug 22:41 benrob0329 ok, back 22:42 benrob0329 Polari was being wierd 22:43 benrob0329 also, i just updated to Gnome 3.24 \o/ 22:53 paramat Shara didn't mean to discourage you, just best to discuss in an issue before doing the work. i'm not opposed to having entity box option in basic setting menu 22:54 Shara Sounds like sofar may have a better idea , and I wouldn't know how to start with that 22:57 Shara I'm not even completely sure I can find what's needed for what I was thinking of 22:59 paramat ok 23:00 paramat however applying the node highlight setting to entities cannot be done, as many want node highlighting while not having entity boxes 23:46 benrob0329 hi garywhite 23:48 garywhite hi 23:52 benrob0329 *sigh* Blender's VSE is just too slow 23:52 benrob0329 looks like im back to Kdenlive