Time Nick Message 11:34 sfan5 merging #15552, #15531 soon 11:34 ShadowBot https://github.com/minetest/minetest/issues/15552 -- [no sq] Make OpenGL 3 the preferred (default) video driver by sfan5 11:34 ShadowBot https://github.com/minetest/minetest/issues/15531 -- [no squash] Group sparse mesh buffers over entire scene for rendering by sfan5 11:34 sfan5 wait no 11:36 sfan5 #15552 and #15581 11:36 ShadowBot https://github.com/minetest/minetest/issues/15552 -- [no sq] Make OpenGL 3 the preferred (default) video driver by sfan5 11:36 ShadowBot https://github.com/minetest/minetest/issues/15581 -- IGUIFont / CGUITTFont code cleanups by sfan5 11:51 Krock sfan5: is my ported change correct? https://github.com/minetest/minetest/pull/15531#issuecomment-2559376566 11:52 Krock the original code lines do no longer exist, thus I tried to fit it into the most logical section 11:52 Krock if that's correct, then the caching has 0 positive impact on FPS 11:53 sfan5 that doesn't sound correct 11:53 Krock or perhaps I'd really have to check out the entire tree, and not just apply the change on top 11:53 sfan5 just check out 93616e0 11:53 Krock okay 11:53 sfan5 it's not just that single commit 11:55 Krock hmm. for some reason I cannot retrieve that commit hash from the branch. Falling back to the chaotic approach ..... 11:56 sfan5 git fetch https://github.com/sfan5/minetest 93616e0? 12:12 Krock updated the comment. It really is related to caching 12:12 Krock a 473% uplift in FPS compared to master in the extreme case