Time Nick Message 00:00 MTDiscord lmao what 00:00 MTDiscord https://cdn.discordapp.com/attachments/747163566800633906/1306046032605352007/image.png?ex=67353da7&is=6733ec27&hm=5cd1a64a8067f35602952a1678c87645240a5735ee4bd2779eef12304223f19b& 00:06 MTDiscord If anyone is wondering (or received notifications for old PRs), I just added a bunch of labels to PRs for easier sorting 00:07 MTDiscord labels shouldnt 00:07 MTDiscord iirc 00:08 MTDiscord Im also reverting 89 (my own personal vendetta) 00:13 MTDiscord @luatic @rubenwardy I am merging blog#155 in like 10 min if no objections 00:13 pgimeno https://github.com/minetest/blog/pull/155 -- [no sq] Apply rename to Luanti by appgurueu 00:13 rubenwardy Can just merge it, there's no wait requirements 00:14 MTDiscord The wait was just to give you time to object 00:14 MTDiscord Merging 00:14 rubenwardy Fair 00:15 MTDiscord Hm, is there a real reason not to squash as the PR title requests? 00:15 MTDiscord (Non-squashing is disabled atm) 00:18 MTDiscord Well, squashing.. consequences be damned 00:23 MTDiscord squashing is good 00:46 MTDiscord Opinion needed: If someone is listed as an author or editor at the top, do they also go in the contributors list at the bottom 00:47 MTDiscord Secondary opinion needed: People who contribute minor post edits arent always credited; I think they should also go in the contributors list 12:49 sfan5 merging #15380, #15421, #15422 in 15m 12:49 ShadowBot https://github.com/minetest/minetest/issues/15380 -- [no squash] Refactor & enable Lua sandbox in main menu by sfan5 12:49 ShadowBot https://github.com/minetest/minetest/issues/15421 -- Drop fixed pipeline support code by sfan5 12:49 ShadowBot https://github.com/minetest/minetest/issues/15422 -- Don't memset SEvent 3 by grorp 12:58 [MatrxMT] sfan5: #15376 is also safe to merge 12:58 ShadowBot https://github.com/minetest/minetest/issues/15376 -- Change minetest.net to luanti.org in 'Further documentation' by veprogames 12:59 sfan5 sure 14:35 sfan5 free idea: particles or clouds would be a good playground for geometry shaders 14:38 SFENCE_arch Please check https://github.com/minetest/minetest.github.io/pull/313 14:51 sfan5 after re-reading related discussions and stuff the immediate biggest things we can do to improve rendering performance are (in order): nerfing transparency sorting, atlasing, LOD 14:52 sfan5 then the renderer is still not modern but the performance should be much better 14:56 sfan5 oh also improving culling in case anyone has any magic ideas there 15:05 [MatrxMT] did we remove the shadows option in settings? I can't find it anymore 15:08 sfan5 shows up for me 15:10 [MatrxMT] sfan5: is it in "Effects"? If I write "shadows" it only finds tonemapping 15:10 [MatrxMT] filmic tone mapping 15:11 sfan5 in effects yes 15:13 [MatrxMT] am I blind? https://imgur.com/a/detEMJ2 15:13 [MatrxMT] 5.10 15:13 sfan5 I am testing git master 15:14 [MatrxMT] that'll crash due to my latest issue 15:14 sfan5 it does if you open the tab 15:14 sfan5 but search works and finds "Dynamic shadows" 15:15 [MatrxMT] do shadows depend on something else? Because I couldn't find it in latest either 15:19 sfan5 obligatory mention of #14171 15:19 ShadowBot https://github.com/minetest/minetest/issues/14171 -- Settings tab hides settings whose requirements are not satisfied 15:20 sfan5 https://0x0.st/Xk_b.png works for me tho 15:21 sfan5 possible reasons: you have shaders disabled or are using opengl3 or ogles2 15:21 [MatrxMT] ...one thing has actually changed about rendering 15:21 [MatrxMT] it doesn't say Open GL 4.6 anymore 15:22 [MatrxMT] it says Active renderer: 4.6.0 NVIDIA 15:22 [MatrxMT] is it normal that shows the nvidia driver? 15:22 [MatrxMT] *that it 15:24 [MatrxMT] ok, great, I was opengl3, probably because I was testing another issue.. sorry for the noise 15:24 [MatrxMT] *I was using 15:25 sfan5 don't worry 15:25 sfan5 but this should make you realize how bad hiding settings is for UX 15:27 [MatrxMT] Yeah. Graying out the setting would be a better approach 15:40 [MatrxMT] Do we wanna set the goal to ship SDL with 5.11? 16:05 sfan5 i thought that was obvious 16:25 [MatrxMT] ok, I was asking to be sure to put one issue in the milestone 16:27 [MatrxMT] anyway: we only have 9 unconfirmed bugs now, it's probably the lowest amount we've ever had. I frankly don't know how to tackle any of those, so if someone wants to contribute with their expertise, I'd really appreciate it. Fingers crossed to reach 0 eventually https://github.com/minetest/minetest/issues?q=is%3Aissue+is%3Aopen+label%3A%22Unconfirmed+bug%22+-label%3A%22Action+%2F+change+needed%22+-label%3A%22Possible+close%22+-label%3AA 16:28 [MatrxMT] (MacOS was excluded because basically no one has a Mac here) 16:28 MTDiscord Yes, hiding settings is awful; when I wanted reflections they were hidden by a strange combination of required settings in 5.10dev. IIRC that has been mitigate now, but the UI idea is bad. It should grey out the disabled setting, while giving an explanation of why it is disabled. 17:09 MTDiscord shall we just bump the flatpak to 5.10 and do the rename later? 17:09 sfan5 🤷 17:10 MTDiscord renaming requires resubmitting, for which i have no time estimate. just bumping the version should let us ship much faster, we can still rename later. 17:11 sfan5 if that's the case that sounds okay to me 17:18 [ luatic: are you going to post that bugreport I sent a few days ago on github? (https://paste.sr.ht/~noisytoot/ecff9297771e47fc08c1eb8ece7972250a49fc6c) 17:40 sfan5 pushing https://0x0.st/XkL1.txt soon 17:40 MTDiscord [: done 17:41 MTDiscord thanks sfan for fixing the tile. #15433 17:41 ShadowBot https://github.com/minetest/minetest/issues/15433 -- ~30% lower framerate with shaders on old hardware 17:43 sfan5 title* 17:43 sfan5 :) 17:44 MTDiscord i may be a bit sleepy today 18:17 [MatrxMT] 7 unconfirmed bugs, niiiceee 18:18 lhofhansl sfan5: Looks like #15421 broke the effects dialog in settings. (see last comment) 18:18 ShadowBot https://github.com/minetest/minetest/issues/15421 -- Drop fixed pipeline support code by sfan5 18:20 Krock too late. the bug is already fixed for 40 minutes 18:20 Krock https://github.com/minetest/minetest/commit/0c3117f9b32624955846314ebf87f757d124184f 18:21 lhofhansl Nice 18:23 Krock hmm. A commit somewhre around 2023-10-21 changed the gettext locale output from the cmake build directory to the git repo 18:23 Krock that might explain why there's continuously more missing translations 18:24 Krock on my side, at least. Now it's just more obvious due to the file rename. 18:40 Krock Any idea why Luanti links against libbrotlicommon.so / libsasl2 ? 18:42 sfan5 did you check readelf -d or ldd? 18:42 Krock just checked with lddtree. libfreetype depends on it. 18:43 Krock and libsasl2 is used by libcurl-gnutls 22:59 MTDiscord what's the android rollout status now?