Time Nick Message 09:57 [MatrxMT] appguru: I think we should avoid adding last minute PRs that are not regressions in the 5.10 milestone, as they add more unnecessary workload to deal with. I'm referring to #15353 and #15390 09:57 ShadowBot https://github.com/minetest/minetest/issues/15353 -- Fix `set_bone_override` documentation by appgurueu 09:57 ShadowBot https://github.com/minetest/minetest/issues/15390 -- Correctly render transparency in TGA type 1 with color format A1R5G5B5 by appgurueu 10:35 sfan5 amending documentation is zero risk 10:35 sfan5 as for the TGA fix there's probably nobody other than the person who made the patch who cares about this case 11:13 MTDiscord Zughy: The TGA fix is very simple, I think it can go in 5.10; but if it was to end up delaying the release, sure, remove it. 11:32 [MatrxMT] 4 days for the release and still a few issues/PRs in there. I'm saying it for your mental health 18:50 sfan5 only thing we actually still need to do is provide fastlane metadata 18:50 sfan5 this is easy 18:52 sfan5 merging #15379, #15385, #15390 in whatever minutes (n>5) 18:52 ShadowBot https://github.com/minetest/minetest/issues/15379 -- ContentDB: Fix repeated Forum URL prepending by appgurueu 18:52 ShadowBot https://github.com/minetest/minetest/issues/15385 -- [no sq] Revert 2D texture filtering change by grorp 18:52 ShadowBot https://github.com/minetest/minetest/issues/15390 -- Correctly render transparency in TGA type 1 with color format A1R5G5B5 by appgurueu 18:52 sfan5 skipping 15385 actually since nobody else has looked at it 18:53 sfan5 instead: #15356 18:53 ShadowBot https://github.com/minetest/minetest/issues/15356 -- Switch to a more neutral ASCII art banner by appgurueu 19:00 Krock The current (first iteration) art style at least reminds a little bit of Minetest. Sad to have that erased too. 19:02 sfan5 we could have the engine print the old logo if minetest_game is running as an easter egg 19:02 Krock :D 19:02 Krock hmm... game-specific logos would be feasible too. 19:03 Krock features that nobody asked for 19:03 [ I prefer the current banner 19:22 Desour question, out of interest: why does the client send the GOTBLOCKS packet only after meshgen of the block is done, and not earlier, i.e. as soon as it got the block? 19:22 Krock good question 19:29 sfan5 maybe a subtle throttling mechanism? 21:51 [MatrxMT] I have done some hacking: #15392 21:51 ShadowBot https://github.com/minetest/minetest/issues/15392 -- [no sq] Implement support for FSAA in combination with post-processing by grorp 21:51 [MatrxMT] the Irrlicht opengl code is a horrible mess