Time Nick Message 08:23 sfan5 @Zughy I think andrey mentioned somewhere (here?) that it might not be needed after all 08:25 [MatrxMT] Oh ok, so time to close it 08:25 [MatrxMT] *? 08:26 sfan5 better ping the author 11:04 MTDiscord @andrey2470t 11:12 MTDiscord I plan integrating Herowl's fixes for the ambient light PR as I see it is currently most optimal solution and do the work on the new vertex type separately 11:13 MTDiscord but for now I'm fixing the atlas PR artifacts, so a bit later I will continue on the ambient light 11:57 sfan5 planning to merge #15124 later 11:57 ShadowBot https://github.com/minetest/minetest/issues/15124 -- [no squash] Fix texture matrix handling in our shaders by sfan5 12:19 Krock LGTM 15:08 SFENCE Desour: Should we find somebody with macOS for testing? 15:09 Desour considering how simple the PR is, it's enough if one (i.e. you) tested it, I guess. SFENCE