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10:54 |
[MTMatrix] |
<Zughy> thanks GitHub for not having project labels but only repo ones, so that I had to manually recreate them in the modtools repository |
11:04 |
MTDiscord |
<nrz0> Zughy: when you have too much habits on gitlab haha 🙂 |
11:06 |
MTDiscord |
<nrz0> Krock: release cycle depends much on the product, but we are not a product, we are an OSS software. The best is to set a reasonable goal of release calendar. Quarterly, or every 4 months is fine. It permits modders to adopt it and use new features if needed. |
11:07 |
MTDiscord |
<nrz0> the main issue is how our RC cycle works, how much time ? because we tend to almost never use the patch releases but always feature releases. If RC is 1 month over 2 months, it's too much, for 4 months it's long but can be fine for testers |
11:08 |
MTDiscord |
<nrz0> i think having 3 releases per year is fine, we are an engine/a game, and people needs to follow us. If we release every too much people may be harassed on the testing |
11:24 |
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11:37 |
ROllerozxa |
by the way, should there be a beta release of sorts to the forums for people to test 5.9.0 before it's released? now that the CI can generate good windows builds one could just link to nightly.link to have people test them |
11:45 |
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13:13 |
sfan5 |
yes we should do an RC |
13:13 |
sfan5 |
after the SAO visibility thing gets merged |
13:42 |
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13:45 |
[MTMatrix] |
<Zughy> So 5.9 for that? |
13:57 |
sfan5 |
yes? |
14:15 |
rubenwardy |
yeah we do usually do a release candidate (5.9.0-rc1) |
15:19 |
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