Time Nick Message 17:56 sfan5 fixed 17:59 Krock thank you <3 18:38 grorp merging #14709 in 15 min 18:38 ShadowBot https://github.com/minetest/minetest/issues/14709 -- GUITable: Scale images with display density / row height by grorp 18:58 grorp done (thanks Krock btw) 18:59 Krock np. yw. 21:52 MTDiscord is this worth making an issue?: Problem: I want players to be able to view an entire large section of map. Problem: sending the voxel data using send_mapblock is very expensive for the area I want to send Possible solution: implement a send meshblock that only sends the mesh, not the entire mapblock, so that the client can then display the map mesh as if it was previously visited. 21:53 MTDiscord I'm not aware of the internals enough to know if this is even a benefit 21:54 sfan5 the server has no mesh 21:54 sfan5 and do you think a mesh would be smaller than the mapblock? I doubt it 21:54 MTDiscord 👍 21:55 sfan5 in general sending map shouldn't be that expensive or otherwise we'd have a problem in general 21:55 sfan5 you might just be hitting an inefficiency with repeatedly using send_mapblock 21:56 MTDiscord the biggest I'd want yo send is a 1k^3 area 21:56 MTDiscord *to 21:56 sfan5 that is quite big 21:56 MTDiscord hence the issue 😛 21:57 sfan5 most view distances don't even allow you to even a tenth 22:15 MTDiscord its easy to make for 100-300km distances, maybe 3-6 weeks of lazy coding 😉