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IRC log for #minetest-dev, 2024-05-10

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All times shown according to UTC.

Time Nick Message
00:42 ShadowBot joined #minetest-dev
01:30 whitepaperkat joined #minetest-dev
04:00 MTDiscord joined #minetest-dev
05:54 YuGiOhJCJ joined #minetest-dev
08:03 YuGiOhJCJ joined #minetest-dev
09:50 srifqi joined #minetest-dev
09:55 srifqi hello. merging #14621 in around 5 minutes
09:55 ShadowBot https://github.com/minetest/minetest/issues/14621 -- Change libspatialindex branch to main since that's what the lib uses by benjamin051000
10:00 srifqi done
10:00 sfan5 https://0x0.st/X8Jf.png irrlicht code is so well understandable and easy to follow, how nice (sarcasm)
12:13 MTDiscord <josiah_wi> Isn't the whole point of this code to detect GL feature flags and store them in a nicer format?
12:35 sfan5 that doesn't excuse the code being a mess
13:06 MTDiscord <josiah_wi> Well, it is easy and understandable in that case, since I don't even know OpenGL and I determined that pretty quickly just from the screenshot. 🙂
13:06 MTDiscord <josiah_wi> easy to follow*
13:15 turtleman joined #minetest-dev
13:44 MTDiscord <jordan4ibanez> Holy moly
13:49 ROllerozxa why are there preprocessor directives for checking GL features? wouldn't they all be defined when compiling with any reasonably up to date headers even if the graphics hardware wouldn't support it?
13:49 ROllerozxa (I assume that's what is the mess. I guess it made sense two decades ago when irrlicht was current)
13:50 sfan5 yes
13:55 MTDiscord <jordan4ibanez> I think, the most amazing thing, is the ati check
14:01 Noisytoot joined #minetest-dev
16:20 rubenwardy joined #minetest-dev
16:30 grorp joined #minetest-dev
16:31 grorp merging #14630 in 10 min
16:31 ShadowBot https://github.com/minetest/minetest/issues/14630 -- Close buttonbars when hiding TouchScreenGUI by grorp
20:57 turtleman joined #minetest-dev
21:48 Juri joined #minetest-dev
21:48 Niklp joined #minetest-dev
21:51 Juri joined #minetest-dev
21:51 Niklp joined #minetest-dev
22:33 panwolfram joined #minetest-dev

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