Time |
Nick |
Message |
00:42 |
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01:30 |
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04:00 |
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08:03 |
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09:50 |
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09:55 |
srifqi |
hello. merging #14621 in around 5 minutes |
09:55 |
ShadowBot |
https://github.com/minetest/minetest/issues/14621 -- Change libspatialindex branch to main since that's what the lib uses by benjamin051000 |
10:00 |
srifqi |
done |
10:00 |
sfan5 |
https://0x0.st/X8Jf.png irrlicht code is so well understandable and easy to follow, how nice (sarcasm) |
12:13 |
MTDiscord |
<josiah_wi> Isn't the whole point of this code to detect GL feature flags and store them in a nicer format? |
12:35 |
sfan5 |
that doesn't excuse the code being a mess |
13:06 |
MTDiscord |
<josiah_wi> Well, it is easy and understandable in that case, since I don't even know OpenGL and I determined that pretty quickly just from the screenshot. 🙂 |
13:06 |
MTDiscord |
<josiah_wi> easy to follow* |
13:15 |
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13:44 |
MTDiscord |
<jordan4ibanez> Holy moly |
13:49 |
ROllerozxa |
why are there preprocessor directives for checking GL features? wouldn't they all be defined when compiling with any reasonably up to date headers even if the graphics hardware wouldn't support it? |
13:49 |
ROllerozxa |
(I assume that's what is the mess. I guess it made sense two decades ago when irrlicht was current) |
13:50 |
sfan5 |
yes |
13:55 |
MTDiscord |
<jordan4ibanez> I think, the most amazing thing, is the ati check |
14:01 |
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16:20 |
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16:30 |
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16:31 |
grorp |
merging #14630 in 10 min |
16:31 |
ShadowBot |
https://github.com/minetest/minetest/issues/14630 -- Close buttonbars when hiding TouchScreenGUI by grorp |
20:57 |
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21:51 |
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