Time |
Nick |
Message |
05:00 |
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07:27 |
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10:20 |
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12:25 |
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12:48 |
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13:11 |
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13:14 |
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13:29 |
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13:41 |
sfan5 |
https://github.com/Archtec-io/bugtracker/issues/137 |
13:41 |
sfan5 |
^ oh wow, look at all the references here |
13:42 |
sfan5 |
maybe we have a discoverability problem because nobody can look at the terminal output on windows |
13:42 |
sfan5 |
(I always run Minetest in a terminal here) |
13:46 |
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13:47 |
Desour |
the warnings were also printed to chat iirc |
13:47 |
Desour |
I've also ignored them for years |
13:47 |
Desour |
or used that one setting to mute deprecation warnings |
13:49 |
Desour |
a broken node will be more noticable than just a warnings. having both at once would be nice imo |
13:51 |
MTDiscord |
<luatic> Desour: There is a setting for whether warnings are printed to chat; I have it on. |
13:52 |
MTDiscord |
<luatic> "chat_log_level" |
13:52 |
MTDiscord |
<.niklp> I think the major issue is that modders often look in the serverlog, but only very rarely into the client log |
13:52 |
Desour |
ah, chat_log_level is error by default |
13:52 |
Desour |
I don't remember when I've changed that, so I assumed I was using defaults x) |
13:54 |
MTDiscord |
<jordan4ibanez> Are we abandoning MSVC builds? I thought I heard something about that but I can't quite remember |
14:04 |
rubenwardy |
Any chance you could readd the use_texture_alpha warning? But at node def time. Would help people find these issues |
14:06 |
Desour |
it was at client nodedef load time iirc. warning at server node def time would require the server to read textures |
14:47 |
MTDiscord |
<josiah_wi> irr#266 #14132 |
14:47 |
ShadowBot |
https://github.com/minetest/minetest/issues/14132 -- Debug Assertion Failure in MSVC xutility |
14:47 |
ShadowBot |
https://github.com/minetest/irrlicht/issues/266 -- Invalid comparator: vector3df/vector2df operator< |
14:47 |
MTDiscord |
<josiah_wi> I want that Unconfirmed Bug label replaced with a Bug label. 🙂 |
14:49 |
MTDiscord |
<josiah_wi> Unless someone else especially wants to try to fix it I am planning to add it to my TODO. |
14:52 |
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15:09 |
MTDiscord |
<josiah_wi> I read the result of the test wrong. I guess I'll need to keep trying. |
15:11 |
rubenwardy |
Desour: can't you just warn when it's a Boolean and not a string |
15:31 |
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15:35 |
MTDiscord |
<.niklp> Many of those nodes set no use_texture_alpha param in their def |
16:36 |
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16:48 |
Desour |
rubenwardy: I thought the issue was that mods don't provide use_texture_alpha at all. bools could of course cause a deprecation warning |
17:03 |
MTDiscord |
<warr1024> IIRC we've had a separate deprecation warning for a while about mods not specifying use_texture_alpha and having it auto-detected. |
17:55 |
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Krock joined #minetest-dev |
17:57 |
sfan5 |
if the api docs say booleans are deprecated then yes we should warn for that |
18:09 |
MTDiscord |
<josiah_wi> re Debug Assertion Failure in MSVC: I don't think the problem is a NaN. It was a pretty good hypothesis, but the evidence seems to be pointing away from it. |
18:15 |
MTDiscord |
<josiah_wi> It's the morelights_chain_ceiling.obj model from the morelights mod. |
18:16 |
MTDiscord |
<savilli> What evidence is pointing away from it? |
18:19 |
MTDiscord |
<josiah_wi> I added assertions for isnan to the operator< implementation this morning and none of them triggered, and now I applied your patch with some modifications and still got the same error as before. |
18:19 |
MTDiscord |
<josiah_wi> If there were a NaN we should have been able to detect or deal with it. |
19:14 |
MTDiscord |
<josiah_wi> Looks like sfan5 beat me to it. Very nice. |
19:23 |
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19:42 |
MTDiscord |
<savilli> Custom comparators are full of surprises |
20:05 |
sfan5 |
merging #12388, #14117, #14127, #14128 in 15m |
20:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/12388 -- Extend bone override capabilities by appgurueu |
20:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/14117 -- Fix touch input on Linux by grorp |
20:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/14127 -- Enable segment heap on Windows by sfan5 |
20:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/14128 -- Fix TouchScreenGUI ignoring server-sent pitch changes by grorp |
20:05 |
sfan5 |
I hope someone has tested 12388, if not our users will be the testers |
20:07 |
sfan5 |
given all the recent PRs by sfence I don't think there's hope we can properly test everything |
20:08 |
jonadab |
"You never find all the bugs until the end users get their hands on it." |
20:11 |
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grorp joined #minetest-dev |
20:15 |
[MTMatrix] |
<Zughy> Users as Guinea pigs |
20:16 |
[MTMatrix] |
<Zughy> (Don't harm Guinea pigs; users maybe) |
20:36 |
sfan5 |
anyone available to quickly look and give a +1? for this: https://github.com/minetest/minetest/commit/3f8284d62a9d906ac8b08499d585b9fe23043214 |
20:36 |
sfan5 |
conceptually trivial |
20:37 |
sfan5 |
...except I forgot to rename them properly |
20:39 |
sfan5 |
I guess I'll just create a pr |
20:57 |
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20:58 |
lhofhansl |
sfan5: I just noticed that #14127 crashes Minetest on exit from a Game. :( |
20:58 |
ShadowBot |
https://github.com/minetest/minetest/issues/14127 -- Enable segment heap on Windows by sfan5 |
20:58 |
lhofhansl |
(see comment on the PR) |
21:06 |
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21:55 |
sfan5 |
I'll check |
22:02 |
sfan5 |
can confirm, but only happens after an in-game session |
22:02 |
sfan5 |
0x00007ff79cca5c32 in LogStream::~LogStream() () |
22:06 |
sfan5 |
https://github.com/minetest/minetest/blob/04dc4a10f03c2f7d28ae59c772bc726a9b6856cc/src/log.h#L293 there reference here looks a bit suspicious regarding destruction order, other than that no idea |
22:06 |
sfan5 |
needs more debugging |
23:12 |
MTDiscord |
<luatic> Is there any reason why we don't use script_log_unique for all deprecation warnings? |
23:32 |
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23:43 |
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