Time Nick Message 02:57 MTDiscord Good fix. I don't think we want to link to SDL2main. 10:08 sfan5 I was under the impression we always need to link SDL2main, just that it's empty on platforms where no extra stuff is needed 10:08 sfan5 plus we'd need to rename our main function accordingly 11:37 MTDiscord SDL_main.h is supposed to rename main to SDL_main using a #define 11:38 MTDiscord If main.cpp included that, it would probably fix the undefined reference. 11:39 MTDiscord I think it is optional though, as long as you handle the application entrypoint yourself 11:49 MTDiscord SDL has custom entrypoints for Nintendo 3DS, Android, N-Gage, Windows, PS2, PSP, XBox GDK, WinRT(?), UIKit.. 11:57 MTDiscord I know minetest has code for handling Android start (https://github.com/minetest/minetest/blob/master/android/app/src/main/java/net/minetest/minetest/MainActivity.java), but I wonder if there's anything it does that couldn't be handled with SDL's 21:44 [MTMatrix] Easy review and approval on #13282 21:44 ShadowBot https://github.com/minetest/minetest/issues/13282 -- Remove controls listed in the pause menu (no touchscreen) by Zughy