Time Nick Message 14:08 sfan5 rubenwardy: I don't. you have to build from source and make sure to enable and set up GLES correctly 14:34 sfan5 where are we on #13792? 14:34 ShadowBot https://github.com/minetest/minetest/issues/13792 -- Document air_equivalent as deprecated by sfan5 14:36 sfan5 merging #13830, #13843 in 5-10m 14:36 ShadowBot https://github.com/minetest/minetest/issues/13830 -- [no squash] Minor bugfixes by sfan5 14:36 ShadowBot https://github.com/minetest/minetest/issues/13843 -- Remove unused "mNormal" uniform to fix crash on GLES2 with shaders by grorp 14:59 wsor4035 sfan5: so based on https://github.com/minetest/minetest/issues/13837#issuecomment-1732577557 should it be considered a duplicate, or naw? 14:59 sfan5 not sure 15:01 wsor4035 ok, thanks 15:33 Farooq Hello. How is the process of updating position and velocity between client and server? Is it that client should update its position according to velocity? Should client change its velocity when trying to move or it should just send the active keys? 17:23 sfan5 the client does that