Time Nick Message 09:40 MTDiscord backwards compatibility 10:08 sfan5 I support getting rid of gradients in Irrlicht's GUI 10:08 sfan5 maybe replace them with a subtle noise but gradients are so 2006 10:39 celeron55 anyone have the link to the screenshots? 11:20 Desour I think we should not force new button styles on formspecs. content creators should decide about the looks of their games, not the engine. there should therefore imo rather be a new style option for button that makes non-gradient buttons available, so that users can choose both 11:25 Desour as for the default and the style used in mainmenu: I kinda like the current button style and got used to it I guess, and I haven't yet heard objective arguments against them. but if the new style looks nice, and looks *clickable*, making it the default might be reasonable 11:26 celeron55 i think it makes sense to alternate the main menu style once in a while even just for the sake of freshness 11:31 celeron55 it's also a good way to present the new style options to games 11:32 rubenwardy Content creators can already style their games, this is just changing the default 11:33 rubenwardy Obviously, we should make the default style as ugly as possible so that they change it 11:34 celeron55 that's the web browser approach. you'd think the defaults would be made to look good but instead they look the absolute worst possible imaginable 11:38 Desour rubenwardy: is the style mentioned before already available though? 11:44 rubenwardy you can already use `style_type[button;border=false]` to remove the gradient 11:44 rubenwardy If the flat buttons thing completely removes the gradient from irrlicht, then to readd it you'll need to use bgimg with 9 slice 11:49 MTDiscord I suppose "make it ugly to make people change it" makes sense but the issue is that the main menu (and the non-formspec dialogs that are impossible to style) will use these ugly defaults, no matter how well games are able to style their own formspecs 11:49 MTDiscord the main menu should be reasonably generic of course, but that doesn't mean it has to be ugly 11:50 rubenwardy the main menu can and should be styled redesign when? 11:55 MTDiscord anyways about the gradientless buttons, this is how they look like in rollertest and how they look when colourised 11:55 MTDiscord https://cdn.discordapp.com/attachments/747163566800633906/1129380540903084144/Screenshot_20230714-1350252.png 12:35 Desour merging #13640 and #13661 in 5 12:35 ShadowBot https://github.com/minetest/minetest/issues/13640 -- [NOSQUASH] TouchScreenGUI refactor by srifqi 12:35 ShadowBot https://github.com/minetest/minetest/issues/13661 -- Fix sound manager not being stepped by GUIEngine by Desour 12:36 Desour oops wrong number 12:36 Desour #13647 and #13661 12:36 ShadowBot https://github.com/minetest/minetest/issues/13647 -- Improve messages when changing viewing range and exceeding server-set limit by grorp 12:36 ShadowBot https://github.com/minetest/minetest/issues/13661 -- Fix sound manager not being stepped by GUIEngine by Desour 13:55 srifqi hello. merging #13640 in 5 minutes 13:55 ShadowBot https://github.com/minetest/minetest/issues/13640 -- [NOSQUASH] TouchScreenGUI refactor by srifqi 14:00 srifqi done 14:05 srifqi oh. are those commits' title fine or should it be prefixed with "TouchScreenGUI: "? 14:05 srifqi i completely forgot about that 14:12 sfan5 🤷 14:13 sfan5 ROllerozxa: the button border should be fixed to be consistent on all sides then too 14:15 srifqi the changed/touched files already tell the story (that only TouchScreenGUI is affected), though 14:57 rubenwardy would be interested in seeing a version with a slight bevel 14:57 rubenwardy rather than an outline 16:28 Zughy[m] Don't complicate their lives 16:32 Zughy[m] If someone wants to try a bevel, they're free to submit a PR I guess. Also, is the settings menu gonna be modified before 5.8? The fact I have to press twice to actually open the settings is.. Not nice 16:33 rubenwardy that's another thing rollerozxa could PR