Time Nick Message 01:18 MTDiscord actually it's much much easier to overwhelm the server with luacontrollers than with the rest of mesecons 01:20 caffblks I'd like to know more, but I feel that's a topic best suited for discussion in the general/mods channel. Still, the question remains, is there anything that can be done at an engine level to prevent a mod from going out of control and crashing the server? 04:54 MTDiscord no, a mod can always just go like error("get rekt lmao") for no reason whatsoever 04:54 MTDiscord or enter an infinite loop 04:55 MTDiscord you cant protect against that other than restarting after a crash automatically 04:56 MTDiscord for infinite loops you'd need to have a watchdog that makes sure server step doesn't exceed some amount of time, otherwise kill the server