Time Nick Message 00:50 kilbith quick patch: https://github.com/minetest/minetest/pull/12896 11:58 nrz thanks, merging #12896 11:58 ShadowBot https://github.com/minetest/minetest/issues/12896 -- GUIInventoryList: Keep item size while moving by kilbith 11:59 MTDiscord This might set the record for the most quickly merged PR at just 11h 12:00 MTDiscord (excepting ofc trivial PRs which only need one approval) 12:00 MTDiscord was just about to say that, this was real fast 12:05 kilbith I bribed the core-devs 12:11 nrz at least one review merged haha, i hope mined can be at a point in order to continue my work on engine refactor 😄 16:47 kilbith https://www.youtube.com/watch?v=2EIhXTGgAzs 17:49 MTDiscord Wow... but, will it be translatable? Or does it use lots of text on images? 17:50 kilbith not translated, it's a french game 20:09 nrz kilbith pretty cool cinematic like overlay for the dialogs, related to your camera API changes i presume ? 🙂 20:23 Pexin mkay, so MAP_BLOCKSIZE is compiles statically, which must mean if someone were to change it, it creates a hard client/server incompatibility unless both are compiled with the same value right? 20:24 nrz regarding the PR around this, it seems yes it's totally that 20:24 nrz i think yeah it can reduce the load pressure on servers to have less mapblocks, especially for ABM iterations, if we add a pseudo index on big chuncks it can be nice 20:25 Pexin I'm mainly wondering if anyone has thought about /attempted moving blocksize to a dynamic variable 20:25 Pexin so each world might be different 20:33 Pexin new question: can I git-blame (or similar) to find all files touched by a particular author? 21:00 sfan5 sounds like you want an union over git log --stat filtered by author 21:00 sfan5 bet you could get that working with some shell scripting 21:00 Pexin yeah already bruteforced it 21:01 Pexin yours sounds less brutey 21:03 Pexin i grepped a git log for ALL files since point of interest, then iterated git blame | grep author | count