Time Nick Message 16:18 Zughy[m] So, if I time to join my server (AES, 5.6.1) from Android, my client crashes after a few seconds, but it doesn't if I enter another server like CTF (5.7.0-dev) or Skyblock by Telesight (5.5.0) 16:18 Zughy[m] What? No stacktrace in debug.txt 16:18 Zughy[m] *if I try to 16:18 Zughy[m] No issues on PC though 16:30 MTDiscord How heavy is AES? It's got a lot of minigames, each of which probably has independent assets, and that might add up to quite a lot... 16:31 MTDiscord Individually the games might be "mini" but they could add up to quite a lot... 16:31 Zughy[m] It takes longer to download CTF assets 16:32 MTDiscord I'd compare the RAM usage on desktop (where you can load them both) to be sure, because some games may just use assets in a way that's more efficient over the wire, but expands to more once you actually load the game (e.g. lots of texture modifiers maybe?) 16:57 MTDiscord Have you tried clearing the media cache? 16:58 MTDiscord Players occasionally have the same issue on PC when joining CTF, clearing cache fixes it 17:03 MTDiscord Heh, the issue though isn't that CTF doesn't work, the issue is that CTF DOES work but AES doesn't. 17:03 MTDiscord I guess it's worth a try either way...? 17:15 sfan5 on Android logcat has stacktraces 17:22 MTDiscord Yeah, I don't think the issue is individual-server or client specific 17:57 MTDiscord Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x40533333 in tid 8107 (MeshUpdate), pid 7836 (netest.minetest) 17:57 MTDiscord I don't think the cache is to blame here 18:00 MTDiscord "meshupdate" ... something involving a model file in the media that MT chokes on, but Desktop GL can handle for some reason? 18:00 MTDiscord I'd try to package the AES game up as something you can run in SP, or spin up a test server ... and then try removing stuff until you can isolate the cause? 18:01 MTDiscord Like, if you remove all the model files, and then that causes it not to crash, then you can narrow down the specific file by reinstating half at a time. 18:01 MTDiscord You might be able to get the steps to repro the issue down to just "install this mod with this model file included, crashes on mobile, fine on desktop" 23:19 MTDiscord Well, I've debugged the issue. Nothing android specific there, just some random during linking stage. 23:20 MTDiscord Zughy: Your server has an area with torches from -5 32 217 to -1 32 218. All torches there have bad param2, which leads to crashes. Remove all of them and put them again, and it should stop crashing.