Time Nick Message 00:04 MTDiscord If we merge my other fixes, we even will be able to produce a functional x86 android build 06:47 kilbith I noticed that each Lua API class implements its own checkobject method, which should be moved into the parent class (ModApiBase), marked virtual and implemented like such: hhttp://codepad.org/Ka4WqcdC 07:11 sfan5 "Returns an implementation defined null-terminated character string containing the name of the type. No guarantees are given; in particular, the returned string can be identical for several types and change between invocations of the same program." that doesn't sound reliable 07:12 sfan5 but maybe you can just reference T::className from the template? 07:13 kilbith yes sounds good 18:09 ROllerozxa what license are the scripts in https://github.com/minetest/minetest_android_deps licensed under (alternatively if a license can be added to it)? asking because I would like to fork the scripts for building android dependencies for another open source game 18:10 sfan5 CC0 if that's considered a valid license 18:13 ROllerozxa yeah that sounds alright, thanks 20:14 sfan5 reminder 20:14 sfan5 https://github.com/minetest/minetest/pulls?q=is%3Aopen+is%3Apr+label%3A%22One+approval%22 20:14 sfan5 https://github.com/minetest/minetest/milestone/21