Time Nick Message 07:32 appguru mod trust is fundamentally broken, see https://github.com/minetest/minetest/issues/12182#issuecomment-1212817260 08:09 sfan5 not surprising 09:02 rubenwardy merging #12591 and #12685 in 10 09:02 ShadowBot https://github.com/minetest/minetest/issues/12591 -- Physics overrides: Move values to a common struct by SmallJoker 09:02 ShadowBot https://github.com/minetest/minetest/issues/12685 -- Fix crash when crafting callbacks return strings instead of ItemStacks by Zughy 10:56 appguru Zughy: Can you add #12353 to the 5.7 milestone? Lars H.'s comment seems to endorse putting it on the milestone. 10:57 ShadowBot https://github.com/minetest/minetest/issues/12353 -- Fix acceleration by appgurueu 11:02 appguru thanks :) 11:08 rubenwardy https://github.com/minetest/minetest.github.io/pull/261 11:50 Zughy[m] celeron55: https://github.com/minetest/minetest.github.io/issues/200 13:01 celeron55 Zughy[m]: that's been on my to-do list for a very long time and I now tried to fix it 13:01 celeron55 and failed, of course. see the comment there 13:58 MTDiscord looks good 13:58 MTDiscord and works fine 14:07 Zughy[m] for any core dev that wants to close two PRs in one shot, this takes 30 seconds to review #12678 14:07 ShadowBot https://github.com/minetest/minetest/issues/12678 -- Reassure previous `nil` behaviour for `tiles` and `special_tiles` by Zughy 15:11 nrz wow, just see the voumetric lighting feature it's amazing, clearly what i wanted 5 years ago while i was more active in core engine ? 15:24 MTDiscord Sometimes it just happens nrz 15:25 MTDiscord Arguing the impossible only ensures it’s arrival 16:14 appguru Zughy: "This is not a regression. The bug already existed before the advanced particle animations." - Krock on #12657 16:14 ShadowBot https://github.com/minetest/minetest/issues/12657 -- Clients < 5.6 crash/hang when sent new-style particles 16:14 appguru Consider retagging & renaming appropriately 16:15 appguru Also the issue author: "EDIT: Last sentence is in error, I was simply supplying too large an animation value (the documentation doesn't make it explicit that this is time in seconds, rather than the number of frames, and I forgot about that ...)" 16:16 appguru Issue title should be something along the lines of "invalid particles make clients crash/hang" 16:16 sfan5 but they're not invalid 16:18 sfan5 only with the new 5.6 particles do mod authors have a reason to use a negative frame length 16:19 sfan5 whether this is a regression is philosophical but it should be fixed in 5.6.1 22:05 celeron55 here's some wtf i made tonight https://github.com/minetest/minetest/pull/12690 22:47 rubenwardy nice celeron55! How well is it performing now? 22:48 Zughy[m] He's made a PR... He's made a PR! KNEEL BEFORE HIM AND HIS 3K LINES, YOU STUPID MORTALS! THEE WHO BEAR NO FAITH, HOW DARE THEE! 22:51 schwarzwald[m] 3k in one night!? 22:51 MTDiscord he wrote the original code many years ago