Time Nick Message 01:20 MTDiscord ... so, the suggestion stands and is modified to raspbian... 01:20 MTDiscord Happy? 01:38 MTDiscord I dunno, maybe? We should offer downloads for a variety of OS and a variety of architectures. If we can automatically detect what to present the user, that'd be best. If not, you'd almost need a 2D grid to show the options. 01:40 MTDiscord I myself have 3 pi devices: one is an armv6l (32-bit) and 2 are armv7l (64-bit). I have to use different binaries for each ... and actually have a pretty hard time running a lot of things at all on the 32-bit one. 01:46 MTDiscord I like the table idea, but make it drop down or hidden by default, so most people are presented with the most popular options (Linux, Windows, Mac, Android) 01:47 MTDiscord make it autodetect your system and offer you the download for your system 01:49 MTDiscord not it 10:40 Zughy[m] For the third time, can I have more permissions on GitHub so I don't have to bother some core dev (usually rubenwardy) in private when I need to do something such as moving an issue, renaming it, linking issues and the like? It's just a waste of time 10:41 Zughy[m] I'm frankly tired of asking, it takes 30 seconds 11:14 Zughy[m] I also suggest to add #12445 to 5.6.1 as requested by OP, since it's not possible to backtrace some crashes without it 11:14 ShadowBot https://github.com/minetest/minetest/issues/12445 -- Modify PUC Lua to wrap C++ exceptions by TurkeyMcMac 16:00 sfan5 merging #12677 and #12665 in a few minutes 16:00 ShadowBot https://github.com/minetest/minetest/issues/12677 -- Fix crash when stars are reset by Zughy 16:00 ShadowBot https://github.com/minetest/minetest/issues/12665 -- Node vertex shader: Properly use the waved world position by Desour 19:49 MTDiscord 5.6 has completely changed entity glow, I have to multiply my current settings 3-4x to get it to match what it was before. Are they working now, or should I expect future breakage/changes? 19:50 MTDiscord *Does it work now 19:50 sfan5 maybe shader related? 20:05 MTDiscord 5.7-dev and 5.5.1-dev alongside each other, default settings. Unless you mean the change is shader-related? 20:05 MTDiscord https://cdn.discordapp.com/attachments/747163566800633906/1007016915140620308/unknown.png 20:06 MTDiscord Oh, I have items/players set to glow a minimum amount in lua 20:08 sfan5 what were your glow values before and after? 20:15 MTDiscord Visual comparison, which I had yet to do. Looks like things are even worse than I thought, as 14 seems to be the max 20:15 MTDiscord https://cdn.discordapp.com/attachments/747163566800633906/1007019331575623680/unknown.png 20:19 sfan5 I found that weird too but the maximum is actually 127 20:20 sfan5 if it wasn't before then someone will probably accidentally dropped an encode_light call during refactoring 20:25 MTDiscord I thought it was supposed to match minetest.LIGHT_MAX ? 20:29 MTDiscord The docs for setting dropped item glow (light_source ? appear to say 14 is the max 20:36 sfan5 https://github.com/minetest/minetest/blob/5.5.1/src/client/content_cao.cpp#L884 20:36 sfan5 https://github.com/minetest/minetest/blob/master/src/client/content_cao.cpp#L884-L886 20:36 sfan5 this is somehow different but not obviously wrong 20:37 sfan5 @x2048 if you have time ^ 20:39 MTDiscord Thanks! 20:48 MTDiscord @LandarVargan could you file an issue for this behavior of glow, so that we don't forget? I can take a look.