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IRC log for #minetest-dev, 2022-08-05

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All times shown according to UTC.

Time Nick Message
00:45 Yad joined #minetest-dev
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04:00 MTDiscord joined #minetest-dev
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05:11 BuckarooBanzai err, i can't find the newest minetest version in the gitlab registry (`registry.gitlab.com/minetest/minetest/server:5.6.0`) does this need a manual trigger?
05:12 BuckarooBanzai ah, there it is: https://gitlab.com/minetest/minetest/-/jobs/2816559567
06:48 sfan5 first the gitlab sync was broken for weeks
06:48 sfan5 and then it appears to have started working recently but nobody wanted to fix it
06:48 sfan5 s/wanted/cared/
07:01 sfan5 https://gitlab.com/minetest/minetest/-/pipelines/605510076 should be building now
07:02 BuckarooBanzai thank you :)
07:04 sfan5 maybe we should get rid of the gitlab pipelines that don't produce an artifact, not much point and they keep breaking
07:07 BuckarooBanzai i'd like to help but i don't know much about the other pipelines :/
07:51 MTDiscord <x2048> Congratulations on release everyone! Kudos to sfan5 and rubenwardy.
07:52 MTDiscord <luatic> ^
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08:25 BuckarooBanzai yes, thanks to everybody involved
09:35 MTDiscord <wwar> nice job, gonna try finding some bugs :รพ
09:50 HuguesRoss joined #minetest-dev
11:01 sfan5 merging #12547
11:01 ShadowBot https://github.com/minetest/minetest/issues/12547 -- Enable C++ stdlib assertions in debug flags by sfan5
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14:19 lionkor joined #minetest-dev
14:20 lionkor Hey again, I am wondering why main.cpp on master doesn't follow clang-format! Would it be terrible if I scoot in and format it according to the clang-format, in my existing PR (#12641) or a new one?
14:20 ShadowBot https://github.com/minetest/minetest/issues/12641 -- Add handling of environment variables to control terminal/logging colors by lionkor
14:21 lionkor All my tooling keeps automatically formatting it, or my muscle memory hits the format button :D Not a big deal, but could be nice for consistency
14:26 rubenwardy unfortunately, we don't use clang-format anymore
14:27 rubenwardy our code system is weird to the degree that clang-format can't handle it
14:28 lionkor the .clang-format file should probably be removed, then?
14:29 schwarzwald[m] ^ It's good to see someone around who is diligent about keeping the tooling up to date.
14:32 lionkor im really new to this codebase, just looked at it yesterday or so - i hope some silly questions like that are welcome here
14:33 schwarzwald[m] I don't think it's silly to question why we keep a clang format around that we don't use.
14:35 lionkor not quite worth a PR tho, is it? probably why it's still there :D
14:36 schwarzwald[m] Probably! I guess what's worth a PR can be subjective.
14:38 natewrench joined #minetest-dev
15:24 farribeiro Calinou in the channel?
15:24 farribeiro *is
15:27 Fixer_ joined #minetest-dev
15:28 ROllerozxa looks like it, so you would have pinged him just now
15:29 ROllerozxa but he's away
15:32 farribeiro In Matrix not have presence. But I can do a whois
15:37 appguru joined #minetest-dev
15:44 farribeiro But thanks to reply
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17:58 Krock thank you sfan5 for the release
18:00 rubenwardy bug report about missing sign text: https://bildung.social/@KarinG/108770916428715625
18:01 Krock page not found
18:01 MTDiscord <luatic> rubenwardy: Page not found
18:02 rubenwardy oh, it's a PM maybe?
18:02 rubenwardy yeah
18:02 rubenwardy I think they're confused and expecting it to be done by default
18:02 MTDiscord <luatic> please quote it here
18:04 rubenwardy > hello, since the update, I can no longer read signs without pointing my mouse at them, unfortunately no longer even boards. OS: Ubuntu 22.04.1 LTS
18:04 rubenwardy Server with Minetest game, works on Windows but not Ubuntu
18:04 Krock well yes you have to point at them
18:04 MTDiscord <luatic> ^
18:05 rubenwardy works on Windows though, looks like the server has that VE signs mod
18:05 Krock needs clear steps of reproduction
18:25 MTDiscord <luatic> would imply a breakage of texture modifiers?
18:26 MTDiscord <luatic> or a breakage of entity handling
18:26 MTDiscord <luatic> but I don't see why it'd be platform-specific
18:27 rubenwardy works for me on the same server
18:27 rubenwardy quality mods https://rwdy.uk/JsWjc.png
18:28 rubenwardy how do we get Flatpak to update?
18:28 sfan5 we should introduce a fallback for missing models like the gmod error text
18:28 sfan5 rubenwardy: its in the wiki
18:28 rubenwardy aha, that's handy
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20:17 MTDiscord <Benrob0329> sfan5: I have a model in IKEA that does just that
20:17 MTDiscord <Benrob0329> I mean I can't make it apply to everything
20:18 MTDiscord <Benrob0329> But all of my meshnode and mesh entity default settings have it
20:19 MTDiscord <Benrob0329> https://gitlab.com/benrob0329/ikea/-/blob/master/mods/ikea/media/error.obj
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20:22 rubenwardy rebased #12542
20:22 ShadowBot https://github.com/minetest/minetest/issues/12542 -- Prevent loading a world with unresolved dependencies by rubenwardy
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22:58 kilbith still looking for `get_player_window_information` btw
23:10 MTDiscord <MisterE> yes please
23:10 MTDiscord <MisterE> we need
23:10 MTDiscord <MisterE> that will allow fullscreen formspecs
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