Time Nick Message 17:05 nore so, hi again everyone :) I updated my translations PR, it is now #12446 17:05 ShadowBot https://github.com/minetest/minetest/issues/12446 -- Translations gettext2 by Ekdohibs 17:19 rubenwardy yay thanks 17:35 Zughy[m] #11042 seems like an upstream issue due to the Intel GPU. Should I close it as an upstream issue or..? 17:35 ShadowBot https://github.com/minetest/minetest/issues/11042 -- Screen flickering 17:35 Zughy[m] *and can't fix 17:36 rubenwardy yes close 17:36 rubenwardy I'll do it actually 17:46 Zughy[m] #9008 might share the same fate 17:46 ShadowBot https://github.com/minetest/minetest/issues/9008 -- The skybox stopped working. I think an update on my computer may have messed something up. 18:12 Zughy[m] #11738 is caused by Intel GPU as well, should I close it? 18:12 ShadowBot https://github.com/minetest/minetest/issues/11738 -- Setting gui_scaling=128 in minetest.conf hangs entire computer 18:15 Zughy[m] ..and also #11739 maybe? 18:15 ShadowBot https://github.com/minetest/minetest/issues/11739 -- Setting gui_scaling=512 in minetest.conf makes game crash (division by zero) 18:24 MTDiscord How is this a hardware bug? 18:24 MTDiscord Or an upstream issue? 18:24 MTDiscord I was able to reproduce 11739, on an AMD GPU. most likely not GPU related but just minetest breaking down at ridiculously large GUI scaling settings 18:24 MTDiscord ^ 18:24 MTDiscord texture_side_length / font_size becomes zero if font_size > texture_side_length 18:25 MTDiscord and is used as operand for division / modulo 18:25 MTDiscord both may raise the exception 18:27 MTDiscord although if you crash while setting an abnormally large gui_scaling it will of course reset back to the previous one on next startup so it's honestly a bit moot until people want to play minetest on like, screens that have a 64K resolution or whatever would require such a large GUI scaling in the first place 18:56 nore #12446 now with tests, and I fixed a few bugs! it should be ready for review 18:56 ShadowBot https://github.com/minetest/minetest/issues/12446 -- Client-side translations: gettext and plural support by Ekdohibs 19:20 Zughy[m] I see no reason why someone should set gui scaling to 512, I'll label it as a possible close 19:21 Zughy[m] especially for the thing that it fixes itself when restarting MT 19:25 nore also, I would be happy if someone could give me another approval for merging #12447 :) 19:25 ShadowBot https://github.com/minetest/minetest/issues/12447 -- Update my name in credits and copyright headers by Ekdohibs 19:27 erle “caused by intel GPU” LOL 19:31 erle “i see no reason to set this setting to an invalid value, better not have an embarassing issue about the program choking on invalid values” 19:31 erle also it does not *necessarily* fix itself 19:38 nore merging #12446 19:38 ShadowBot https://github.com/minetest/minetest/issues/12446 -- Client-side translations: gettext and plural support by Ekdohibs 19:38 Krock nore: where's the approval? 19:39 nore Krock: sfan5 added it on github 19:39 sfan5 looks like number mix up 19:39 nore oops yes it was #12447 19:39 ShadowBot https://github.com/minetest/minetest/issues/12447 -- Update my name in credits and copyright headers by Ekdohibs 19:39 nore sorry for the mixup 19:54 sfan5 #11738 is probably down to Minetest not handling texture max sizes (which are GPU dependent) 19:54 ShadowBot https://github.com/minetest/minetest/issues/11738 -- Setting gui_scaling=128 in minetest.conf hangs entire computer 19:55 Krock should be limited to some sane value nonetheless, like requested in #8979 for other settings 19:55 ShadowBot https://github.com/minetest/minetest/issues/8979 -- Missing lower and upper bounds in many settings 19:55 sfan5 yes 19:58 erle didn't wuzzy make a PR for that 20:02 Krock #11463 but it doesn't actually implement the limits 20:02 ShadowBot https://github.com/minetest/minetest/issues/11463 -- Add many limits to settingtypes by Wuzzy2 21:12 Zughy[m] Imo GUI should have fixed values, like 0.5, 1, 1.5 and 2. There is no need to give players the possibility to tweak it up to the millimiter 21:12 Zughy[m] *GUI scaling 21:46 sfan5 merging #11929 in 5m 21:47 ShadowBot https://github.com/minetest/minetest/issues/11929 -- Fix zlib (de)compressor memory leaks by savilli 22:58 Zughy[m] best way to emulate Android on Linux, to check some unconfirmed MT mobile bugs? 23:14 MTDiscord i would assume android studio, given it is by google/jetbrains 23:30 rubenwardy Best to use a phone if you have one 23:31 rubenwardy The emulator may not work, haven't tested it in a while 23:31 rubenwardy Does need to be an arm image though as x86* isn't supported 23:50 Pexin my very limited experience with android studio emu (4 years ago?) is they were unconcerned with host hardware compatibility 23:51 Pexin architecture rather