Time Nick Message 03:02 MTDiscord I meant... the use of sending different textures dynamically 10:17 MTDiscord is 5.5.1 planned to be rolled out on Google play? 10:29 MTDiscord still some android fixes haven't gone in yet 11:59 sfan5 you have to ask rubenwardy that 18:43 MTDiscord When defining default shadow profiles, is the preference to improve shadow quality close to the player or expand render distance? 19:05 MTDiscord Also quick question, do we have cartesian to yaw/pitch transformation in C++? 19:57 Zughy[m] ROllerozxa: 3 PRs in a row, that's evil 20:03 MTDiscord sorry, had them on the back burner for some days and didn't open PRs for them until now :P 23:30 erle paradust please stop the windows line ending thing 23:30 erle it's seriously annoying 23:32 erle paradust i apologize, i have misinterpreted a diff