Time Nick Message 08:40 sfan5 remarkable how any improvement done can be considered an "issue" 08:43 celeron55 MT could write the newest format used on the map metadata so that it could display a ok/cancel dialog when opening an old map (to make sure the user doesn't intend to open it on an older version) 08:52 MTDiscord ^ 09:04 MTDiscord yeah that's how minecraft does it since a couple versions back. there's also a button to make a backup of the world before joining it in the newer version 12:21 rubenwardy I intentionally made it a warning, rather than a bullet in known issues 12:30 sfan5 rubenwardy: added a windows build and btw don't link to the PPA, it's not been updated in >100 weeks 12:30 rubenwardy oof 13:30 Baytuch Good morning, minetesters 13:30 Baytuch hi, sfan5 14:35 MTDiscord Good morning, Baytuch! 17:25 v-rob New issue: Minetest runs properly. Last version, Minetest gave an error when I ran this mod. I upgraded, and now the mod works without errors! It's a breaking change, you need to revert it! <-- at least the way things seem to be heading. 17:26 rubenwardy lol 17:26 erlehmann v-rob that's funny though. which mod is it? 17:27 erlehmann clearly, that person has the right developer expectations and is implementing stuff like it *should* be 17:27 erlehmann :P 17:27 v-rob None, I'm making it up 17:29 v-rob BTW, if any core devs have PRs they want to send my way, just ping me and I will review 17:39 nrz great job to prepare this 5.5 RC 17:39 nrz i will try to take some time to review a bit our code on the next series in order to improve its quality 21:05 sfan5 not so much review but we can probably agree that #11988 is a good idea 21:05 ShadowBot https://github.com/minetest/minetest/issues/11988 -- Add game name to server status string by sfan5 21:05 sfan5 also #11866 is still waiting 21:05 ShadowBot https://github.com/minetest/minetest/issues/11866 -- Raise max mapgen limit constant to align with MapBlock by sfan5 21:13 Krock will merge #11995 and #11993 in 10 minutes 21:13 ShadowBot https://github.com/minetest/minetest/issues/11995 -- Define control(bits) as "unset" for entities by appgurueu 21:13 ShadowBot https://github.com/minetest/minetest/issues/11993 -- Builtin: Sanity-check /time inputs by SmallJoker 21:13 Krock I don't see much of an use to show the game name in the F5 info 21:13 Krock err. server info. 21:15 sfan5 games are the main defining measure of a minetest server, and you can figure out the mods it runs but not the game 21:15 sfan5 the occasion was that someone in #minetest wanted to know which game a server was running 21:15 sfan5 they had to ask the server owner personally in the end 21:15 sfan5 plus the server list (website) also shows this information, so clearly someone considered it important 21:16 Krock hmm yes 21:16 sfan5 merging #11985 #11960 after you 21:16 ShadowBot https://github.com/minetest/minetest/issues/11985 -- [NO SQUASH] FPS limiter / Windows fixes by sfan5 21:16 ShadowBot https://github.com/minetest/minetest/issues/11960 -- Automatically migrate client mod storage by TurkeyMcMac 21:17 MTDiscord game name is useful because the /mods command is disabled/formspeced/etc on some servers due the spam it generates 21:18 sfan5 servers can obviously disable this too if they want 21:21 MTDiscord yeah 21:22 Krock merging 21:23 Krock sfan5: done