Time Nick Message 00:32 lhofhansl done. Pffeeewww 01:54 pgimeno \o/ 08:06 sfan5 zstd changes broken gitlab-ci on ubuntu-16.04, it's EOL anyway so I'll create a PR to drop it 08:07 sfan5 s/(broke)n/\1/ 08:07 Pexin bork 10:56 kilbith sfan5: the README needs updating also 10:57 sfan5 ah right, will add that to my PR later 11:12 kilbith I guess we should start marking the 5.5 milestones from now on 11:45 adfeno Hi there, how to get debugging information from Minetest on mobile? 11:47 sfan5 I think you can run the NDK as a debug build .. somehow 11:52 nrz 5.5 will be the first with minetest irrlicht no ? 11:52 nrz should not we mark it as major as it's a major engine change, unless it's not a breakage ? 11:52 adfeno OK, I got something, went to the settings and enabled debug log level. 11:53 nrz it's an open question, i think as semver 5.5 is fine, as there is no breakage, but as the fork and changes are important we can mark it. Or not as we have no breakage planned (3 years without breakage no ?) 11:53 sfan5 I think staying at 5.5 is better 11:53 sfan5 adfeno: Minetest will log to the system-wide logs by default, Android logs crashes there too but without debug symbols those are not very useful 11:54 adfeno I want to debug a localization/internationalization issue. 11:54 nrz sfan5, wer have no legacy to remove in the pipe currently ? (i don't know) 11:55 sfan5 don't think so, big legacy cleanups took/should have taken place in 5.0 12:12 adfeno OK, it seems 5.2 has no localization/internationalization on Android. 12:12 adfeno Either that, or there is something missing on my end. 12:15 sfan5 https://github.com/minetest/minetest/commit/c6eddb0bae32c43ffff46e9c1e3f293d0fd9ed73 was merged last month so you won't i18n on Android on any released versions 12:15 sfan5 won't find* 12:16 adfeno Thanks for the information sfan5. 12:17 adfeno I was curious because I know a relative that speaks another language, and is used to playing Minetest on mobile, and they were puzzled by the fact that changing language on the advanced settings did nothing. 12:19 adfeno What is left now is finding a way for mod translation to work too. 12:20 adfeno (preferably based on the joining player's language) 12:21 sfan5 mod translations automatically work if gettext works too 12:24 adfeno Joining player-focused localization: I just remembered something: while it is user-friendly to the player, it might also be a difficult task for the server admin (or different player) to debug some errors. 12:25 adfeno … as they would required environment information that not every player knows how to get. 12:33 adfeno … unless the client takes care of prominently displaying environment information regardless of verbosity level. 12:33 adfeno display: I mean, register on debug.txt. 17:33 Pexin settings and debug stuff should not be translated. only user-facing gameplay stuff 17:39 AliasAlreadyTake Whoever fixed the copypaste problem on linux may come to Nuremberg, Germany and will be awarded a beer. (Or coffee or similar) 17:40 Krock !tell Desour ^ free beer alert 17:40 ShadowBot Krock: OK. 17:43 sfan5 train workers are on strike again soon though 17:45 nrz Haha 17:48 AliasAlreadyTake That may be so, but we can sneak us beers without resorting to railroads ;) Just put a cart on a track and poke it. 18:54 MTDiscord I'm getting the impression that Minetest texture modifiers can't be recognized by a context-free grammar... 19:23 pgimeno that'd be fun 20:08 sfan5 merging #11584, #11389 in 10m 20:08 ShadowBot https://github.com/minetest/minetest/issues/11584 -- [DONT SQUASH] CMake / CI maintenance by sfan5 20:08 ShadowBot https://github.com/minetest/minetest/issues/11389 -- Fix falling mesh nodes being half size by Wuzzy2