Time Nick Message 12:39 sfan5 the CI spontanously broke itself yesterday https://github.com/minetest/minetest/actions/runs/757006247 14:01 sfan5 merging #11133, 14:01 ShadowBot https://github.com/minetest/minetest/issues/11133 -- Isolate library tables between sandbox and insecure env by sfan5 14:01 sfan5 #11205 in 5m 14:01 ShadowBot https://github.com/minetest/minetest/issues/11205 -- GLES fixes by sfan5 14:07 nerzhul ouch 14:32 Wuzzy Can some1 take a quick look at this?: https://github.com/minetest/minetest/pull/11158/files 14:44 Wuzzy also https://github.com/minetest/minetest/pull/11128/files 14:44 Wuzzy (these are two documentation PRs) 16:56 Wuzzy Regression detected: #11206 16:56 ShadowBot https://github.com/minetest/minetest/issues/11206 -- spritesheet support of sprite entities stopped working 17:07 sfan5 works for me 17:08 sfan5 the yaw stuff with the dungeon master doesn't work, but that's not what you were reporting 17:15 sfan5 it's broken on opengl, I see 17:16 Wuzzy what is broken about yaw? 17:16 Wuzzy It works for me in 5.4.0 but not 5.5.0-dev 17:17 Wuzzy maybe related to IrrlichtMt switch? 17:18 sfan5 of course 17:20 sfan5 with 5.5.0 on the ogles2 driver, the sprites work in general but the dungeonmaster sprite does not change as expected depending on yaw 17:20 sfan5 since it's spriting is broken for you entirely you can't see this second bug 17:20 sfan5 s/it's // 17:27 Wuzzy for me, both dungeonmaster and armorball show the full spritesheet