Time Nick Message 02:14 MTDiscord what is the issue with using indexed pngs with the allfaces drawtype? Paramat mentions it is an issue, and i'm testing indexed vs original and getting no differences 02:15 MTDiscord (for Minetest Game's textures for leaves) 03:50 rubenwardy I recall there being irrlicht complaints about PNG indexing 04:04 MTDiscord Yeah I found the issue in MTG game#1397, something to do with non NVIDIA GPU and mip-mapping on. I can't test as I have a NVIDIA. So I will have to revert those textures 04:04 ShadowBot https://github.com/minetest/minetest_game/issues/1397 -- Visual regression after indexed images merge 08:49 sfan5 this shouldn't be driver-dependent since mipmap downscaling happens on the cpu 08:50 sfan5 (is that true?) 19:04 nerzhul hello everyone, i just published a new code merge MR in our guiEditBoxes. I think the trivial part is finished with this PR. other requires more deeped changes in order to merge them, but it's possible i think to merge all code in a common object. See #10789 19:04 ShadowBot https://github.com/minetest/minetest/issues/10789 -- Factorize more guiEditBoxes code by nerzhul 22:28 MTDiscord Please close #419 22:28 ShadowBot https://github.com/minetest/minetest/issues/419 -- player visual_scale changes on attach, uses the entity's visual_scale