Time Nick Message 16:53 MTDiscord @Krock yes 18:48 Krock thanks for testing. will push the patch in 15 minutes 19:03 Krock pushing.... 19:06 sfan5 shouldn't there be a clearWasKeyDown or whatever? 19:06 Krock wasKeyDown is created on call 19:07 sfan5 what I mean is: what's the reason clearWasKeyPressed and clearWasKeyReleased do not clear whatever state that is read by wasKeyDown? 19:07 Krock it's used by other keys for single-triggered actions. in this case the key is checked multiple times, hence a sanity clear at the end seems to be the best solution to me 19:07 Krock I have abolutely no idea 19:07 Krock I wish those two wouldn't even exit 19:08 Krock took me a few minutes to understand this logic. it's somewhat inconsistent and need cleanup 19:08 sfan5 ¯\_(ツ)_/¯ 21:01 m42uko Yea those functions also confused me a lot when I was working on fixing joystick input recently. 21:02 m42uko I also wanted to look into cleaning that part up, but I first wanted to get joysticks working again in general, then maybe move on to that