Time |
Nick |
Message |
01:11 |
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01:16 |
lhofhansl |
Any point in pursuing #10426? |
01:16 |
ShadowBot |
https://github.com/minetest/minetest/issues/10426 -- Handle world mods in the config dialog. by lhofhansl |
01:17 |
lhofhansl |
This one handles mods placed into an optional .../worlds/<worldid>/worldmods folder correctly in the UI. |
01:36 |
jas_ |
would it allow to ship worlds (maps) as standalone, self-contained packages? |
01:37 |
rubenwardy |
Yes, they can contain mods and games |
02:55 |
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03:13 |
lhofhansl |
rubenwardy: Well... On Git folks expressed the notion that a "game" folder inside a world is not a good idea (and that instead of supporting in the UI we should remove the feature instead). So now I am just supporting worldmods. See: Discussion on #10422 |
03:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/10422 -- Mods for in-world-games are not displayed correctly in the Configuration tab |
03:59 |
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18:07 |
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18:08 |
paramat |
merging #8980 #9242 |
18:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/8980 -- Add a short_description to be used by mods by Desour |
18:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/9242 -- Add bumpmapping and parallax occlusion testing nodes to the devtest game by HybridDog |
18:22 |
paramat |
any input on what to do here? https://github.com/minetest/minetest_game/pull/2745#pullrequestreview-500748514 . fix in engine (seems unlikely anytime soon) or add temporary mod workaround? |
18:23 |
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18:45 |
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18:56 |
lhofhansl |
Skimmed both issues, looks good :) |
18:56 |
lhofhansl |
I'm in fact keen on getting the bump mapping testing nodes, so I can test this all more easily. |
18:59 |
lhofhansl |
On the discussion on 2745. I suppose it is the engine's responsibility to handle these kinds of optimizations, but mods should do some diligence here as well (see my fix on the NSSM mod a while ago that would flood the server with node changes on unchanged nodes)... |
19:00 |
lhofhansl |
And the engine does not have this optimization, yet, so let's have the mods be somewhat smart - at least for now. |
19:01 |
lhofhansl |
(Paramat left the channel, but I hope you read in the history) |
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