Time Nick Message 10:48 Krock #8475 10:48 ShadowBot https://github.com/minetest/minetest/issues/8475 -- Add cube map and equirectangular rendering mode by srifqi 10:49 Krock !tell american_tourist issue #6099 and https://github.com/minetest/minetest/issues/8475 . See also: 3d mode settings in minetest.conf.example 10:49 ShadowBot Krock: O.K. 11:11 pgimeno hm, that's not the same as VR support 11:13 pgimeno that's about recording 360° video, not about playing with VR vision 11:14 pgimeno VR basically consists of having two cameras one in each eye, so that your vision is stereoscopic 11:14 pgimeno and also make the position and rotation of these cameras track that of the helmet/set 11:15 pgimeno actualy, lostmsu already pointed that out in #8586 11:15 ShadowBot https://github.com/minetest/minetest/issues/8586 -- VR support in Minetest 11:16 sfan5 isn't 3d_mode = sidebyside what VR headsets need? 11:18 pgimeno plus rendering to the buffers required by the hardware, plus tracking the position and rotation of the headset 11:20 sfan5 sure I meant only the rendering 11:21 pgimeno the rendering probably is 14:44 rubenwardy would #10182 count as trivial? 14:44 ShadowBot https://github.com/minetest/minetest/issues/10182 -- Android: fix ConfirmRegistration and PasswordChange input and scale size by MoNTE48 14:46 sfan5 not really 14:48 sfan5 looks good to me though 14:52 Krock it does not affect builds other than Android, so it's fine. take my approval if that helps