Time Nick Message 00:55 skyliner_369 2020-05-27 20:54:15: [Main]: Automatically selecting world at [C:\Users\skyly\Desktop\minetest-5.2.0-win64\bin\..\worlds\First World] 00:55 skyliner_369 2020-05-27 20:54:15: ERROR[Main]: Irrlicht: Switch to fullscreen: The graphics mode is not supported. 00:55 skyliner_369 2020-05-27 20:54:26: WARNING[Main]: Mod name conflict detected: "farming" 00:55 skyliner_369 2020-05-27 20:54:26: WARNING[Main]: Will not load: C:\Users\skyly\Desktop\minetest-5.2.0-win64\bin\..\games\minetest_game\mods\farming 00:55 skyliner_369 2020-05-27 20:54:26: WARNING[Main]: Overridden by: C:\Users\skyly\Desktop\minetest-5.2.0-win64\bin\..\mods\farming 00:55 skyliner_369 2020-05-27 20:54:27: ACTION[Main]: [MOD] Mobs Redo loaded 00:55 skyliner_369 2020-05-27 20:54:29: ACTION[Main]: World at [C:\Users\skyly\Desktop\minetest-5.2.0-win64\bin\..\worlds\First World] 00:55 skyliner_369 2020-05-27 20:54:29: ACTION[Main]: Server for gameid="minetest" listening on 0.0.0.0:53118. 00:55 skyliner_369 2020-05-27 20:54:31: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile 00:55 skyliner_369 2020-05-27 20:54:35: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer 00:56 skyliner_369 can somebody help me figure out what causes this crash? I think the PNG profile is only a warning? 01:04 skyliner_369 am I even looking in the right spot for a crash report? 01:14 skyliner_369 how do I find out what causes a crash when the game closes without an error message? 02:16 skyliner_369 Why would a texture pack even cause a crash in release 5.2.0? 02:57 skyliner_369 found the faulty texture. flowing lava. 03:09 skyliner_369 256 frames for flowing lava might be too many, that or the image height of 4096 is too tall. 03:50 skyliner_369 what kind of animated textures does the game use? my google-fu is awful and I'm trying to look up how to get GIMP to cut out every other frame... there's 256 frames so brute force isn't an option 04:56 Kimapr minetest uses spritesheets for animations 04:57 Kimapr did you look in terminal where you started minetest in or debug.txt? could be a segfault 04:58 skyliner_369 it kept dying before it could print a fault. 06:08 ANAND skyliner_369: It could be a segfault. Did you try gdb? 06:08 skyliner_369 gdb? 06:08 ANAND i.e. gdb /bin/minetest 06:09 ANAND It's a debugger 06:09 ANAND I'm think it's available on Windows too, but I'm not 100% sure 06:14 ANAND GDB requires MinGW to be installed, apparently 09:05 sfan5 merging game#2669 in 5 minutes 09:05 ShadowBot https://github.com/minetest/minetest_game/issues/2669 -- Reduce hud icons size to 12x12 pixels by An0n3m0us 09:17 PGimeno a 4096 pixel texture may not work in some graphics cards 09:25 nerzhul very stange to put 4k texture on voxel, it's more suitable on standard maps than voxel maps 11:24 Warr1024 Re: using gdb for segfaults, I've found that catchsegv is a lot easier to use (I now ALWAYS run MT under it) and it gives roughly the same key info in the event of a crash (just formatted a bit differently) automatically. 11:25 Warr1024 If gdb is portable, i.e. works under mingw, then I'd hope some flavor of catchsegv should be too (in principle you should be able to reimplement it by just script-automating gdb after all). 13:47 ANAND I noticed someone used catchsegv to debug the upright_sprite segfault. I should give that a try sometime soon... 14:00 PGimeno Warr1024: that's awesome! I didn't know of it 16:55 nerzhul_ nice last commit sfan5 about perf, gg 17:46 PGimeno sfan5++ 17:51 Krock sfan6 18:07 rubenwardy it's obviously sfan51 https://rwdy.uk/KMCJs.png 18:08 nephele sfan5++ is not the same as "sfan5"++ or "sfan5" + 1 18:09 rubenwardy \o/ 18:09 rubenwardy I don't know JavaScript, gosh 18:10 nephele sfan5++ is "stdin:1: syntax error near '+' 18:10 nephele " :D 18:43 PGimeno the ++ is to increase the karma :) 18:43 PGimeno ~karma sfan5 18:43 ShadowBot PGimeno: Karma for "sfan5" has been increased 1 time and decreased 0 times for a total karma of 1. 18:44 PGimeno ~karma C 18:44 ShadowBot PGimeno: Karma for "C" has been increased 3 times and decreased 0 times for a total karma of 3. 18:44 PGimeno C++ 18:44 PGimeno ~karma C 18:44 ShadowBot PGimeno: Karma for "C" has been increased 4 times and decreased 0 times for a total karma of 4. 18:50 rubenwardy I know :) 18:50 rubenwardy also, that's been reset 18:51 rubenwardy ohhh, it's per channel 18:51 nephele karma-- 22:20 skyliner_369 it's not a 4k texture. it's a 256-frame texture. it just happens to be 4k tall because of 256 frames 23:36 rubenwardy merging #9949 in 10 23:36 ShadowBot https://github.com/minetest/minetest/issues/9949 -- Update ContentDB dialog by rubenwardy