Time Nick Message 01:55 ANAND #9662 01:55 ShadowBot https://github.com/minetest/minetest/issues/9662 -- Low-level HUD element to allow mods to "draw" elements on the screen 08:06 ANAND #9725 08:06 ShadowBot https://github.com/minetest/minetest/issues/9725 -- Player noticeably twitches when jumping up a node 08:06 ANAND Possible collision regression 08:07 ANAND #9705 needs a review 08:07 ShadowBot https://github.com/minetest/minetest/issues/9705 -- set_fov: Add support for time-based transitions by ClobberXD 08:07 ANAND Pretty straight-forward to test 12:07 Daisae In the game (MTG), tools.lua, is there a point to having damages defined for levels beyond what it can mine (maxlevel)? Are some mods using that by leveling up the tools and then using that value? 12:07 Daisae I remember that there is a mod which called 'tool levels' or something which enhances the tools. 12:17 Daisae lisac: Does Tool Ranks do that? 12:23 Daisae or does GloopTest? 12:36 Daisae Could they? 14:25 lisac Daisae: toolranks only reduces tool wear for levels, it doesn't touch dig speed / ability 14:26 Daisae lisac: Do you know whether it would be possible for a mod to change maxlevel cleanly? 14:26 lisac as it is defined only in tool definition and can't be overriden by stack metadata, i don't think so 14:27 lisac you could potentionally register a new tool for each level, and just replace the whole stack 14:28 Daisae Then the definitions for damage/mining which is beyond a tool's level are useless? They have no purpose? 14:28 lisac perhaps? i honestly don't know 14:43 nerzhul merging #9722 14:43 ShadowBot https://github.com/minetest/minetest/issues/9722 -- minetest.serialize: Reversible number serialization by HybridDog 16:04 nerzhul 154 PR is far more too many 16:04 nerzhul we should do some triage, we will reach 1k issues too :( 16:12 nerzhul #9719 is ready for a merge and requires reviews :) rubenwardy you may be happy now, and sfan5 too (because of the CI additions :p= 16:12 ShadowBot https://github.com/minetest/minetest/issues/9719 -- Add MetricsBackend with prometheus counter support by nerzhul 16:13 rubenwardy thanks, not my top priority though 16:13 rubenwardy I'll review it soon though 16:14 nerzhul yep maybe but it's ready and as soon as it's merged i will communicate to some interested people to invite them to contribute on parts they want to add :D 17:48 Krock #9730 17:48 ShadowBot https://github.com/minetest/minetest/issues/9730 -- Camera: Fix shootline line offsets II by SmallJoker 17:48 Krock will merge #9715 in 10 minutes 17:48 ShadowBot https://github.com/minetest/minetest/issues/9715 -- Android: add OpenGL ES 2 support by MoNTE48 18:03 Krock merging 18:04 Krock Does not resolve #5929, though. 18:04 ShadowBot https://github.com/minetest/minetest/issues/5929 -- Undersampling doesn't work on OpenGL 1.X or Android 4.X 18:04 Krock unless it's default to ogles2, the problem will persist