Time Nick Message 17:49 kilbith rubenwardy, formspec version 3 should deprecate {table,scrollbar}options[] and merge their specs into their respective parent specs 17:49 kilbith just an idea 17:50 Krock why not 4 17:51 kilbith 4? 17:51 Krock formspec version 4, dedicated to cleanups 17:52 kilbith because 3 not released yet 17:52 kilbith or 4, whatever 17:53 Krock it really does not matter which formspec version. Minetest must still support versions 3, 2, 1 and default (1) 18:01 kilbith okay, new bug with hypertext 18:02 kilbith 1. add this: core.after(1, function() minetest.show_formspec("singleplayer", "", "size[10,9]hypertext[0,0;10,9;test;]") end) 18:02 kilbith 2. move the cursor 18:02 kilbith 3. close the formspec 18:03 kilbith -> OS cursor still visible 18:08 Krock #9419 18:08 ShadowBot https://github.com/minetest/minetest/issues/9419 -- Unicode characters belonging to localization not shown while ingame on Linux 18:08 Krock How did it even work before? Was it the `needs_fallback_font` change that broke it? 18:09 Krock if so, it'll be easy to just fix the translations, update and release 18:13 Krock #9568 18:13 ShadowBot https://github.com/minetest/minetest/issues/9568 -- Set -DNDEBUG flag when CMAKE_BUILD_TYPE=None is used by sfan5 18:13 Krock sfan5: did you already check with the developers why exactly they need "None"? 18:14 Krock the CXX flags are not cleared in the CMakelists, so they could include their own 18:14 Krock and passing #define s from CMake is supported any way 18:15 Krock CMAKE_BUILD_TYPE=None is not a target to support. Invalid values should be forbidden to avoid such cases 18:48 sfan5 Krock: no but I think that's a waste of time 18:49 sfan5 I assume debian's problem with CFLAGS is that they want zero project-set flags in there, no "-O3 -Wall", no "-pipe" or "-ffast-math" 18:49 Krock not a waste without trying 18:50 Krock I'll head over to the IRC channel probably tomorrow to check what's going on there 18:50 Krock it can't be that distributions ignore application-chosen "best known" defaults for compiling 18:51 sfan5 well that's evidently what's happening 18:51 sfan5 anyway if you want to ask the debian devs about it, I'll wait for what they have to say 18:51 sfan5 re #9419, yes it's the fallback font stuff; the fix is to change the fallback font to "no" where it is not needed 18:51 ShadowBot https://github.com/minetest/minetest/issues/9419 -- Unicode characters belonging to localization not shown while ingame on Linux 18:52 Krock yes, I'd like to do some research there and document it rather than working around the problem based on assumptions 18:52 Krock so well.. issue soon resolved by translations, I guess? 18:53 sfan5 have those translations be fixed yet? 18:53 sfan5 but yes 18:53 Krock checking 18:54 Krock > no 18:54 Krock according to weblate, the fallback is not used (any more?) 18:54 Krock An0n3m0us changed it a month ago 18:55 sfan5 I was more wondering about the 14 other langauges 18:55 sfan5 languages* 18:55 Krock well, I can't tell without trying them all (not kinda motivated) 18:56 Krock most of those had good translations, though. 18:58 sfan5 they worked before, so changing it back to "no" will fix it, no? 18:58 Krock yes 18:58 Krock assuming it worked before 19:03 rubenwardy perhaps it's worth adding [Debug] to the window title so it's super obvious when debug is used 19:05 sfan5 ingame debug view being enabled by default is super obvious 19:05 sfan5 I really wonder why nobody has noticed it 19:06 rubenwardy I wouldn't 19:06 rubenwardy my config always has it enabled 19:06 rubenwardy by general users I guess yes 19:11 sfan5 I wonder what my weblate login was 19:12 sfan5 oh I saved it in my browser 19:12 sfan5 how convenient 19:17 sfan5 https://svnweb.freebsd.org/ports/head/games/minetest/Makefile?view=markup#l113 19:17 sfan5 >113 # bundled lua is OK, there's no option to use system one 19:17 sfan5 funny 19:17 sfan5 debian does not fall for such things and instead patches the source to use system-wide Lua 19:39 sfan5 ok dealt with the needs_fallback_font issue 19:44 Krock using system fonts. sometime, somewhen.