Time Nick Message 20:29 An0n3m0us Hello; 20:30 An0n3m0us I was wondering why it isn't possible for one client to hear another client placing/breaking a block. 20:30 An0n3m0us Is it supposed to be like that? 20:35 Krock hi. sounds are played locally 20:35 Krock all node sounds are only handled by the client 20:36 Krock it is however to register callbacks to play sounds to all (nearby) players when you dug a node 20:36 Krock or also on place node. 20:36 An0n3m0us Well I tried it and there is no sound. 20:37 An0n3m0us So I had two clients; I muted the first and I left the volume on on the second. Then I placed a block on the first client and there was no sound played. 20:37 An0n3m0us Of course, the first client is muted so no sound will play; but for the second, there wasn't any sound. 20:37 Krock > all node sounds are only handled by the client 20:38 Krock it's exactly that. there's no playing on other clients 20:38 An0n3m0us So is there planning to implement it? 20:38 An0n3m0us Or is it left like that on purpose? 20:38 Krock try wearing out a tool: https://github.com/minetest/minetest/blob/master/builtin/game/item.lua#L577 20:39 Krock or eating food: https://github.com/minetest/minetest/blob/master/builtin/game/item.lua#L470 20:39 Krock those are sent to the other players as well 20:39 Krock and no, I don't think there's an open PR for this. But I'm pretty sure there's already an issue requesting that 20:40 An0n3m0us So the Minetest community want it? 20:41 An0n3m0us And, what is the difference between core.sound_play and minetest.sound_play? I cannot find anything that describes the difference. 20:41 rubenwardy core is for builtin only 20:41 rubenwardy use minetest in mods and games 20:42 rubenwardy (core is there so that forks of minetest can share code with minetest) 20:42 An0n3m0us Oh ok that makes sense. 20:42 An0n3m0us So why isn't minetest.sound_play used for placement and digging? That seems to work for the thing I was mentioning earlier; all of the clients can hear the sound. 20:43 An0n3m0us I mean; implementing it now would be a pain, with all of the nodes we have up to now xD 22:16 An0n3m0us Hello again : ) 22:17 An0n3m0us Is there a way to have a sound playing when a node is being dug? I tried on_dig and a few other methods but I cannot find a way.