Time Nick Message 19:29 paramat will merge game#2389 once tested, trivial 19:29 ShadowBot https://github.com/minetest/minetest_game/issues/2389 -- Large cactus schematic: Don't force-place root node by paramat 19:33 paramat merging 19:34 paramat merging game#2388 19:34 ShadowBot https://github.com/minetest/minetest_game/issues/2388 -- Allow overriding default.after_place_leaves and default.grow_sapling easily by SmallJoker 19:58 Krock nice 19:59 paramat game#2349 needs another +1 19:59 ShadowBot https://github.com/minetest/minetest_game/issues/2349 -- Add waving waterlily by t0ny2 19:59 DS-minetest Krock: http://irc.minetest.net/minetest-dev/2019-06-06#i_5552222 20:11 Krock long 10 minutes 20:11 Krock sorry, will merge it right now 20:14 BuckarooBanzai7 don't forget #8535 i'm here if there are questions... 20:14 ShadowBot https://github.com/minetest/minetest/issues/8535 -- Save forceloaded blocks periodically by thomasrudin 20:15 DS-minetest thanks : ) 20:20 Krock BuckarooBanzai7: no questions from my side. nobody yet did the 2nd review 20:20 BuckarooBanzai7 no pressure, i'm just asking :) 20:32 Krock rubenwardy: btw, did you see the last message in #8350? The fix is very simple, thus I wonder what's holding it back from a review 20:32 ShadowBot https://github.com/minetest/minetest/issues/8350 -- Damage: Play no damage sound when immortal by SmallJoker 20:34 Krock this also allows better collaboration of mods which want to implement per-player no-damage features 20:35 Krock so actually does more than just fixing a bug, rather making the whole damage handling customizable 20:43 paramat maybe nerzhul can +1 that? 20:50 Krock *shrug* haven't seen him active recently