Time Nick Message 09:17 nerzhul team: are we releasing today ? 11:05 sfan5 if you ask me: definitely, there's been too much delay already 11:05 sfan5 are the blockers gone? 12:01 nerzhul yep 12:01 nerzhul i will be afk for some time this afternoon but available in the evening for the android release 12:01 nerzhul and yes i agree too much delay 20:35 Calinou about minetest.github.io, I thought it would be worth it to try migrating to Bulma instead of upgrading to Bootstrap 4 20:35 Calinou this way, we can remove jQuery and only include a tiny amount of vanilla JavaScript for mobile menu handling 20:35 Calinou (= less data, faster page loading) 20:35 Calinou I can do it if this is desired 20:39 sofar I'd +1 that 20:40 benrob0329 +1 from me too 20:40 benrob0329 (The closer to a static site the better IMO) 21:10 Calinou it's already a static site :p 21:23 paramat release now is ok for me, if particle spawners are tested enough 21:23 paramat MTG is ready 21:24 GreenDimond Is the engine ready? 21:26 paramat yeah 21:28 paramat nerzhul rubenwardy sfan5 sofar shall we release now? 21:28 rubenwardy Was there a report on the forums yesterday? 21:29 GreenDimond https://forum.minetest.net/viewtopic.php?f=18&t=22173&p=344886#p344872 21:32 GreenDimond Yeah this creative inventory thing makes no sense 21:32 GreenDimond looks fundamentally broken 21:33 GreenDimond Ouch, yeah, thats bad 21:33 GreenDimond rubenwardy: Feel free to cry now 21:36 sfan5 paramat: sure 21:36 GreenDimond ... 21:36 GreenDimond creative is broken and you're gonna release 21:38 rubenwardy potential item duplication bug 21:38 sfan5 in creative mode 21:38 benrob0329 I have also noticed odd Creative behavior with stacks moving around unexpectedly. This has been a problem with formspecs for years though so it hadn't bothered me much. 21:39 GreenDimond No this is new 21:39 pauloue There is a report for the inventory bug here: https://github.com/minetest/minetest/issues/8229. It seems the problem commit is identified. 21:41 GreenDimond > Reduce black magic 21:41 paramat the creative inv bug doesn't seem a blocker as it's creative mode 21:41 GreenDimond > tfw it increased black magic 21:41 GreenDimond No there is still a flaw 21:41 GreenDimond in creative or survival 21:42 GreenDimond picking up a partial stack and moving it to an occupied slot will move the entire stack 21:43 paramat ok, any mode 21:44 GreenDimond Seems like a bad bug but whatever 21:45 GreenDimond could be worse 21:45 paramat but in survival the bug is lessserious it seems "but then saw that it also happens in any mode with a furnace. The only difference being that furnaces don't let you take unlimited items; so the stacksize glitch is reverted" 21:46 paramat so not a blocker i think 21:46 GreenDimond :+1: 21:47 rubenwardy ahh 21:47 rubenwardy so it does still follow the limit checking 21:47 GreenDimond theres no duping but it sure is annoying behavior 21:50 paramat it's possible 5.1.0 will be quite soon due to many backlogged bugs 22:02 paramat do we need to wait for nerzhul ? he could possibly do android later? 22:02 Calinou is it normal register_on_punchnode() is only called when a node has finished digging in a tool? 22:02 Calinou instead of being called when the player starts digging 22:03 sfan5 certainly not 22:05 Calinou it's not working on bones which use dig_immediate = 2 as group at least 22:05 Calinou (seems like it's never being called on those) 22:06 Calinou and I can't override the digging time of dig_immediate in a tool, it seems :( 22:44 paramat if it's too late, how about we meet up to release tomorrow evening? (monday) 22:53 nerzhul you don't need for me to release 22:53 nerzhul i just need to bump the android version code 22:53 nerzhul what's the latest blocker with creative ? 22:54 sofar none, really, I think 22:54 nerzhul paramat 5.0.1 for bugfixes, 5.1.0 for bugfixes + features :) 22:54 sofar push it so I can migrate ITB to 5.0.0 :) 22:58 paramat ok. the inventory bug is no blocker 22:59 nerzhul i bump android version code for release 22:59 nerzhul v22 is 0.4.17.1-3 23:13 paramat ok release tomorrow evening then, seems too late now 23:13 p_gimeno um, define evening? 23:14 p_gimeno or are all core devs in the same TZ? 23:14 GreenDimond Most of them are in Europe or thereabouts 23:27 paramat yes EU evening 23:33 Calinou can I merge https://github.com/minetest/minetest.github.io/pull/157 ? 23:33 Calinou (it fixes a console error, even :P) 23:33 sfan5 sure 23:34 Calinou done