Time Nick Message 00:02 sofar seems lua-5.3.5 isn't vulnerable 00:03 sofar luajit doesn't even eat it, so therefore seems not vulnerable either 07:42 nerzhul sofar: we use lua 5.1 12:56 Krock https://i.imgur.com/jEPE7K6.png 12:57 Krock https://pastebin.com/raw/yZPx5q3x <-- will push in 20 minutes as a solution for game#2291 12:57 ShadowBot https://github.com/minetest/minetest_game/issues/2291 -- bed formspec requires no_prepend[] 13:01 Krock the "Leave bed" button was no longer visible. enlarged the Y size to 11. https://pastebin.com/raw/t5uS0YCN 13:02 Krock merging trivial #8131 in 10 minutes 13:02 ShadowBot https://github.com/minetest/minetest/issues/8131 -- Rename 'Advanced Settings' button to 'All Settings' by paramat 13:04 Krock #8113 too 13:04 ShadowBot https://github.com/minetest/minetest/issues/8113 -- Fix pkgmgr game install with RUN_IN_PLACE=0 by pauloue 13:11 Krock merging... 13:16 Krock pushing MTG patch.. 13:25 nerzhul g 13:25 nerzhul gg 14:03 rubenwardy No krock 14:04 Krock rubenwardy: did I make a mistake? 14:04 rubenwardy Oh nevermind 14:04 rubenwardy It's fine if you also hid the background 14:05 Krock Thanks for paying attention. I checked whether it's not too large (downscaling on small screens) 14:06 Krock formspecs always hide the background by the gray overlay 15:12 p_gimeno should forward compatibility of maps be preserved? i.e. should 5.0 maps work in 0.4.17? 15:13 sfan5 it think so 15:13 sfan5 I* 15:15 p_gimeno until when? 5.1? 15:21 sfan5 wait, nevermind 15:21 sfan5 I don't think we've ever had that kind of forward compatibiltiy 15:23 p_gimeno thanks (and sorry, I fell right after I asked, but I've read you in the logs) 16:01 nerzhul for maps we have very very old compat code 16:02 nerzhul and we keep it generally it's the only part where we keep compat, why ? 16:07 p_gimeno backward compatibility is understandable (up to a point - you have to set a bar past which you require an intermediate version to upgrade, e.g. you can't expect 0.3.x users to upgrade to 5.0 directly, you should require them to use 0.4.something as an intermediate) 16:10 p_gimeno perhaps there should be a tool that reads all nodes of a map and saves them again (not as a raw copy, but reprocessed) 16:12 p_gimeno nodes -> blocks 16:12 nerzhul mapblocks 16:12 nerzhul it's possible to write a such thing yes 16:13 p_gimeno that would allow people to upgrade and the maintainers to drop compatibility of very old versions 16:13 p_gimeno right now, I guess the problem is that some mapblocks can survive for a long time until someone visits them 16:44 Cornelia I don't see why you couldn't bundle that intermediate updating code in it's own package and ship it with the game. Treat it like a database upgrade, when the version changes perform an incremental upgrade. 16:45 Cornelia You could even warn the user that it will take a long time or whatever and give them an option to decline and do something else. 17:50 rubenwardy #8054 17:50 ShadowBot https://github.com/minetest/minetest/issues/8054 -- Content store: Use composite key to track installations by rubenwardy 17:50 rubenwardy A decision needs to be made here 17:50 rubenwardy is it better to do something easier and technically better? 17:51 rubenwardy or to do something that would allow users to change their usernames on CDB? 17:51 rubenwardy nerzhul ^ 18:01 rubenwardy #8137 18:01 ShadowBot https://github.com/minetest/minetest/issues/8137 -- Content store: Fix storage leak by storing screenshots in cache by rubenwardy 18:21 nerzhul sounds better than before 18:23 rubenwardy which solution should I use though? 18:24 rubenwardy that PR is currently 1), the 2) would be using the unique ID instead of username/modname 18:33 paramat p_gimeno we quite often break map forward compatibility, and i certainly see no need for it between 5.0 and 0.4 18:43 paramat #8019 needs some attention, tests well, correct rotation behaviour, but implementation is complex stuff, i can't judge much of it 18:43 ShadowBot https://github.com/minetest/minetest/issues/8019 -- Use true pitch/yaw/roll rotations without loss of precision by pgimeno by pauloue 18:44 paramat i'll test and approve #8102 later then we can clear that blocker 18:44 ShadowBot https://github.com/minetest/minetest/issues/8102 -- Add setting to disable confirmation on new player registration by srifqi 18:56 paramat rubenwardy about #8054 i think 'easier and technically better', changing usernames doesn't seem particularly important, what's your choice? 18:56 ShadowBot https://github.com/minetest/minetest/issues/8054 -- Content store: Use composite key to track installations by rubenwardy 18:56 rubenwardy yeah, that was my conclusion 18:56 rubenwardy hence the PR 18:57 paramat ok i trust you to go ahead instead of waiting for everyone's opinion, many devs are too busy to think about it and we need to progress :) 18:58 rubenwardy well, I just wanted a sanity check 18:59 rubenwardy both those PRs are ready to merge then 18:59 rubenwardy well, pending approval 19:01 paramat heh sanity check 19:04 paramat you'll always fail that 19:12 paramat is #8119 a blocker? 19:13 ShadowBot https://github.com/minetest/minetest/issues/8119 -- Add translation of LANG_CODE in all languages by Ekdohibs 19:14 Krock yes. client-side translations are broken otherwise 19:19 paramat ok labelled. good thing we freezed features 19:20 paramat merging #8102 in 5 mins 19:20 ShadowBot https://github.com/minetest/minetest/issues/8102 -- Add setting to disable confirmation on new player registration by srifqi 19:28 paramat merged, phew 19:31 paramat is #8018 still an issue? "This may be fixed by the deprecate modpack.txt pr" 19:31 ShadowBot https://github.com/minetest/minetest/issues/8018 -- Browse online content: package does not update 19:45 rubenwardy closed 19:46 paramat great 20:47 nerzhul i will update translations this evening 23:47 nerzhul pushing updated translations 23:51 nerzhul done 23:51 nerzhul weblate updated too