Time Nick Message 01:03 paramat #8066 hecks please let me know if wording is reasonable 01:03 ShadowBot https://github.com/minetest/minetest/issues/8066 -- Settingtypes.txt: Rewrite misleading documentation of 'num_emerge_threads' by paramat 01:09 hecks Good enough 01:10 hecks Though it does not exactly convey the absolute buttbugger of a lag you're almost guaranteed to experience when threading mapgen heavily together with on_generated 01:11 hecks However, for that, I'd rather add a warning in lua_api for the on_generated function 01:40 paramat ok thanks 09:45 nerzhul !tell stujones11 tell me when you are around i'm stucked on the android build with the libiconv not finding the C compiler on Gitlab :( 09:45 ShadowBot nerzhul: O.K. 13:23 rubenwardy at what point are release candidates done? 13:23 rubenwardy my understanding is at the start of the feature freeze 13:32 srifqi nerzhul: What's the version of latest Minetest on Play Store? Has 0.4.17.1-3 released or still only for beta tester? 13:58 nerzhul srifqi: 0.4.17.3 is the official play store version as it's coherent with previous, we should do a better thing on next release patches (i hope android can be full synced with PCs). It's based on the current stable-0.4 branch 13:58 nerzhul and it's in production 13:58 nerzhul i pushed it to production yesterday 14:04 nerzhul our note increased from 3/5 to 3.75/5 for this release currently 14:10 srifqi Okay. 14:10 * srifqi waiting until 5/5 14:17 * p_gimeno lends a chair to srifqi 14:22 nerzhul see #8069 14:22 ShadowBot https://github.com/minetest/minetest/issues/8069 -- [Android] Minetest 0.4.17.3 crash 14:34 p_gimeno nerzhul: any info on what the signal is? SIGSEGV? 14:38 nerzhul yep 14:39 nerzhul i added my comment 14:39 nerzhul i suspect the gl call which return a NULL string on those 2 phones 14:39 nerzhul i will provide a patch to remove the C++ part and do pure C on that 14:43 p_gimeno yeah, I wondered if it was a SIGBUS which would point to a different cause 14:47 nerzhul see #8070 14:47 ShadowBot https://github.com/minetest/minetest/issues/8070 -- Fix a crash on Android with Align2Npot2 by nerzhul 15:02 p_gimeno from what I see it's not normal that it returns NULL, in every place I've looked it says that the opengl context might not be correctly initialized if that happens 15:03 nerzhul i cannot do better at this point, this should switch to software rendering 15:04 p_gimeno kk 15:19 srifqi I can run and play 0.4.17.3 without problem. How to reproduce the crash? 15:20 p_gimeno from the symptoms, it looks like a driver- or machine-specific problem 15:24 nerzhul srifqi it's specific to some phones i think 15:24 nerzhul i updated the PR to fix a performance issue shown by numberZero 16:05 nerzhul merging #8070 16:05 ShadowBot https://github.com/minetest/minetest/issues/8070 -- Fix a crash on Android with Align2Npot2 by nerzhul 16:05 nerzhul i cherry pick to stable-0.4 if we need a point release in the upcoming days 16:14 crazyR Is there any way to created a protected namespace in a mod that only whitelisted mods can use? 16:15 crazyR does the built in security framework offer this functionality and if not is it something that could be considered? 16:22 nerzhul it's not the case and except if we have a lua state for each modpack it will be difficult 16:23 nerzhul mod isolation is not possible currently 16:55 Cornelia Hey, I was wondering if there was an in-progress changelog for 5.0 17:54 nerzhul the official changelog page, it's linked on the forum 17:54 nerzhul dev.minetest.net/Changelog 17:54 nerzhul i didn't finished to complete it 17:58 nerzhul_ an op can update the topic to notify about freeze ? i'm not 22:26 p_gimeno #8071 22:26 ShadowBot https://github.com/minetest/minetest/issues/8071 -- Allow installing mods without breaking worlds (discussion)