Time Nick Message 06:11 paramat will merge #7824 in 15 mins (trivial) 06:11 ShadowBot https://github.com/minetest/minetest/issues/7824 -- Framed glasslike: Fix and document top/base textures feature by paramat 06:39 paramat merging 06:41 paramat merged 18:02 Krock T4im: I don't understand what you mean in https://github.com/minetest/minetest/pull/7629#issuecomment-433706849 18:03 Krock default to "False" for all development builds? 18:04 T4im well, depends what you mean by development build 18:04 Krock set(DEVELOPMENT_BUILD TRUE) 18:04 T4im what i mean is, that if you don't set any flags, it should default to false 18:05 Krock that would be quite pointless because we want the updater to notify players when possible 18:05 T4im the goal should probably be that you can enable it for any binaries you distribute; but not if you just build it from git locally 18:05 T4im yea but not players building from git 18:05 T4im only players taking a distributed binary 18:06 T4im whoever is building those binaries can enable the flag; i.e. travis can do that 18:06 Krock ..which take binaries from people which compile from git 18:06 T4im yes, exactly, those people can enable it for those builds they distribute 18:07 Krock I'd be happier to have this enabled by default for full releases (i.e. -DDEVELOPMENT_BUILD=0) and let the package maintainers decide about in-dev builds 18:08 Krock since I'm mainly concerned that it would be yet another feature nobody uses because it's disabled by default (such as the inventory item animations) 18:08 T4im well, the amount of people building them for distribution are probably not that many 18:09 T4im (as in distributing prebuild binaries, not distributors) 18:09 T4im but; defaultint to true for full releases; sure, could be implied :) 18:15 T4im so opt-out for releases, opt-in for in-dev? :) 18:16 Krock inconsistent when viewed as a whole but that would make most sense to me 18:16 T4im seems reasonable 18:17 Krock however, this requires the cmake cache to be re-configured to have an effect 18:18 Krock just running the build system would take whatever was defined last 18:19 T4im same with every setting, like changing between debug and release builds (cmake build type i mean) 18:20 Krock except that those are meant to be static 18:22 T4im hm; i mean if that would be a problem, maybe you can make it aware of environment variables to switch without reconfiguraiton