Time Nick Message 01:27 paramat merging game#2240 in 5 mins 01:27 ShadowBot https://github.com/minetest/minetest_game/issues/2240 -- Spawn mod: Avoid respawn conflict with beds mod by paramat 01:36 paramat merging 01:37 paramat merged 10:19 VanessaE while migrating between map database backends, wouldn't it be a good idea to suppress 10:19 VanessaE ERROR[Main]: Subgame [] could not be found. 10:20 VanessaE since it's not really an error? 10:26 celeron55 i think the database migration happens too late in startup 10:29 celeron55 it's handled in run_dedicated_server while it could be done between game_configure_world and game_configure_subgame, the latter of which spits out that error 10:30 celeron55 altough, maybe it should just go into a different function before any of the game_ stuff and just do game_configure_world on its own outside of the actual game starting code 10:32 celeron55 or, maybe directly call get_world_from_cmdline to avoid selecting a world based on the config file or based on any automation 10:35 celeron55 literally this: 10:35 celeron55 if (cmd_args.exists("migrate")) { 10:35 celeron55 GameParams game_params; 10:35 celeron55 if (!get_world_from_cmdline(game_params, cmd_args))) 10:35 celeron55 return 1; 10:35 celeron55 return migrate_map_database(game_params, cmd_args) ? 0 : 1; 10:35 celeron55 } 10:35 celeron55 -)