Time Nick Message 17:45 paramat +1 for 1st commit #7312 17:45 ShadowBot https://github.com/minetest/minetest/issues/7312 -- Player hand list: Deny interactions by SmallJoker 17:47 Krock thanks 17:54 paramat rubenwardy will you be able to fix #7447 sometime soonish? how far is CDB from being releasable, any further blocker issues? 17:54 ShadowBot https://github.com/minetest/minetest/issues/7447 -- Content store does not retrieve any packages 17:56 rubenwardy I'm not sure how to implement that in minetest 17:56 rubenwardy The simpler solution may be to just downloadfile the API 17:56 rubenwardy Which will result in it being shown a lot later 18:00 paramat nerzhul what is your opinion of stujones11's point here? https://github.com/minetest/minetest/pull/7483#discussion_r198209767 18:02 paramat nerzhul also, as our network expert please could you consider #7569 sometime? 18:03 ShadowBot https://github.com/minetest/minetest/issues/7569 -- Send custom floats (log2) by SmallJoker 18:03 Krock ^ not that directly. still stuck at implementing the new code (time) 18:06 paramat it's WIP? 18:18 Krock kinda, yes. 18:18 paramat all blockers are listed here for reference https://github.com/minetest/minetest/projects/4 18:19 Krock here too https://github.com/minetest/minetest/labels/Blocker 18:21 paramat we're not too far off clearing them. i'm now testing the 3D rotation PR 19:00 Krock okay, the basic code is done now.. I hope this stuff will works 19:00 Krock *work 19:16 Krock will merge the first commit of the hand PR tomorrow 19:17 Krock same as publishing another PR to test the IEEE float mechanism (I hope) 23:23 paramat +1 for game#2219 , tested, will merge in 5 mins 23:23 ShadowBot https://github.com/minetest/minetest_game/issues/2219 -- Stairs: Add field to registration to determine world-aligned textures by paramat 23:29 paramat merging 23:32 rubenwardy paramat: is there a voronoi of the MT biomes anywhere? 23:33 rubenwardy https://raw.githubusercontent.com/wiki/treer/amidstest/screenshots/30-biomes_voronoi2.png 23:33 ssieb rubenwardy: I saw a video of a program that does that 23:33 paramat merged ( a relief) 23:33 paramat yes .. 23:34 rubenwardy I know that paramat has made one before 23:34 rubenwardy was trying to find it 23:34 paramat link coming 23:35 paramat https://forum.minetest.net/viewtopic.php?f=18&t=15939 23:35 rubenwardy someone was asking about it 23:36 rubenwardy they gave this: https://media.discordapp.net/attachments/369123125021114369/497188379436515329/unknown.png 23:37 paramat heh yes similar 23:38 ssieb shouldn't the y axis be temperature, not height? 23:38 paramat if 'height' is temp 23:38 paramat yup 23:39 rubenwardy anyway 23:39 rubenwardy why is it so weird and rectangular on the right? 23:40 ssieb rubenwardy: https://forum.minetest.net/viewtopic.php?t=19869 23:40 rubenwardy yes, that's what my github link there was 23:41 ssieb oh, somehow I missed that... 23:43 paramat Auri's answer is, because that's optimum :] 23:47 paramat derived from RL https://cloud.githubusercontent.com/assets/3686677/17087711/a44e56f6-5208-11e6-9a75-4da0ca341bd6.png 23:47 paramat but stretched into a square shape 23:48 paramat left side expanded upwards to form a square 23:49 paramat (very basically) 23:49 rubenwardy sweet 23:49 paramat humidity tends to divide biomes into: forest, grassland, desert