Time Nick Message 07:21 jas_ i reported a few days ago about sneak jumping (oldmove) air nodes: it only happens if player:set_properties({physical=true}) -- i don't want to open an issue because i can only reproduce it with enough network lag. 07:24 jas_ https://pastebin.com/PmCwyHUz <- quick mod to test, but i tried it locally with high dedicated_server_step values and couldn't reproduce. 07:25 jas_ it can be tested on jas0 server. it has plenty of lag. thanks all 17:41 paramat !tell jas_ thanks. so sneak glitch of old movement code, plus lag. i thought players are physical = true already, i might be wrong. anyway we're not going to touch old move code, 'fixing' this will probably cause a revolution :] 17:41 ShadowBot paramat: O.K. 17:49 Krock they're not physical 17:49 Krock it would mess up free_move 17:51 paramat hm ok 18:09 paramat please can anyone help #7483 along? :] 18:09 ShadowBot https://github.com/minetest/minetest/issues/7483 -- Move touchscreen input handling to base GUIModalMenu class by stujones11 18:10 Krock my approval still stands 18:11 paramat good. Krock are you able to support #7748 ? 18:11 ShadowBot https://github.com/minetest/minetest/issues/7748 -- Night clouds: Boost brightness for a moonlit appearence by paramat 18:12 Krock LGTM 18:14 paramat thanks will merge in 5 mins 18:39 paramat ugh 18:39 paramat merging 18:44 paramat merged. now night sky should look really good with fixed stars too