Time Nick Message 02:33 paramat oops forget, merging game#2208 02:33 ShadowBot https://github.com/minetest/minetest_game/issues/2208 -- safer slab name check by 12Me21 02:35 paramat merged 02:35 paramat *forgot 08:59 paramat #7682 updated, retested and docs added 08:59 ShadowBot https://github.com/minetest/minetest/issues/7682 -- Particles: Make collision with objects optional by paramat 09:31 crazy_baboon has anyone managed to compile and run 'BlockPlanet' (from the 'famous' youtube video) to see if it supports shadows? 09:32 crazy_baboon I cloned the git folder but I am getting crazy compilation errors like " no matching function for call to ‘std::mutex::mutex(bool)’" at [17%] 09:36 crazy_baboon nop, I just check using 'git log' that 'BlockPlanet' appears to be not interesting at all 09:36 crazy_baboon it is just a blunt fork of minetest ala 2016 09:37 crazy_baboon nothings added to it, except it was relicensed to GPL3 09:37 crazy_baboon oh well, nevermind 15:06 sfan5 why do we want to reduce the amount of bugs again? 15:07 sfan5 everytime i see an issue that looks like it might be closed due to "lack of interest", it just feels stupid 15:07 sfan5 do any other projects do this? 15:10 rubenwardy core dev approval for it shouldn't be a thing 15:10 rubenwardy like, a bug is a bug 15:10 rubenwardy however the bug may have been fixed or unreproducable 15:10 rubenwardy in which case "possible close" is valid 15:11 rubenwardy or idk 16:58 Megaf 21 hours migrating player database, is that right? https://i.imgur.com/EYUzTJL.png 17:00 xerox123 that's CPU time, IIRC 17:01 sfan5 depends on how many players you have 17:01 Krock cleaning garbage players (one-time visitors) would've decreased that a lot 17:02 rubenwardy Also check iotop 17:02 sfan5 beginSave() is also not called before the migration, so it's a lot less efficient than it could be 21:12 Megaf Guys, please, add progress bars/percentage to the code 21:12 Megaf Nothing in the server tells anything about everything 21:12 Megaf https://i.imgur.com/0aRhdLm.png 21:12 Megaf 25 hours and I have no clue what the server is doing 21:12 Megaf it the same for migrating map db, /clearobjects and so on 21:15 Megaf it's the* 21:15 Megaf minetest server admins are really often left in the dark, 21:20 sfan5 open an issue 21:20 rubenwardy nothing? 21:20 rubenwardy emerge blocks ;) 21:23 Megaf sfan5: what for? it wont get implemented in 0.4 21:23 Megaf Minetest is in a very delicate place right now, fragmented and incompatible 21:24 Megaf I don't know how to feel about all the stuff happening 21:24 sfan5 so you don't actually want progress bars 21:24 sfan5 ok 21:24 Megaf I want information 21:24 Megaf maybe --verbose would show something, but that's too late 21:24 Megaf also, there's 3 cores just sitting there doing nothing... 21:25 Megaf and today we have these CPUs with 64 threads... 21:25 Megaf well, I guess they are good for running 64 minetest servers! 21:26 Megaf 12 threads CPUs are already mainstream. They are getting very cheap. 21:26 Megaf !title https://www.newegg.com/Product/Product.aspx?Item=N82E16819113435 21:26 ShadowBot Megaf: AMD RYZEN 5 1600 6-Core 3.2 GHz (3.6 GHz Turbo) Socket AM4 65W YD1600BBAEBOX Desktop Processor - Newegg.com