Time Nick Message 17:22 paramat #7532 17:22 ShadowBot https://github.com/minetest/minetest/issues/7532 -- Mgvalleys: Make river depth variation optional by paramat 17:23 paramat #7531 17:23 ShadowBot https://github.com/minetest/minetest/issues/7531 -- Making mgv5 stable for 5.0.0: Alter default tunnel width 17:37 paramat hmm actually 7532 is still WIP 17:59 paramat game#2162 17:59 ShadowBot https://github.com/minetest/minetest_game/issues/2162 -- Boats: Properly use 'dtime' for consistent responsiveness by paramat 18:15 ManElevation heya! how do i convert nodes to a differen itemstring mod name? like 123:stone to default:stone 18:15 ManElevation but not on single nodes, on a whole mod at once 18:16 sfan5 this is still the development channel and still not the right place for this question 18:17 ManElevation so this should be asked in minetest? 18:17 sfan5 yes 18:17 ManElevation allright sorry keep forgeting 18:40 p_gimeno paramat: about turn reversal, what I expect is that when you go forward while turning, and then invert your speed and go backward, you go the way you came from, undoing your path. Is that not the case? 18:44 p_gimeno ah never mind, I get your point about using oars 18:45 p_gimeno your argument is sound, though I think I'd prefer a boat not turning while stationary 18:45 paramat yeah there's a case for how it is, but i still don't like it in practice 18:46 paramat i assume it's a rowed boat so can turn on the spot. removing that may be unpopular 18:47 p_gimeno sounds fair 20:52 paramat nerzhul are you ok with #7213 ? 20:52 ShadowBot https://github.com/minetest/minetest/issues/7213 -- Run code style linter first by rubenwardy 20:53 nerzhul yes i'm fine with it, if you think linter return is better to have at the beginning, pr are generally compilable :) 20:57 paramat thanks will merge in 5 mins 21:04 paramat merging 21:05 paramat done. close to 7500 commits now