Time Nick Message 00:18 paramat updated the noise docs PR 00:19 Roger9_ I appended gl_Position.z = length(gl_Position); to the end of the node vertex shader's "main" subroutine, but it just seems to make nodes disappear 00:20 Roger9_ trying to figure out how. at least the nodes right in the center of the screen should appear, as in that case, if I understand the shading system then gl_Position.z should be fairly close to length(gl_Position) 00:26 Roger9_ ah, what I said about the nodes in the center being visible was correct, but I forgot that gl_Position has a fourth coordinate as it's a vec4 00:26 Roger9_ does changing the fourth coordinate actually do anything? 00:26 Roger9_ hi DI3HARD139. 00:27 DI3HARD139 Hello 01:20 paramat will merge #7154 later (busy at mo) 01:20 ShadowBot https://github.com/minetest/minetest/issues/7154 -- Lua_api.txt: Improve noise documentation by paramat 02:20 paramat i'm going to use the 'squash and merge' button for the first time to merge #7154 will this allow me to edit the commit message? anything else i should know before pressing? 02:20 ShadowBot https://github.com/minetest/minetest/issues/7154 -- Lua_api.txt: Improve noise documentation by paramat 02:21 * paramat is scared of the button :] 02:26 rubenwardy yep 02:32 paramat ok merging 7154 02:38 paramat done 19:59 nerzhul merging #6904 19:59 ShadowBot https://github.com/minetest/minetest/issues/6904 -- Update mesh collector and move it to a separate file by numberZero 20:12 paramat Shara don't forget to merge game#2088 20:12 ShadowBot https://github.com/minetest/minetest_game/issues/2088 -- Hide fireflies during day time by Ezhh 20:12 Shara Sure, will in a bit then 20:34 Shara and done 22:42 paramat game#2091 22:42 ShadowBot https://github.com/minetest/minetest_game/issues/2091 -- Add 'spawn-pos' mod to search for suitable biomes by paramat