Time Nick Message 00:20 jordan4ibanez Is it possible to disable certain mapgens in game.conf? 00:21 rubenwardy yes 00:21 rubenwardy https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L61 00:24 jordan4ibanez rubenwardy: Thanks! 00:25 rubenwardy jordan4ibanez: thank Shara 00:27 jordan4ibanez Thank you Shara 01:01 ThomasMonroe #6965 01:01 ShadowBot https://github.com/minetest/minetest/issues/6965 -- [WIP] Basic pause menu settings by ThomasMonroe314 01:02 ThomasMonroe I gtg eat dinner bbl 13:42 Megaf Foks, did we ever tested TCP instead of UDP? 13:59 red-001 yes 13:59 red-001 that network rework PR uses udp+tcp 14:01 nerzhul yes it was tested, it's faster than our UDP reliable implementation but it has a crash problem on windows 14:01 red-001 #6485 14:01 ShadowBot https://github.com/minetest/minetest/issues/6485 -- Rewrite the whole network stack to use ASIO by nerzhul 14:01 nerzhul an undefined behaviour i haven't solved 14:01 Megaf How did you compile the windows binary? 14:02 Megaf I mean, from Linux or Windows? 14:02 red-001 ask Fixer 14:02 Fixer wat 14:03 Megaf nerzhul: too much work to rebase it now? I would like to test the PR if possible. 14:04 red-001 Megaf, just checkout that branch? 14:04 Megaf I'd like to test with our latest improvements 14:04 Megaf also, that's only 0.5 right? 14:05 nerzhul Megaf, i don't think the rebase is huge as nobody ever modify the network code xD 14:05 nerzhul but i let it in stanby mode atm i'm very busy at home 14:06 nerzhul Linux and MacOSX code is stable but sometimes on windows the client crash, it never happen on linux 14:06 nerzhul and macosx 14:06 Megaf The "busy at home" thing I do understand. :P 14:06 Megaf Interesting 14:06 nerzhul and yes it should be only for 0.5 but i don't think we have time to merge it, then maybe in 2 years on the next break compat :p 14:07 Megaf as developer sometimes I have thought about droping support to Windows.. 14:07 Megaf and supporting only POSIX systems instead 14:07 Megaf Anyhow, in this case it must be just a mistake in the implementation of that code 14:08 Megaf https://github.com/chriskohlhoff/asio/issues/273 14:08 Megaf related? 14:09 Megaf there's plenty of issues in the asio lib https://github.com/chriskohlhoff/asio/issues 14:09 nerzhul it's not a unix socket , it's tcp/ip socket 14:09 nerzhul and asio has some issues, like minetest, but asio is in pass to be integrated in C++20 14:10 nerzhul they are rewriting their library code to be compliant with C++20 to be integrated into it 14:15 Hijiri ass io xPPPPP 14:17 nerzhul hm okay 14:19 red-001 huh so it seems to be crashing while allocating memory in code that doesn't even seem to be network related 14:22 Megaf Hijiri: That was not necessary. =/ 14:22 Megaf no in the -dev channel 14:23 red-001 nerzhul, does it work on android? 14:34 nerzhul red-001, i haven't tested it but it should work as intended, only depend on the OS subsystem and android network is linux network 19:59 nerzhul hey, merging #6955 19:59 ShadowBot https://github.com/minetest/minetest/issues/6955 -- Rename tab headers by ThomasMonroe314 20:01 Lone-Star that's just not gonna work for me 20:02 Lone-Star jk :D 20:02 nerzhul rubenwardy, are you okay with bulk now ? 20:15 rubenwardy updated comments 20:15 rubenwardy For the reason of calling callbacks, this is a good feature 20:42 MillersMan Hi, anyone with experience in mapgens and creating new Lua-APIs present? 20:42 MillersMan I'm about to create the API for the recursive mapgen but not sure how to best integrate it 20:44 MillersMan Or what is the best place to discuss this? Here or in a issue or int the forum? 20:44 sfan5 definitely not the forums 20:45 sfan5 issue might be useful 20:45 sfan5 though isn't there one for this already? 20:46 MillersMan one issue or API? 20:46 sfan5 issue 20:46 MillersMan i have an issue for the overall thing but not specifically the Lua-API 20:51 MillersMan so i'll add the question to the #4839 ? 20:51 ShadowBot https://github.com/minetest/minetest/issues/4839 -- Support for recursive refining map generators 21:08 sfan5 yes 21:28 red-001 MillersMan, I guess take a look at the c api section of PIL 21:29 red-001 and bookmarking http://pgl.yoyo.org/luai/i/about isn't a bad idea 21:54 MillersMan red-001: thanks, that might be useful for doing the implementation. yet my bigger issue is how to do the integration in a way that fits minetest's ideas of what a mod might do or not best