Time Nick Message 00:15 Wayward_One anyone interested in checking out #6796 again? is there anything else needed? i've tested it successfully several times, and would like to see it merged soon if possible 00:15 ShadowBot https://github.com/minetest/minetest/issues/6796 -- Android build fixes for c++11 by stujones11 00:20 paramat added high priority label. sorry for slow dev at the moment 00:22 rubenwardy blocker implies high priority 00:24 Wayward_One no worries, i understand. just figured i'd make sure it wasn't forgotten for too long :) 00:24 red-F00 yea dev is really slow rn 00:25 red-F00 ShadowNinja, since your around mind taking a look at https://github.com/minetest/minetest/pull/6087 ? 00:26 rubenwardy I mean, it is christmas and new years 03:40 paramat i might merge some PRs now. rubenwardy are you ok with #6833 ? simple and semi-trivial 03:40 ShadowBot https://github.com/minetest/minetest/issues/6833 -- Mgv7 floatlands: Add exponent parameter by paramat 03:41 paramat i'll merge #5558 and #5642 soon 03:41 ShadowBot https://github.com/minetest/minetest/issues/5558 -- getDigParams: Fix selecting the lowest digging time by HybridDog 03:41 ShadowBot https://github.com/minetest/minetest/issues/5642 -- Connected Nodeboxes: Add `disconnected` boxes by Thomas--S 03:52 paramat will merge all 3 in a few mins 04:16 paramat merged 14:26 rubenwardy merging trivial fix in 20: https://github.com/rubenwardy/minetest/commit/2af47e6f5fde46f8edb2feeab858cc63929d3d5a 14:26 rubenwardy ^ nerzhul 14:26 rubenwardy toboolean will automatically convert things to booleans like how if statement works 14:27 rubenwardy so if you have a thing like return "a" and "b" it'll return a string 14:27 rubenwardy and so the engine will crash 14:33 nerzhul rubenwardy, np :) 14:38 rubenwardy merging... 14:38 rubenwardy done 14:44 rubenwardy is #6872 WIP? 14:44 ShadowBot https://github.com/minetest/minetest/issues/6872 -- Refactor Game class to extract GameUI part by nerzhul 14:44 nerzhul exact 14:45 nerzhul i tagged 14:45 nerzhul i have 3 - 4 commits to add 15:28 crazyR is there a way to make a mod load last like after every other mod has loaded? without abusing the depends file 15:29 red-F00 no 15:29 red-F00 you can abuse the name instead 15:29 rubenwardy what do you actually want to do? 15:30 rubenwardy also, -> #minetest 20:09 ShadowNinja red-F00: Reviewed. 20:09 red-F00 ty 21:55 red-F00 ShadowNinja, is that a second approval?