Time Nick Message 03:39 Hijiri why does tnt.boom use punch for entities and set_hp for players? 03:41 sofar because punch doesn't work? 03:41 Hijiri it doesn't? 03:41 Hijiri what happens if you try to use it? 03:41 sofar I have no idea, it's been too long since I wrote that, lol 03:41 sofar afk :) 03:41 Hijiri ok 09:57 nerzhul merging #6474 in ~ 5 mins 09:57 ShadowBot https://github.com/minetest/minetest/issues/6474 -- Server: affect bind_addr on constructor instead of start() by nerzhul 10:57 paramat who is in charge of IRC channels? i feel we need a new minetest-offtopic/lounge channel (unlogged) because -hub has high volumes of offtopic and it is irritating, tiring and a waste of time scanning through this to see the useful MT discussions. minetest channel seems unsuitable for offtopic. celeron55 Shara sfan5 10:58 sfan5 move your offtopic to #minetest, problem solved 11:01 VanessaE exactly. 11:18 paramat hmm yeah i have suggested that, after all 'chit chat goes to minetest' 11:19 paramat i'm ok with that, but enforcing it will be 'fun' :) 11:41 paramat minetest channel is often MT chat, so a separate channel may be better, otherwise the MT chat will get buried 11:41 nerzhul don't multiply, #minetest is for that :) 11:45 jas_ paramat, i would recommend you idle in #minetest-offtopic and /invite people there as necessary, but you're not always /joined. 11:47 paramat no it has to be setup officially 11:47 jas_ regardless 11:48 jas_ i think you're right, there should be a #minetest-offtopic. 11:51 jas_ /inviting someone who is continuously offtopic is a nice way of warning, before /kicking. and -offtopic provides a nice place for me to post my annoying Now Playing: utube links. 11:52 jas_ ultimately, you cannot make a #minetest-offtopic officially. 11:55 jas_ so perhaps then you and your fellow channel operators can invite offenders to #minetest instead. and kick them if they don't stop. 11:56 jas_ i would like to idle in #minetest-hub, but the signal-to-noise ratio is surprisingly high. plus, i have to bother with +v but that's another issue hehe. well good luck in any event : ) 11:57 paramat i mean, create it with the agreement of core devs and the project leader, minetest is now an IRC organisation so any channel using the word 'minetest' has to be officially supported 11:57 jas_ i mean surprisingly low. and btw chanserv recommends not to have operators, it may cause complications 12:00 jas_ whatever the case, it'll still have to be moderated, offtopic or not, i do believe. o/ 13:16 paramat i'm thinking of merging this and editing the minor points on merge #6339 13:16 ShadowBot https://github.com/minetest/minetest/issues/6339 -- Fix lua_api.txt style consistency by HybridDog 13:17 paramat however, what is the best way to describe the 'obj' of 'dump2(obj, name, dumped)'? 'object name' or 'object ref'? 13:18 paramat the PR uses 'obj`: arbitrary variable' which seems wrong 13:19 Krock obj is ObjectRef or objcet reference 13:19 paramat the rest seems ok, i feel it's best to merge before more conflicts arise 13:19 paramat thanks 13:20 paramat i'll merge soon (20 mins) and edit on merge if no objections 13:22 paramat oh and then merge #6473 afterwards 13:22 ShadowBot https://github.com/minetest/minetest/issues/6473 -- Document orientation parameter of set_attach by raymoo 13:23 paramat as that may cause a conflict 13:25 paramat any support for #6440 ? 13:25 ShadowBot https://github.com/minetest/minetest/issues/6440 -- CAO footstep sounds: Reduce gain to balance volume by paramat 13:49 celeron55 paramat: someone needs to volunteer for moderating the channel, if one is made 13:50 celeron55 i'm not sure if the people talking offtopic would care for a channel that is offtopic only 13:52 celeron55 personally i am happy with #-dev being a strict channel and the others being rather sloppy 13:52 paramat "i'm not sure if the people talking offtopic would care for a channel that is offtopic only" good point 13:53 celeron55 this has a reasonable maintenance overhead for the benefit it gives; adding more channels adds overhead but doesn't add as much benefit 13:54 paramat yes perhaps best some offtopic just moves to minetest 13:54 paramat as others have stated 14:01 nerzhul celeron55, the only problem is some development things are talked into hub instead of dev in fact 14:07 celeron55 well it's only natural that subjects change during discussions and it's inconvenient to switch channels 14:08 celeron55 like, if someone links an issue or a PR on #-hub, that's where it will be discussed¨ 14:08 celeron55 it's how discussions work 14:09 celeron55 and if someone in the discussion is a developer, then they'll probably talk about development 14:10 celeron55 i recommend linking irc logs to github issues and PRs so that those can read them who weren't following at the time 14:41 paramat dev stuff in hub is not a big issue, lots of useful MT talk happens there, which is why i don't want it buried in offtopic. the channel rule already states to keep offtopic short, we just have to enforce it which will be unpopular :) 14:57 nerzhul merging #5112 in ~ 5 mins 14:57 ShadowBot https://github.com/minetest/minetest/issues/5112 -- Add static_save property to luaentites to not save them statically. by orwell96 16:40 nerzhul merging #6473 16:40 ShadowBot nerzhul: Error: Delimiter not found in "Page is too big or the server took too much time to answer the request." 16:52 nerzhul is this possible to have less than 120 PR opened ? seems impossible :D 16:53 rubenwardy nerzhul, wack a mole 16:54 rubenwardy close some, others open 16:54 nerzhul yeah, cruel world 16:55 nerzhul !next 16:55 ShadowBot Another satisfied customer. Next! 17:31 paramat will merge game#1904 in 1-2 hours if no objections 17:31 ShadowBot https://github.com/minetest/minetest_game/issues/1904 -- Beds: Strip colour bits from param2 in 'get look yaw' by paramat 17:41 paramat how about we close 2 of shadowninjas commits? #2604 #3653 both have many conflicts and the author has told me they have no time for MT currently. these would probably be best started again 17:41 ShadowBot https://github.com/minetest/minetest/issues/2604 -- Add support for multiple listen addresses by ShadowNinja 17:41 ShadowBot https://github.com/minetest/minetest/issues/3653 -- [WIP] Rewrite filesystem helpers by ShadowNinja 17:42 paramat https://github.com/minetest/minetest/pulls/ShadowNinja please consider, all need adoption 17:43 paramat maybe #1845 too, very old 17:43 ShadowBot paramat: Error: Delimiter not found in "Page is too big or the server took too much time to answer the request." 17:43 paramat #1845 17:43 ShadowBot https://github.com/minetest/minetest/issues/1845 -- Split block position in SQLite3 database by ShadowNinja 17:43 paramat we can't keep these open forever 17:46 paramat #3827 just needs rebasing, already approved 17:46 ShadowBot https://github.com/minetest/minetest/issues/3827 -- Fix and clean up NCursesW finder by ShadowNinja 17:53 paramat hmm problem is if a PR is closed it may get forgotten, but otherwise it hangs around for years :) 17:54 Krock paramat, oh now I see why you asked about the "obj" description. For dump2() that's just any object, may be a table, number or string 17:55 Krock I don't know a better term than object, as it's not required to be a variable either 17:55 paramat so perhaps 'object reference, table, number or string'? 17:56 Krock the tricky thing there is that object reference is a uservalue, thus can't be dumped 17:57 Krock so to be strict, "any table, number or string valu" 17:57 Krock +e 17:58 paramat ok 17:58 paramat i'll try to merge that and edit on merge soonish 17:59 paramat #6339 17:59 ShadowBot https://github.com/minetest/minetest/issues/6339 -- Fix lua_api.txt style consistency by HybridDog 17:59 paramat oh it's being updated 18:03 paramat well it's ok as it is 18:04 paramat +1 19:24 paramat Krock is #6458 ready for merge? 19:24 ShadowBot https://github.com/minetest/minetest/issues/6458 -- Localplayer: Fix disable_jump effect and getStandingNodePos() by SmallJoker 19:24 paramat i can merge it now with something else 19:27 paramat will do so in a few miins 19:29 Krock k 19:41 paramat merging 19:44 paramat done 19:45 paramat will merge game#1904 in a few mins 19:45 ShadowBot https://github.com/minetest/minetest_game/issues/1904 -- Beds: Strip colour bits from param2 in 'get look yaw' by paramat 19:50 paramat merging 20:05 paramat done